Player Matchup

Shiva
Shiva
NvrseenB4
Shiva
Level 86
God Stats
1W - 5L
1,635 SR
Queue Stats
2W - 5L
1,387 Elo+
Solo
Thoth
Thoth
PrinceBshop
Thoth
Level 76
God Stats
2W - 7L
1,175 SR
Queue Stats
94W - 102L
1,422 Elo+
Solo
Izanami
Izanami
Riimza
Izanami
Level 72
God Stats
0W - 3L
1,596 SR
Queue Stats
1W - 9L
1,070 Elo+
Solo
Ganesha
Ganesha
TimelessElf9627
Ganesha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,413 Elo+
Solo
Freya
Freya
WorthBow4757869
Freya
Level 69
God Stats
13W - 19L
1,414 SR
Queue Stats
590W - 599L
1,495 Elo+
Solo
Team Averages
Level 76
1,464 SR
1,357 Elo+

VS

Team Averages
Level 75
1,567 SR
1,762 Elo+
Morgan Le Fay
Morgan Le Fay
OnlyRouge
Morgan Le Fay
Level 111
God Stats
18W - 10L
1,555 SR
Queue Stats
328W - 201L
1,685 Elo+
Party 1
Mulan
Mulan
Taykijo
Mulan
Level 12
God Stats
3W - 2L
1,306 SR
Queue Stats
42W - 42L
1,793 Elo+
Party 1
Geb
Geb
Traythan
Geb
Level 106
God Stats
10W - 2L
1,623 SR
Queue Stats
191W - 86L
1,771 Elo+
Party 1
Da Ji
Da Ji
Wollfff
Da Ji
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,793 Elo+
Party 1
Izanami
Izanami
Wylk
Izanami
Level 144
God Stats
4W - 0L
1,851 SR
Queue Stats
303W - 153L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
NvrseenB4
Shiva
15
1 / 9 / 3
9,111
651
11,470
20,973
20,420
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 9 / 3
10,173
727
6,488
13,060
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Riimza
Izanami
14
1 / 6 / 3
8,736
624
5,240
14,519
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 10 / 2
8,963
640
6,748
24,151
20,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 6 / 3
9,638
688
10,146
18,782
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OnlyRouge
Morgan Le Fay
19
8 / 1 / 23
11,950
854
19,852
13,726
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Taykijo
Mulan
17
4 / 1 / 16
10,656
761
10,496
12,112
7,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 28
11,956
854
11,934
18,308
26,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Wollfff
Da Ji
17
9 / 1 / 13
11,572
827
10,296
11,096
5,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Wylk
Izanami
20
14 / 1 / 19
12,652
904
29,444
11,631
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
139
4
Kills
40
40
Deaths
5
14
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Shiva
NvrseenB4
Shiva
1
9
3
0.28
W
Morgan Le Fay
OnlyRouge
Morgan Le Fay
8
1
23
19.5
L
1
9
3
0.28
L
Izanami
Riimza
Izanami
1
6
3
0.42
W
Mulan
Taykijo
Mulan
4
1
16
12
L
0
10
2
0.1
W
5
1
28
19
W
Da Ji
Wollfff
Da Ji
9
1
13
15.5
L
1
6
3
0.42
W
Izanami
Wylk
Izanami
14
1
19
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,092
Damage
82,022
91,485
Taken
66,873
59,401
Mitigated
52,267
9,005
Healing
22,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
NvrseenB4
Shiva
11,470
1,959
0
945
20,973
20,420
0
6,570
13,975
0
27,931
W
Morgan Le Fay
OnlyRouge
Morgan Le Fay
19,852
2,298
545
6,901
13,726
7,118
2,242
3,914
9,812
50,413
0
L
6,488
915
0
0
13,060
5,115
0
3,545
9,301
33,957
0
L
Izanami
Riimza
Izanami
5,240
1,831
149
1,370
14,519
5,873
573
7,295
6,834
0
13,289
W
Mulan
Taykijo
Mulan
10,496
2,297
0
2,118
12,112
7,169
957
3,644
8,468
0
24,382
L
6,748
423
173
1,972
24,151
20,556
234
5,097
18,536
19,186
0
W
11,934
1,233
863
4,285
18,308
26,700
952
7,173
11,135
21,295
0
W
Da Ji
Wollfff
Da Ji
10,296
3,156
0
2,626
11,096
5,165
2,665
3,850
7,246
0
18,243
L
10,146
2,894
0
4,396
18,782
7,437
0
7,735
10,565
38,233
0
W
Izanami
Wylk
Izanami
29,444
20,502
0
4,970
11,631
6,115
6,170
4,801
6,830
0
82,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,621
Gold Earned
58,786
179
Minions Killed
233
0
Camps Cleared
0
1,101,057
Distance Traveled
1,463,188
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,111
651
29
2
0
248,049
1
W
Morgan Le Fay
11,950
854
62
4
0
293,358
0
L
Thoth
10,173
727
63
5
0
200,723
1
L
Izanami
8,736
624
19
1
0
179,701
0
W
Mulan
10,656
761
28
2
0
297,372
1
L
Ganesha
8,963
640
0
0
0
224,675
0
W
Geb
11,956
854
10
1
0
302,059
0
W
Da Ji
11,572
827
25
2
0
298,403
1
L
Freya
9,638
688
68
5
0
247,909
1
W
Izanami
12,652
904
108
8
0
271,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role