Player Matchup

Ares
Ares
 
Ares
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Gozu85
Awilix
Level 137
God Stats
0W - 3L
1,303 SR
Queue Stats
174W - 147L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Miwell
Guan Yu
Level 160
God Stats
1W - 3L
1,737 SR
Queue Stats
705W - 719L
1,396 Elo+
Solo
Cerberus
Cerberus
UchihaMadaradis
Cerberus
Level 42
God Stats
0W - 2L
1,327 SR
Queue Stats
44W - 45L
1,507 Elo+
Solo
Hera
Hera
blackency971
Hera
Level 110
God Stats
3W - 3L
1,249 SR
Queue Stats
281W - 299L
1,481 Elo+
Solo
Team Averages
Level 113
1,423 SR
1,475 Elo+

VS

Team Averages
Level 126
1,539 SR
1,338 Elo+
Ra
Ra
BlunaXtreme
Ra
Level 154
God Stats
3W - 2L
1,704 SR
Queue Stats
496W - 527L
1,465 Elo+
Solo
Atlas
Atlas
DOODAH145
Atlas
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,276 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Noeyn
Morgan Le Fay
Level 146
God Stats
1W - 1L
1,257 SR
Queue Stats
4W - 3L
1,316 Elo+
Party 1
Neith
Neith
RiorDion
Neith
Level 156
God Stats
1W - 0L
1,734 SR
Queue Stats
5W - 3L
1,316 Elo+
Party 1
Zhong Kui
Zhong Kui
Schwermut
Zhong Kui
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
6 / 5 / 17
11,224
702
14,355
26,061
41,912
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Gozu85
Awilix
18
3 / 5 / 15
10,837
677
12,638
19,117
14,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Miwell
Guan Yu
19
3 / 7 / 20
11,483
718
11,466
27,284
39,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
18
4 / 6 / 20
11,460
716
14,756
32,654
51,357
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
10 / 7 / 8
12,570
786
19,657
15,057
7,365
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 14
12,271
767
19,988
13,779
5,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
DOODAH145
Atlas
18
3 / 6 / 16
12,009
751
11,952
24,888
33,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Noeyn
Morgan Le Fay
20
15 / 2 / 14
14,343
896
33,008
15,001
6,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
RiorDion
Neith
20
8 / 5 / 15
12,693
793
26,429
15,704
7,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Schwermut
Zhong Kui
16
1 / 10 / 11
10,364
648
7,300
16,407
17,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
100
26
Kills
30
30
Deaths
27
80
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
6
5
17
2.9
W
3
4
14
2.5
W
Atlas
DOODAH145
Atlas
3
6
16
1.83
L
Awilix
Gozu85
Awilix
3
5
15
2.1
L
Guan Yu
Miwell
Guan Yu
3
7
20
1.86
W
Morgan Le Fay
Noeyn
Morgan Le Fay
15
2
14
11
W
Neith
RiorDion
Neith
8
5
15
3.1
W
Zhong Kui
Schwermut
Zhong Kui
1
10
11
0.65
L
Cerberus
4
6
20
2.33
L
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,872
Damage
98,677
120,173
Taken
85,779
155,230
Mitigated
71,191
48,304
Healing
33,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
14,355
345
1,829
1,428
26,061
41,912
253
18,381
7,680
20,544
0
W
19,988
1,402
11,975
5,112
13,779
5,750
751
8,475
5,304
55,253
0
W
Atlas
DOODAH145
Atlas
11,952
3,234
784
2,040
24,888
33,901
451
12,360
12,528
25,450
0
L
Awilix
Gozu85
Awilix
12,638
3,813
5,918
3,061
19,117
14,841
1,558
11,477
7,640
0
34,706
L
Guan Yu
Miwell
Guan Yu
11,466
990
16,279
9,797
27,284
39,755
483
15,098
12,186
0
30,687
W
Morgan Le Fay
Noeyn
Morgan Le Fay
33,008
5,544
855
3,782
15,001
6,414
747
11,479
3,522
53,731
0
W
Neith
RiorDion
Neith
26,429
11,798
3,333
3,872
15,704
7,940
3,662
7,127
8,577
0
44,596
W
Zhong Kui
Schwermut
Zhong Kui
7,300
423
452
921
16,407
17,186
538
9,327
7,080
12,332
0
L
Cerberus
14,756
1,554
2,452
4,948
32,654
51,357
143
18,720
13,934
36,339
0
L
19,657
2,790
1,193
1,399
15,057
7,365
2,166
8,572
6,485
43,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,574
Gold Earned
61,680
189
Minions Killed
165
0
Camps Cleared
0
1,418,384
Distance Traveled
1,418,904
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,224
702
13
1
0
278,796
0
W
Ra
12,271
767
83
5
0
277,274
0
W
Atlas
12,009
751
12
1
0
280,511
0
L
Awilix
10,837
677
49
3
0
291,571
0
L
Guan Yu
11,483
718
33
2
0
297,490
1
W
Morgan Le Fay
14,343
896
22
1
0
342,729
0
W
Neith
12,693
793
39
2
0
272,776
0
W
Zhong Kui
10,364
648
9
1
0
245,614
1
L
Cerberus
11,460
716
29
2
0
295,376
4
L
Hera
12,570
786
65
4
0
255,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role