Player Matchup

Bacchus
Bacchus
Silver IV
Aoreo
Bacchus
Silver IV
Level 108
God Stats
3W - 6L
1,191 SR
Queue Stats
148W - 167L
689 MMR
Solo
Nox
Nox
Gold III
Crimed
Nox
Gold III
Level 119
God Stats
17W - 13L
1,750 SR
Queue Stats
113W - 111L
1,626 MMR
Solo
Arachne
Arachne
Silver I
THEREALPAPU
Arachne
Silver I
Level 156
God Stats
0W - 2L
1,296 SR
Queue Stats
95W - 106L
1,229 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
aparitionzzZ
Sun Wukong
Silver I
Level 106
God Stats
14W - 12L
1,602 SR
Queue Stats
41W - 51L
1,250 MMR
Solo
Ullr
Ullr
Gold II
happybirthdayto
Ullr
Gold II
Level 144
God Stats
2W - 2L
1,601 SR
Queue Stats
223W - 223L
1,592 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,488 SR
1,277 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,552 SR
1,265 MMR
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
BronzeAF
Mercury
Silver I
Level 100
God Stats
5W - 6L
1,432 SR
Queue Stats
210W - 227L
1,026 MMR
Solo
Geb
Geb
Silver II
Drfeelsogood
Geb
Silver II
Level 159
God Stats
2W - 4L
1,787 SR
Queue Stats
23W - 25L
1,543 MMR
Party 1
Sol
Sol
Silver V
SamsWorldd
Sol
Silver V
Level 135
God Stats
7W - 3L
1,542 SR
Queue Stats
737W - 760L
504 MMR
Solo
Persephone
Persephone
Gold IV
Sliiink
Persephone
Gold IV
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 55L
1,755 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aoreo
Bacchus
5
0 / 0 / 0
2,780
556
383
1,412
643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
Crimed
Nox
6
0 / 1 / 0
3,169
634
499
1,489
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
THEREALPAPU
Arachne
6
0 / 1 / 0
3,305
661
307
3,810
925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
aparitionzzZ
Sun Wukong
5
0 / 2 / 0
3,120
624
718
3,872
1,346
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
2,406
481
0
0
0
Bans
AtlasArtioShivaKali

VS

Bans
ThothBastetCliodhnaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
1 / 0 / 1
3,671
734
2,387
2,192
479
Mercury
BronzeAF
Mercury
7
1 / 0 / 1
3,832
766
667
1,783
418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 0 / 0
3,328
666
244
1,399
522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,257
651
782
1,159
346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Sliiink
Persephone
7
2 / 0 / 0
4,201
840
1,400
1,711
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
1
1.5
L
Bacchus
Aoreo
Bacchus
0
0
0
0
W
Mercury
BronzeAF
Mercury
1
0
1
1.5
L
Nox
Crimed
Nox
0
1
0
0
W
0
0
0
0
W
0
0
0
0
W
Persephone
Sliiink
Persephone
2
0
0
2
L
Arachne
THEREALPAPU
Arachne
0
1
0
0
L
Sun Wukong
aparitionzzZ
Sun Wukong
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,907
Damage
5,480
10,583
Taken
8,244
3,382
Mitigated
2,163
3,153
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,387
638
0
880
2,192
479
0
0
2,192
0
14,529
L
Bacchus
Aoreo
Bacchus
383
135
0
1,000
1,412
643
0
691
721
2,988
0
W
Mercury
BronzeAF
Mercury
667
150
0
200
1,783
418
0
0
1,783
0
14,075
L
Nox
Crimed
Nox
499
112
0
230
1,489
468
0
923
566
14,432
0
W
244
93
0
633
1,399
522
0
71
1,328
5,721
0
W
782
510
0
410
1,159
346
0
383
776
11,268
2,956
W
Persephone
Sliiink
Persephone
1,400
384
0
698
1,711
398
0
428
1,283
21,070
0
L
Arachne
THEREALPAPU
Arachne
307
191
0
779
3,810
925
0
602
3,208
0
13,258
L
Sun Wukong
aparitionzzZ
Sun Wukong
718
117
0
1,144
3,872
1,346
0
0
3,872
0
11,618
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,780
Gold Earned
18,289
91
Minions Killed
162
0
Camps Cleared
0
369,067
Distance Traveled
527,030
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,671
734
28
6
0
101,370
1
L
Bacchus
2,780
556
4
1
0
81,291
2
W
Mercury
3,832
766
43
9
0
132,032
0
L
Nox
3,169
634
23
5
0
84,085
1
W
Geb
3,328
666
15
3
0
97,461
1
W
Sol
3,257
651
30
6
0
84,046
0
W
Persephone
4,201
840
46
9
0
112,121
1
L
Arachne
3,305
661
36
7
0
104,747
1
L
Sun Wukong
3,120
624
28
6
0
98,944
1
L
Ullr
2,406
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role