Player Matchup

Chaac
Chaac
Dani78FT
Chaac
Level 69
God Stats
22W - 14L
1,562 SR
Queue Stats
239W - 264L
1,326 Elo+
Party 2
Shiva
Shiva
DrRoboMancer
Shiva
Level 144
God Stats
15W - 14L
1,482 SR
Queue Stats
305W - 328L
1,336 Elo+
Solo
Charybdis
Charybdis
GoofyRapped
Charybdis
Level 66
God Stats
6W - 8L
1,356 SR
Queue Stats
572W - 640L
1,379 Elo+
Solo
Nu Wa
Nu Wa
INiTRA
Nu Wa
Level 60
God Stats
101W - 102L
1,476 SR
Queue Stats
171W - 188L
1,393 Elo+
Solo
Thanatos
Thanatos
gingto02
Thanatos
Level 47
God Stats
4W - 11L
1,122 SR
Queue Stats
170W - 207L
1,349 Elo+
Party 2
Team Averages
Level 77
1,399 SR
1,357 Elo+

VS

Team Averages
Level 53
1,423 SR
1,369 Elo+
Zeus
Zeus
JustUZZY
Zeus
Level 46
God Stats
1W - 2L
1,560 SR
Queue Stats
246W - 291L
1,324 Elo+
Solo
Anhur
Anhur
Sjokongur
Anhur
Level 81
God Stats
0W - 3L
1,230 SR
Queue Stats
181W - 185L
1,370 Elo+
Solo
Jormungandr
Jormungandr
latido-bravo
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,222 Elo+
Party 1
Arachne
Arachne
lobo_azul19
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
yasen_musenov88
Mulan
Level 94
God Stats
23W - 23L
1,324 SR
Queue Stats
569W - 643L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dani78FT
Chaac
14
8 / 2 / 5
9,248
578
11,440
13,051
9,333
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
3 / 2 / 3
9,754
610
5,099
13,993
6,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
GoofyRapped
Charybdis
17
10 / 0 / 5
10,771
673
13,266
11,244
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
INiTRA
Nu Wa
14
2 / 0 / 9
8,601
538
7,889
1,958
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
gingto02
Thanatos
15
10 / 1 / 7
9,714
607
8,695
13,436
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 4 / 0
7,253
453
3,754
11,550
3,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Sjokongur
Anhur
12
0 / 6 / 1
6,801
425
3,100
9,798
2,127
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
latido-bravo
Jormungandr
10
0 / 7 / 0
6,359
397
4,176
14,147
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
lobo_azul19
Arachne
9
0 / 6 / 0
5,878
367
901
12,191
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 10 / 0
7,243
453
10,939
16,920
11,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
33
Kills
4
5
Deaths
33
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dani78FT
Chaac
8
2
5
5.25
W
3
2
3
2.25
W
Charybdis
GoofyRapped
Charybdis
10
0
5
12.5
W
Nu Wa
INiTRA
Nu Wa
2
0
9
6.5
L
Zeus
1
4
0
0.25
L
Anhur
Sjokongur
Anhur
0
6
1
0.08
W
Thanatos
gingto02
Thanatos
10
1
7
13.5
L
Jormungandr
latido-bravo
Jormungandr
0
7
0
0
L
Arachne
lobo_azul19
Arachne
0
6
0
0
L
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,389
Damage
22,870
53,682
Taken
64,606
24,673
Mitigated
26,644
24,192
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dani78FT
Chaac
11,440
2,676
0
3,124
13,051
9,333
325
2,337
10,260
0
48,933
W
5,099
947
280
5,576
13,993
6,267
280
3,346
10,620
0
69,497
W
Charybdis
GoofyRapped
Charybdis
13,266
8,801
0
5,807
11,244
3,668
3,734
2,818
8,325
0
79,089
W
Nu Wa
INiTRA
Nu Wa
7,889
2,645
107
761
1,958
609
1,843
70
1,888
43,097
0
L
Zeus
3,754
355
0
3,849
11,550
3,312
0
3,177
8,373
49,000
0
L
Anhur
Sjokongur
Anhur
3,100
1,404
0
1,874
9,798
2,127
0
1,050
8,748
0
43,564
W
Thanatos
gingto02
Thanatos
8,695
2,432
0
8,537
13,436
4,796
1,767
1,677
11,546
0
48,583
L
Jormungandr
latido-bravo
Jormungandr
4,176
831
0
1,116
14,147
5,836
0
1,206
12,941
27,643
0
L
Arachne
lobo_azul19
Arachne
901
763
0
2,389
12,191
3,688
0
1,347
10,844
0
31,282
L
10,939
1,966
35
2,253
16,920
11,681
0
1,109
15,811
5,612
25,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,088
Gold Earned
33,534
508
Minions Killed
336
0
Camps Cleared
0
1,460,043
Distance Traveled
1,260,266
26
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,248
578
89
6
0
283,593
6
W
Shiva
9,754
610
131
8
0
306,776
7
W
Charybdis
10,771
673
143
9
0
275,691
0
W
Nu Wa
8,601
538
68
4
0
283,764
10
L
Zeus
7,253
453
100
6
0
240,526
2
L
Anhur
6,801
425
87
5
0
241,483
0
W
Thanatos
9,714
607
77
5
0
310,219
3
L
Jormungandr
6,359
397
39
2
0
253,899
0
L
Arachne
5,878
367
55
3
0
262,175
0
L
Mulan
7,243
453
55
3
0
262,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role