Player Matchup

Vulcan
Vulcan
RaptureGoddess
Vulcan
Level 88
God Stats
9W - 15L
1,489 SR
Queue Stats
84W - 92L
1,438 Elo+
Party 2
Geb
Geb
SrOfOlympus
Geb
Level 64
God Stats
0W - 2L
1,443 SR
Queue Stats
149W - 202L
1,368 Elo+
Solo
Merlin
Merlin
YittyBoi
Merlin
Level 38
God Stats
2W - 5L
1,452 SR
Queue Stats
29W - 32L
1,216 Elo+
Solo
Medusa
Medusa
ZG-KingKwon
Medusa
Level 109
God Stats
14W - 9L
1,642 SR
Queue Stats
113W - 122L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
coneycurve22
Ne Zha
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 235L
1,363 Elo+
Solo
Team Averages
Level 83
1,505 SR
1,365 Elo+

VS

Team Averages
Level 72
1,569 SR
1,420 Elo+
Gilgamesh
Gilgamesh
ChrisRevers
Gilgamesh
Level 141
God Stats
19W - 10L
1,491 SR
Queue Stats
163W - 136L
1,397 Elo+
Solo
Arachne
Arachne
FeltyBoar6644
Arachne
Level 108
God Stats
3W - 3L
1,660 SR
Queue Stats
54W - 68L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NeonHammer
Ah Muzen Cab
Level 42
God Stats
10W - 9L
1,715 SR
Queue Stats
273W - 236L
1,554 Elo+
Solo
Poseidon
Poseidon
Vandykamps
Poseidon
Level 18
God Stats
5W - 2L
1,668 SR
Queue Stats
87W - 93L
1,382 Elo+
Party 1
Bacchus
Bacchus
iTz Me DylannN
Bacchus
Level 53
God Stats
9W - 8L
1,310 SR
Queue Stats
20W - 31L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 5
10,574
661
15,222
10,975
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 5
10,675
667
4,284
18,743
24,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
YittyBoi
Merlin
18
0 / 7 / 5
10,489
656
16,040
12,300
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
4 / 3 / 7
10,942
684
13,563
11,564
4,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
17
3 / 9 / 2
10,789
674
9,557
18,654
7,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrisRevers
Gilgamesh
19
6 / 5 / 11
12,776
799
15,557
23,762
17,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
18
3 / 4 / 10
11,479
717
8,491
18,024
6,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
NeonHammer
Ah Muzen Cab
20
7 / 1 / 13
13,974
873
20,347
19,679
15,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Vandykamps
Poseidon
18
8 / 0 / 5
11,889
743
8,748
9,098
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 9
11,403
713
8,009
17,363
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
12
Kills
27
27
Deaths
13
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChrisRevers
Gilgamesh
6
5
11
2.3
W
Arachne
3
4
10
2
W
Ah Muzen Cab
NeonHammer
Ah Muzen Cab
7
1
13
13.5
L
3
4
5
1.38
L
2
4
5
1.13
W
Poseidon
Vandykamps
Poseidon
8
0
5
10.5
L
Merlin
YittyBoi
Merlin
0
7
5
0.36
L
Medusa
4
3
7
2.5
L
Ne Zha
3
9
2
0.44
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,666
Damage
61,152
72,236
Taken
87,926
46,584
Mitigated
60,431
10,072
Healing
24,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChrisRevers
Gilgamesh
15,557
4,203
2,760
4,369
23,762
17,714
95
11,651
12,111
3,852
38,185
W
Arachne
8,491
6,058
602
5,047
18,024
6,929
1,399
6,583
11,441
0
29,670
W
Ah Muzen Cab
NeonHammer
Ah Muzen Cab
20,347
5,730
1,542
5,539
19,679
15,883
2,320
8,249
11,430
6,557
65,140
L
15,222
6,520
408
1,989
10,975
4,590
317
3,317
7,599
43,829
0
L
4,284
443
0
1,120
18,743
24,727
192
4,509
14,074
16,769
0
W
Poseidon
Vandykamps
Poseidon
8,748
748
485
1,470
9,098
2,595
597
2,390
5,508
48,722
0
L
Merlin
YittyBoi
Merlin
16,040
649
662
1,212
12,300
4,502
0
2,025
10,207
56,998
0
L
Medusa
13,563
5,279
0
3,168
11,564
4,823
970
2,549
8,979
0
42,218
L
Ne Zha
9,557
2,507
0
1,513
18,654
7,942
0
7,249
11,371
0
29,961
W
8,009
263
357
2,514
17,363
17,310
364
6,673
8,802
31,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,469
Gold Earned
61,521
297
Minions Killed
301
0
Camps Cleared
0
1,373,440
Distance Traveled
1,568,868
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,776
799
44
3
0
301,579
1
W
Arachne
11,479
717
52
3
0
296,754
0
W
Ah Muzen Cab
13,974
873
120
8
0
336,357
0
L
Vulcan
10,574
661
47
3
0
308,492
4
L
Geb
10,675
667
26
2
0
295,598
0
W
Poseidon
11,889
743
48
3
0
320,731
1
L
Merlin
10,489
656
96
6
0
277,142
2
L
Medusa
10,942
684
78
5
0
218,129
2
L
Ne Zha
10,789
674
50
3
0
274,079
0
W
Bacchus
11,403
713
37
2
0
313,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role