Player Matchup

Scylla
Scylla
DarwinWT
Scylla
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 25L
1,284 Elo+
Solo
Ganesha
Ganesha
MurByte
Ganesha
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 248L
1,422 Elo+
Solo
Shiva
Shiva
S2MercyS2
Shiva
Level 121
God Stats
15W - 16L
1,439 SR
Queue Stats
379W - 391L
1,509 Elo+
Solo
Loki
Loki
XxreplikxX28
Loki
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,666 Elo+
Solo
Apollo
Apollo
viniciuscosta31
Apollo
Level 58
God Stats
1W - 3L
1,325 SR
Queue Stats
90W - 143L
1,324 Elo+
Solo
Team Averages
Level 84
1,453 SR
1,441 Elo+

VS

Team Averages
Level 104
1,610 SR
1,556 Elo+
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lepl97
Neith
Level 104
God Stats
12W - 3L
1,806 SR
Queue Stats
78W - 74L
1,789 Elo+
Solo
Chang'e
Chang'e
Sakurinha
Chang'e
Level 158
God Stats
9W - 6L
1,745 SR
Queue Stats
80W - 93L
1,409 Elo+
Solo
Thanatos
Thanatos
loscapitosdel6A
Thanatos
Level 81
God Stats
16W - 14L
1,500 SR
Queue Stats
129W - 147L
1,398 Elo+
Solo
Zeus
Zeus
xXlSMOKElXx
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarwinWT
Scylla
10
2 / 1 / 0
5,699
475
1,971
2,799
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
MurByte
Ganesha
10
1 / 2 / 2
5,961
497
2,608
7,605
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shiva
S2MercyS2
Shiva
11
0 / 3 / 0
6,032
503
2,424
9,229
5,310
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

1
0 / 0 / 0
2,265
189
0
0
0
10
0 / 3 / 0
5,457
455
1,695
4,860
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 5
5,715
476
2,337
6,040
4,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Lepl97
Neith
11
2 / 1 / 2
6,544
545
3,621
4,113
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Sakurinha
Chang'e
13
3 / 0 / 0
7,880
657
6,454
8,070
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
13
2 / 0 / 1
6,983
582
1,426
5,172
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 3
6,806
567
2,631
4,439
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
5
3.5
L
Scylla
DarwinWT
Scylla
2
1
0
2
W
Neith
Lepl97
Neith
2
1
2
3
L
Ganesha
MurByte
Ganesha
1
2
2
1
L
Shiva
S2MercyS2
Shiva
0
3
0
0
W
Chang'e
Sakurinha
Chang'e
3
0
0
3
L
0
0
0
0
W
Thanatos
2
0
1
2.5
L
0
3
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,698
Damage
16,469
24,493
Taken
27,834
12,445
Mitigated
12,223
5,153
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,337
1,517
757
1,649
6,040
4,311
457
943
5,097
0
10,034
L
Scylla
DarwinWT
Scylla
1,971
128
0
486
2,799
840
0
968
1,831
23,473
0
W
Neith
Lepl97
Neith
3,621
1,372
0
1,129
4,113
1,604
1,677
643
3,470
0
42,659
L
Ganesha
MurByte
Ganesha
2,608
126
0
1,550
7,605
5,149
0
1,145
6,460
16,715
0
L
Shiva
S2MercyS2
Shiva
2,424
52
0
2,291
9,229
5,310
0
6,213
3,016
0
39,303
W
Chang'e
Sakurinha
Chang'e
6,454
599
441
5,318
8,070
2,684
570
0
8,070
51,345
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
1,426
401
162
6,512
5,172
2,306
0
153
5,019
0
46,278
L
1,695
775
0
826
4,860
1,146
0
759
4,101
0
27,987
W
2,631
363
0
250
4,439
1,318
332
2,840
1,599
38,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,414
Gold Earned
33,928
219
Minions Killed
365
0
Camps Cleared
0
887,637
Distance Traveled
1,165,200
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,715
476
16
1
0
246,487
4
L
Scylla
5,699
475
59
5
0
215,700
3
W
Neith
6,544
545
76
6
0
235,247
1
L
Ganesha
5,961
497
6
1
0
238,782
2
L
Shiva
6,032
503
73
6
0
222,216
2
W
Chang'e
7,880
657
119
10
0
207,072
4
L
Loki
2,265
189
0
0
0
0
0
W
Thanatos
6,983
582
85
7
0
271,836
1
L
Apollo
5,457
455
81
7
0
210,939
3
W
Zeus
6,806
567
69
6
0
204,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role