Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KNOCKS11
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 198L
1,521 Elo+
Party 1
Bastet
Bastet
Plaqston
Bastet
Level 107
God Stats
22W - 13L
1,601 SR
Queue Stats
140W - 126L
1,511 Elo+
Party 4
Zeus
Zeus
TheIanworm
Zeus
Level 159
God Stats
16W - 10L
1,723 SR
Queue Stats
340W - 307L
1,533 Elo+
Party 4
Vamana
Vamana
UnderPiege
Vamana
Level 127
God Stats
7W - 6L
1,361 SR
Queue Stats
291W - 270L
1,541 Elo+
Party 4
Team Averages
Level 125
1,537 SR
1,521 Elo+

VS

Team Averages
Level 109
1,521 SR
1,451 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
DFC Viisionz
He Bo
Level 117
God Stats
2W - 3L
1,515 SR
Queue Stats
231W - 223L
1,529 Elo+
Party 3
Izanami
Izanami
MitchMachine76
Izanami
Level 84
God Stats
8W - 11L
1,405 SR
Queue Stats
147W - 158L
1,468 Elo+
Solo
Odin
Odin
Qirr4
Odin
Level 104
God Stats
1W - 1L
1,685 SR
Queue Stats
111W - 116L
1,508 Elo+
Party 3
Chaac
Chaac
Uhh-BakedBeans
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 0 / 4
5,441
544
3,381
6,490
3,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
KNOCKS11
Izanami
10
4 / 1 / 1
6,136
614
5,144
4,781
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Plaqston
Bastet
10
1 / 0 / 1
5,343
534
1,677
3,559
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 0 / 1
6,823
682
4,368
3,084
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
UnderPiege
Vamana
11
0 / 0 / 0
6,070
607
3,303
4,913
2,795
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
0 / 3 / 0
4,624
462
2,143
6,184
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
5,055
506
1,425
4,322
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
4,982
498
3,777
5,377
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Qirr4
Odin
7
1 / 3 / 0
4,902
490
2,019
6,946
1,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
4,621
462
2,304
6,331
2,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
1
1
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
4
3
L
Baba Yaga
 
Baba Yaga
0
3
0
0
L
0
1
0
0
W
Izanami
KNOCKS11
Izanami
4
1
1
4.5
L
0
3
1
0.17
W
Bastet
Plaqston
Bastet
1
0
1
1.5
L
Odin
Qirr4
Odin
1
3
0
0.33
W
4
0
1
4.5
L
0
0
0
0
W
Vamana
UnderPiege
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,873
Damage
11,668
22,827
Taken
29,160
9,109
Mitigated
8,062
8,434
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,381
1,267
523
2,929
6,490
3,237
91
512
5,978
0
11,605
L
Baba Yaga
 
Baba Yaga
2,143
0
0
1,604
6,184
1,867
0
2,073
3,995
25,232
0
L
1,425
265
0
1,688
4,322
1,000
0
1,025
3,215
24,371
0
W
Izanami
KNOCKS11
Izanami
5,144
4,400
0
2,359
4,781
1,076
727
0
4,781
0
40,523
L
3,777
2,748
0
502
5,377
749
0
0
5,377
0
32,776
W
Bastet
Plaqston
Bastet
1,677
347
0
742
3,559
1,008
0
514
3,045
0
24,145
L
Odin
Qirr4
Odin
2,019
416
252
1,876
6,946
1,933
0
909
6,007
0
6,501
W
4,368
458
0
516
3,084
993
0
2,194
890
39,907
1,225
L
2,304
540
0
2,563
6,331
2,513
0
0
6,331
0
15,200
W
Vamana
UnderPiege
Vamana
3,303
1,534
0
1,365
4,913
2,795
338
348
4,565
0
37,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,813
Gold Earned
24,184
322
Minions Killed
226
0
Camps Cleared
0
964,541
Distance Traveled
890,895
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,441
544
14
1
0
208,653
2
L
Baba Yaga
4,624
462
49
5
0
174,536
3
L
He Bo
5,055
506
67
7
0
193,448
1
W
Izanami
6,136
614
86
9
0
171,463
2
L
Izanami
4,982
498
65
7
0
157,905
2
W
Bastet
5,343
534
40
4
0
218,069
1
L
Odin
4,902
490
8
1
0
182,449
0
W
Zeus
6,823
682
105
11
0
176,600
3
L
Chaac
4,621
462
37
4
0
182,557
4
W
Vamana
6,070
607
77
8
0
189,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role