Player Matchup

Discordia
Discordia
 
Discordia
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChooChangLing
Cu Chulainn
Level 8
God Stats
1W - 7L
1,448 SR
Queue Stats
88W - 136L
1,428 Elo+
Solo
Heimdallr
Heimdallr
NailaApollyn
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 361L
1,510 Elo+
Solo
Camazotz
Camazotz
Userkaf
Camazotz
Level 140
God Stats
6W - 19L
1,137 SR
Queue Stats
63W - 62L
1,553 Elo+
Solo
Atlas
Atlas
koyism
Atlas
Level 17
God Stats
5W - 2L
1,948 SR
Queue Stats
9W - 11L
1,551 Elo+
Solo
Team Averages
Level 67
1,507 SR
1,509 Elo+

VS

Team Averages
Level 124
1,450 SR
1,559 Elo+
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AKR055
Cabrakan
Level 160
God Stats
1W - 2L
1,420 SR
Queue Stats
210W - 212L
1,580 Elo+
Party 1
Rama
Rama
Ariannaa
Rama
Level 160
God Stats
3W - 2L
1,551 SR
Queue Stats
153W - 151L
1,578 Elo+
Party 1
Hel
Hel
MarshmallowFloof
Hel
Level 138
God Stats
7W - 11L
1,278 SR
Queue Stats
207W - 219L
1,465 Elo+
Solo
Medusa
Medusa
vel-spam
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 2
7,457
678
11,955
3,842
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ChooChangLing
Cu Chulainn
13
1 / 2 / 3
7,071
643
3,268
9,420
8,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
NailaApollyn
Heimdallr
12
0 / 5 / 1
6,699
609
2,231
7,044
2,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Userkaf
Camazotz
14
1 / 2 / 2
7,456
678
6,456
7,288
2,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
koyism
Atlas
12
0 / 4 / 2
7,029
639
5,019
12,482
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 2 / 5
7,863
715
7,038
12,721
13,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
AKR055
Cabrakan
13
0 / 2 / 10
7,893
718
6,151
13,542
14,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
15
5 / 0 / 4
8,577
780
6,451
7,027
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 0 / 6
8,260
751
5,324
4,362
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
vel-spam
Medusa
16
2 / 0 / 7
9,359
851
7,424
7,280
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
4
Kills
13
13
Deaths
4
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
0
2
3
W
Vamana
 
Vamana
3
2
5
2.75
W
Cabrakan
AKR055
Cabrakan
0
2
10
2.5
W
Rama
5
0
4
7
L
Cu Chulainn
ChooChangLing
Cu Chulainn
1
2
3
1.25
W
3
0
6
6
L
Heimdallr
NailaApollyn
Heimdallr
0
5
1
0.1
L
Camazotz
Userkaf
Camazotz
1
2
2
1
L
Atlas
koyism
Atlas
0
4
2
0.25
W
Medusa
vel-spam
Medusa
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,929
Damage
32,388
40,076
Taken
44,932
25,273
Mitigated
35,344
7,228
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,955
599
0
601
3,842
1,215
0
800
2,992
34,993
0
W
Vamana
 
Vamana
7,038
3,972
0
2,136
12,721
13,213
326
4,301
8,420
0
18,208
W
Cabrakan
AKR055
Cabrakan
6,151
931
940
1,477
13,542
14,024
0
5,893
7,649
18,148
0
W
Rama
6,451
5,891
0
3,040
7,027
2,839
967
3,094
3,933
0
30,970
L
Cu Chulainn
ChooChangLing
Cu Chulainn
3,268
772
0
1,215
9,420
8,157
716
2,567
6,685
1,012
12,952
W
5,324
24
5,480
3,616
4,362
1,945
547
1,327
3,035
25,225
0
L
Heimdallr
NailaApollyn
Heimdallr
2,231
704
0
320
7,044
2,330
267
1,730
5,274
0
13,246
L
Camazotz
Userkaf
Camazotz
6,456
363
0
3,004
7,288
2,233
0
1,618
5,600
0
20,278
L
Atlas
koyism
Atlas
5,019
1,496
362
1,726
12,482
11,338
444
4,294
8,050
16,809
0
W
Medusa
vel-spam
Medusa
7,424
3,348
0
2,560
7,280
3,323
3,130
2,634
4,646
0
51,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
41,952
143
Minions Killed
248
0
Camps Cleared
0
1,012,809
Distance Traveled
1,207,607
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,457
678
48
4
0
228,956
3
W
Vamana
7,863
715
15
1
0
240,656
2
W
Cabrakan
7,893
718
19
2
0
231,173
2
W
Rama
8,577
780
56
5
0
261,703
1
L
Cu Chulainn
7,071
643
21
2
0
201,480
3
W
Hel
8,260
751
55
5
0
251,449
2
L
Heimdallr
6,699
609
22
2
0
151,359
3
L
Camazotz
7,456
678
31
3
0
217,262
1
L
Atlas
7,029
639
21
2
0
213,752
3
W
Medusa
9,359
851
103
9
0
222,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role