Player Matchup

Hera
Hera
EvilAssassinM2
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,426 Elo+
Solo
Bacchus
Bacchus
Helge53
Bacchus
Level 49
God Stats
5W - 3L
1,579 SR
Queue Stats
149W - 123L
1,501 Elo+
Solo
Hou Yi
Hou Yi
Mexicutioner164
Hou Yi
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 236L
1,347 Elo+
Solo
Arachne
Arachne
OmicronWins
Arachne
Level 46
God Stats
10W - 12L
1,112 SR
Queue Stats
714W - 814L
1,321 Elo+
Solo
Artemis
Artemis
whiskeychaser89
Artemis
Level 54
God Stats
4W - 2L
1,258 SR
Queue Stats
476W - 480L
1,447 Elo+
Solo
Team Averages
Level 42
1,390 SR
1,408 Elo+

VS

Team Averages
Level 89
1,482 SR
1,434 Elo+
Freya
Freya
Grim Sigtyr
Freya
Level 85
God Stats
7W - 2L
1,500 SR
Queue Stats
522W - 505L
1,391 Elo+
Solo
Hades
Hades
MT_Clips_420
Hades
Level 25
God Stats
5W - 5L
1,280 SR
Queue Stats
147W - 238L
1,226 Elo+
Solo
Zhong Kui
Zhong Kui
SirDavis2130
Zhong Kui
Level 146
God Stats
1W - 0L
1,710 SR
Queue Stats
2W - 0L
1,680 Elo+
Solo
Jormungandr
Jormungandr
Skidy22
Jormungandr
Level 66
God Stats
3W - 1L
1,715 SR
Queue Stats
307W - 300L
1,458 Elo+
Solo
Hera
Hera
Terraphoenix1
Hera
Level 123
God Stats
4W - 6L
1,202 SR
Queue Stats
283W - 289L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 9
9,589
738
9,692
11,046
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Helge53
Bacchus
17
9 / 5 / 8
10,048
773
15,914
14,516
19,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 7
9,531
733
9,314
7,350
2,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
OmicronWins
Arachne
10
1 / 2 / 6
7,657
589
1,957
5,523
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 6 / 10
9,638
741
8,207
12,673
4,719
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 14
9,964
766
7,868
10,112
4,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 7 / 7
9,762
751
3,418
13,685
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
SirDavis2130
Zhong Kui
19
12 / 5 / 10
12,136
934
16,265
13,314
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Skidy22
Jormungandr
16
3 / 5 / 12
10,531
810
6,514
11,749
9,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
5 / 2 / 8
11,040
849
11,748
9,651
3,166
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
75
23
Kills
24
24
Deaths
23
40
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
9
9
0.83
W
2
4
14
2.25
L
Bacchus
Helge53
Bacchus
9
5
8
2.6
W
2
7
7
0.79
L
7
2
7
5.25
L
Arachne
OmicronWins
Arachne
1
2
6
2
W
Zhong Kui
SirDavis2130
Zhong Kui
12
5
10
3.4
W
Jormungandr
Skidy22
Jormungandr
3
5
12
1.8
W
5
2
8
4.5
L
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,084
Damage
45,813
51,108
Taken
58,511
32,871
Mitigated
30,264
10,301
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,692
2,392
60
311
11,046
3,722
0
10,561
485
19,758
0
W
7,868
2,226
1,313
2,612
10,112
4,626
557
6,576
3,536
16,711
0
L
Bacchus
Helge53
Bacchus
15,914
369
302
2,557
14,516
19,837
0
11,540
2,976
23,628
0
W
3,418
1,265
343
1,058
13,685
5,551
1,208
5,845
7,840
16,285
0
L
9,314
1,837
646
2,240
7,350
2,681
0
6,658
692
0
23,041
L
Arachne
OmicronWins
Arachne
1,957
1,449
556
883
5,523
1,912
0
4,991
532
0
4,079
W
Zhong Kui
SirDavis2130
Zhong Kui
16,265
174
1,009
4,903
13,314
7,789
1,136
5,146
8,168
26,757
0
W
Jormungandr
Skidy22
Jormungandr
6,514
1,923
595
2,165
11,749
9,132
460
3,710
8,039
26,307
0
W
11,748
2,042
1,222
1,887
9,651
3,166
1,485
4,329
5,322
29,878
0
L
8,207
4,363
374
2,372
12,673
4,719
0
12,063
610
0
24,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,463
Gold Earned
53,433
110
Minions Killed
137
0
Camps Cleared
0
817,428
Distance Traveled
1,108,400
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,589
738
19
1
0
176,433
0
W
Freya
9,964
766
17
1
0
244,661
0
L
Bacchus
10,048
773
11
1
0
225,371
0
W
Hades
9,762
751
21
2
0
188,527
0
L
Hou Yi
9,531
733
33
3
0
155,442
3
L
Arachne
7,657
589
4
0
0
85,498
1
W
Zhong Kui
12,136
934
25
2
0
224,277
0
W
Jormungandr
10,531
810
37
3
0
193,494
0
W
Hera
11,040
849
37
3
0
257,441
0
L
Artemis
9,638
741
43
3
0
174,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role