Player Matchup

Hou Yi
Hou Yi
CCKevo
Hou Yi
Level 86
God Stats
44W - 24L
1,584 SR
Queue Stats
214W - 141L
1,609 Elo+
Party 1
Ganesha
Ganesha
Dioneae
Ganesha
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,754 Elo+
Party 1
Janus
Janus
Glizard God
Janus
Level 18
God Stats
3W - 1L
1,859 SR
Queue Stats
43W - 19L
1,711 Elo+
Party 1
Team Averages
Level 50
1,648 SR
1,691 Elo+

VS

Team Averages
Level 86
1,960 SR
1,733 Elo+
Chaac
Chaac
EvilOm3n
Chaac
Level 107
God Stats
5W - 2L
1,864 SR
Queue Stats
169W - 88L
1,724 Elo+
Party 2
Baron Samedi
Baron Samedi
Evilsanchez3466
Baron Samedi
Level 29
God Stats
55W - 20L
2,081 SR
Queue Stats
136W - 74L
1,775 Elo+
Party 2
Chiron
Chiron
Evilw4rd3n
Chiron
Level 121
God Stats
7W - 4L
1,935 SR
Queue Stats
214W - 110L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CCKevo
Hou Yi
20
14 / 8 / 4
15,912
884
20,060
22,507
7,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Dioneae
Ganesha
19
4 / 4 / 16
14,030
779
14,624
23,255
29,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 9 / 12
13,529
752
13,412
15,609
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EvilOm3n
Chaac
18
9 / 5 / 10
14,172
787
21,659
24,452
11,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Evilsanchez3466
Baron Samedi
16
2 / 6 / 10
12,325
685
7,305
15,879
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Evilw4rd3n
Chiron
17
10 / 11 / 8
13,991
777
23,185
21,884
5,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
21
Kills
21
21
Deaths
22
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CCKevo
Hou Yi
14
8
4
2
W
Ganesha
Dioneae
Ganesha
4
4
16
3
L
Chaac
EvilOm3n
Chaac
9
5
10
2.8
L
Baron Samedi
Evilsanchez3466
Baron Samedi
2
6
10
1.17
L
Chiron
Evilw4rd3n
Chiron
10
11
8
1.27
W
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,096
Damage
52,149
61,371
Taken
62,215
40,421
Mitigated
21,055
9,082
Healing
20,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CCKevo
Hou Yi
20,060
10,596
0
5,681
22,507
7,444
1,849
1,472
21,035
0
71,416
W
Ganesha
Dioneae
Ganesha
14,624
2,082
0
2,955
23,255
29,868
471
4,063
19,192
39,413
0
L
Chaac
EvilOm3n
Chaac
21,659
6,826
0
10,340
24,452
11,343
1,592
9,379
15,073
0
60,459
L
Baron Samedi
Evilsanchez3466
Baron Samedi
7,305
613
1,269
3,988
15,879
4,092
353
9,129
6,750
33,616
0
L
Chiron
Evilw4rd3n
Chiron
23,185
9,418
825
3,604
21,884
5,620
1,037
10,091
11,772
0
57,358
W
13,412
674
0
446
15,609
3,109
836
2,022
13,587
48,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,471
Gold Earned
40,488
183
Minions Killed
173
5
Camps Cleared
11
888,031
Distance Traveled
918,374
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,912
884
86
5
2
294,314
1
W
Ganesha
14,030
779
6
0
0
317,990
5
L
Chaac
14,172
787
52
3
2
334,134
1
L
Baron Samedi
12,325
685
57
3
4
317,859
3
L
Chiron
13,991
777
64
4
5
266,381
2
W
Janus
13,529
752
91
5
3
275,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role