Player Matchup

Geb
Geb
D1nosauraus
Geb
Level 31
God Stats
10W - 7L
1,705 SR
Queue Stats
97W - 119L
1,541 Elo+
Party 1
Shiva
Shiva
DudemanOSU
Shiva
Level 148
God Stats
2W - 3L
1,259 SR
Queue Stats
112W - 103L
1,585 Elo+
Party 1
Izanami
Izanami
Papathanos
Izanami
Level 41
God Stats
8W - 7L
1,604 SR
Queue Stats
58W - 44L
1,566 Elo+
Party 3
Serqet
Serqet
ValkorionSWTOR
Serqet
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 51L
1,693 Elo+
Solo
Janus
Janus
jujube3000
Janus
Level 57
God Stats
1W - 0L
1,312 SR
Queue Stats
80W - 65L
1,600 Elo+
Party 3
Team Averages
Level 63
1,476 SR
1,597 Elo+

VS

Team Averages
Level 68
1,494 SR
1,542 Elo+
Hel
Hel
 
Hel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DivineJoker07
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,628 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IpIaygameZ56
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,478 Elo+
Party 2
Medusa
Medusa
Jen156
Medusa
Level 84
God Stats
5W - 10L
1,468 SR
Queue Stats
205W - 220L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
RainbowGamezYT09
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,170
517
2,865
6,331
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
9
2 / 1 / 4
5,636
564
4,899
6,821
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Papathanos
Izanami
10
2 / 3 / 1
6,212
621
2,826
4,954
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 6
6,379
638
4,535
6,846
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
10
6 / 1 / 2
6,097
610
6,592
3,481
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 2 / 2
5,487
549
2,622
7,454
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
3 / 1 / 1
4,771
477
3,234
4,128
990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
IpIaygameZ56
Ah Muzen Cab
10
1 / 3 / 0
5,630
563
3,729
5,966
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Jen156
Medusa
10
3 / 3 / 0
6,036
604
4,611
6,804
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 6 / 1
4,041
404
1,317
5,526
1,585
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
8
8
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
2
1
W
1
2
3
1.25
L
3
1
1
3.5
W
Shiva
2
1
4
4
L
Ah Muzen Cab
IpIaygameZ56
Ah Muzen Cab
1
3
0
0.33
L
Medusa
Jen156
Medusa
3
3
0
1
W
Izanami
Papathanos
Izanami
2
3
1
0.83
L
0
6
1
0.08
W
3
1
6
6
W
Janus
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,717
Damage
15,513
28,433
Taken
29,878
12,877
Mitigated
10,472
6,003
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,622
165
468
2,594
7,454
4,718
0
2,844
4,403
17,919
0
W
2,865
770
0
727
6,331
4,831
873
199
6,132
16,632
0
L
3,234
1,416
0
742
4,128
990
0
305
3,813
0
14,191
W
Shiva
4,899
1,481
55
665
6,821
3,682
244
1,568
5,253
0
13,991
L
Ah Muzen Cab
IpIaygameZ56
Ah Muzen Cab
3,729
1,285
0
1,507
5,966
1,568
104
1,711
3,683
0
29,724
L
Medusa
Jen156
Medusa
4,611
2,088
0
1,589
6,804
1,611
0
794
5,966
0
35,725
W
Izanami
Papathanos
Izanami
2,826
1,734
106
594
4,954
1,114
0
527
4,427
0
35,445
L
1,317
353
0
89
5,526
1,585
0
3,085
2,046
6,266
366
W
4,535
732
0
3,197
6,846
2,376
0
559
6,287
0
29,694
W
Janus
6,592
1,018
0
659
3,481
874
0
1,054
2,427
29,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
25,965
243
Minions Killed
196
0
Camps Cleared
0
1,017,962
Distance Traveled
859,333
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,487
549
36
4
0
204,304
1
W
Geb
5,170
517
25
3
0
175,792
0
L
Ullr
4,771
477
22
2
0
113,162
1
W
Shiva
5,636
564
17
2
0
217,738
0
L
Ah Muzen Cab
5,630
563
62
6
0
175,265
0
L
Medusa
6,036
604
66
7
0
189,581
1
W
Izanami
6,212
621
75
8
0
196,418
2
L
Nu Wa
4,041
404
10
1
0
177,021
0
W
Serqet
6,379
638
80
8
0
231,049
1
W
Janus
6,097
610
46
5
0
196,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role