Player Matchup

Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IGurgleMylk
Danzaburou
Level 31
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 142L
1,678 Elo+
Solo
Ra
Ra
Orion222
Ra
Level 121
God Stats
3W - 10L
1,500 SR
Queue Stats
106W - 103L
1,526 Elo+
Solo
Nemesis
Nemesis
StatMan07
Nemesis
Level 60
God Stats
6W - 11L
1,451 SR
Queue Stats
339W - 342L
1,546 Elo+
Solo
Team Averages
Level 88
1,490 SR
1,550 Elo+

VS

Team Averages
Level 99
1,691 SR
1,649 Elo+
Guan Yu
Guan Yu
Alimkhan
Guan Yu
Level 147
God Stats
6W - 2L
1,782 SR
Queue Stats
38W - 31L
1,512 Elo+
Solo
Awilix
Awilix
BloodSuckerRT
Awilix
Level 39
God Stats
1W - 1L
1,491 SR
Queue Stats
10W - 4L
1,843 Elo+
Party 2
Loki
Loki
Mirowzar
Loki
Level 160
God Stats
1W - 0L
1,864 SR
Queue Stats
10W - 3L
1,843 Elo+
Party 2
Charybdis
Charybdis
Vhxx
Charybdis
Level 31
God Stats
6W - 1L
1,818 SR
Queue Stats
10W - 6L
1,544 Elo+
Solo
Eset
Eset
VinyDMD
Eset
Level 120
God Stats
3W - 6L
1,500 SR
Queue Stats
386W - 377L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 5 / 1
6,970
536
2,423
8,706
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
10
0 / 4 / 1
6,072
467
3,894
11,278
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
IGurgleMylk
Danzaburou
11
1 / 5 / 0
6,906
531
5,396
9,058
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
6,471
498
3,676
5,863
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
StatMan07
Nemesis
12
0 / 2 / 0
6,849
527
7,064
9,793
6,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alimkhan
Guan Yu
12
0 / 0 / 1
7,398
569
5,836
9,696
8,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 1 / 9
7,109
547
5,475
5,107
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
15
10 / 0 / 9
9,342
719
9,844
8,595
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Vhxx
Charybdis
14
1 / 0 / 9
8,088
622
4,739
8,704
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
VinyDMD
Eset
14
6 / 1 / 7
9,223
709
6,893
5,118
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
21
21
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
1
0.1
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
Guan Yu
Alimkhan
Guan Yu
0
0
1
0.5
W
4
1
9
8.5
L
Danzaburou
IGurgleMylk
Danzaburou
1
5
0
0.2
W
Loki
10
0
9
14.5
L
1
5
0
0.2
L
Nemesis
StatMan07
Nemesis
0
2
0
0
W
Charybdis
Vhxx
Charybdis
1
0
9
5.5
W
Eset
VinyDMD
Eset
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
32,787
44,698
Taken
37,220
16,852
Mitigated
17,223
11,782
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,423
1,103
0
170
8,706
2,390
0
1,289
7,417
0
53,633
L
Baron Samedi
 
Baron Samedi
3,894
161
486
3,063
11,278
4,298
0
1,751
9,527
28,776
568
W
Guan Yu
Alimkhan
Guan Yu
5,836
1,593
0
3,302
9,696
8,307
632
0
9,696
0
40,945
W
5,475
1,976
0
868
5,107
1,557
1,133
1,883
3,224
0
18,509
L
Danzaburou
IGurgleMylk
Danzaburou
5,396
1,055
0
2,386
9,058
1,904
248
1,083
7,975
0
41,214
W
Loki
9,844
3,355
0
3,996
8,595
3,129
0
2,615
5,980
0
49,142
L
3,676
479
307
717
5,863
1,603
0
2,021
3,842
40,452
0
L
Nemesis
StatMan07
Nemesis
7,064
4,239
0
4,653
9,793
6,657
0
749
9,044
0
43,848
W
Charybdis
Vhxx
Charybdis
4,739
1,889
0
4,401
8,704
2,590
1,971
1,424
7,280
0
55,057
W
Eset
VinyDMD
Eset
6,893
705
1,053
698
5,118
1,640
756
1,250
3,868
57,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
41,160
418
Minions Killed
418
0
Camps Cleared
0
1,218,451
Distance Traveled
1,420,042
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,970
536
103
8
0
294,840
0
L
Baron Samedi
6,072
467
49
4
0
219,807
2
W
Guan Yu
7,398
569
85
7
0
249,028
0
W
Awilix
7,109
547
24
2
0
319,425
3
L
Danzaburou
6,906
531
87
7
0
217,873
4
W
Loki
9,342
719
84
6
0
333,664
1
L
Ra
6,471
498
83
6
0
229,547
4
L
Nemesis
6,849
527
96
7
0
256,384
4
W
Charybdis
8,088
622
107
8
0
254,085
7
W
Eset
9,223
709
118
9
0
263,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role