Player Matchup

Danzaburou
Danzaburou
Fallen-Shadow35
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,273 Elo+
Solo
Nemesis
Nemesis
Garcian_Ulmeyda
Nemesis
Level 87
God Stats
9W - 8L
1,515 SR
Queue Stats
50W - 61L
1,400 Elo+
Solo
Shiva
Shiva
Meechlo12
Shiva
Level 75
God Stats
71W - 77L
1,469 SR
Queue Stats
224W - 238L
1,363 Elo+
Solo
Scylla
Scylla
xBANGBUZZx
Scylla
Level 86
God Stats
19W - 18L
1,453 SR
Queue Stats
603W - 677L
1,404 Elo+
Solo
Nox
Nox
yHot_Dog
Nox
Level 112
God Stats
53W - 53L
1,500 SR
Queue Stats
164W - 177L
1,381 Elo+
Solo
Team Averages
Level 80
1,487 SR
1,364 Elo+

VS

Team Averages
Level 93
1,472 SR
1,367 Elo+
Izanami
Izanami
Light Of Da Wae
Izanami
Level 68
God Stats
11W - 16L
1,363 SR
Queue Stats
210W - 231L
1,417 Elo+
Solo
Poseidon
Poseidon
Raustin
Poseidon
Level 124
God Stats
35W - 32L
1,617 SR
Queue Stats
323W - 356L
1,461 Elo+
Solo
Fafnir
Fafnir
RegimeChange
Fafnir
Level 146
God Stats
5W - 4L
1,530 SR
Queue Stats
50W - 57L
1,390 Elo+
Solo
Aphrodite
Aphrodite
ScotianVibeZ
Aphrodite
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,341 Elo+
Party 1
Chiron
Chiron
XxKing CaninexX
Chiron
Level 68
God Stats
5W - 4L
1,350 SR
Queue Stats
10W - 7L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fallen-Shadow35
Danzaburou
10
3 / 3 / 3
5,898
590
3,523
7,769
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 1 / 3
5,568
557
2,986
6,639
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Meechlo12
Shiva
9
2 / 4 / 1
5,475
548
4,623
8,609
3,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
xBANGBUZZx
Scylla
9
2 / 2 / 3
5,625
563
1,635
3,186
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

3
0 / 2 / 0
3,719
372
327
1,396
198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 1
6,712
671
5,925
5,594
1,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Raustin
Poseidon
11
1 / 2 / 3
6,090
609
2,678
6,683
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
9
0 / 1 / 7
5,988
599
1,206
5,670
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
ScotianVibeZ
Aphrodite
10
2 / 4 / 2
6,112
611
3,582
5,921
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 2
6,237
624
3,435
4,338
1,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
11
12
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fallen-Shadow35
Danzaburou
3
3
3
1.5
L
2
1
3
3.5
W
5
3
1
1.83
L
Shiva
Meechlo12
Shiva
2
4
1
0.63
W
Poseidon
Raustin
Poseidon
1
2
3
1.25
W
Fafnir
0
1
7
3.5
W
Aphrodite
ScotianVibeZ
Aphrodite
2
4
2
0.75
W
3
0
2
4
L
Scylla
xBANGBUZZx
Scylla
2
2
3
1.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,094
Damage
16,826
27,599
Taken
28,206
8,616
Mitigated
10,041
6,968
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fallen-Shadow35
Danzaburou
3,523
1,663
0
2,368
7,769
1,527
0
1,321
6,394
0
22,203
L
2,986
1,543
0
3,066
6,639
2,105
0
1,968
4,635
0
25,142
W
5,925
4,286
0
1,384
5,594
1,563
1,096
548
5,006
0
43,694
L
Shiva
Meechlo12
Shiva
4,623
1,342
0
1,310
8,609
3,939
0
2,572
5,921
0
21,627
W
Poseidon
Raustin
Poseidon
2,678
594
0
776
6,683
1,483
0
0
6,683
36,458
0
W
Fafnir
1,206
197
0
1,837
5,670
3,825
447
358
5,272
6,776
0
W
Aphrodite
ScotianVibeZ
Aphrodite
3,582
727
290
2,421
5,921
2,040
505
976
4,945
23,360
0
W
3,435
975
22
2,179
4,338
1,130
1,496
0
4,338
0
25,716
L
Scylla
xBANGBUZZx
Scylla
1,635
217
0
0
3,186
847
0
1,227
1,883
27,109
0
L
327
30
0
224
1,396
198
0
96
1,300
2,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
31,139
206
Minions Killed
297
0
Camps Cleared
0
757,987
Distance Traveled
993,982
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,898
590
45
5
0
152,954
0
L
Nemesis
5,568
557
55
6
0
192,632
0
W
Izanami
6,712
671
89
9
0
176,081
5
L
Shiva
5,475
548
46
5
0
187,591
0
W
Poseidon
6,090
609
72
7
0
186,567
0
W
Fafnir
5,988
599
16
2
0
217,423
5
W
Aphrodite
6,112
611
60
6
0
190,708
0
W
Chiron
6,237
624
60
6
0
223,203
4
L
Scylla
5,625
563
55
6
0
172,522
0
L
Nox
3,719
372
5
1
0
52,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role