Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
IphoneI
Terra
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 227L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MashPotatoes538
Ah Muzen Cab
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
96W - 87L
1,577 Elo+
Solo
Mulan
Mulan
Sutenyor
Mulan
Level 159
God Stats
14W - 14L
1,583 SR
Queue Stats
485W - 503L
1,550 Elo+
Party 1
Baba Yaga
Baba Yaga
Мурзилка
Baba Yaga
Level 157
God Stats
11W - 11L
1,789 SR
Queue Stats
921W - 923L
1,527 Elo+
Party 1
Team Averages
Level 141
1,574 SR
1,533 Elo+

VS

Team Averages
Level 115
1,464 SR
1,428 Elo+
Bastet
Bastet
Noeyn
Bastet
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,399 Elo+
Party 2
Ra
Ra
RiorDion
Ra
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,399 Elo+
Party 2
Nike
Nike
Schwermut
Nike
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
llxJACKWARDxll
Jormungandr
Level 103
God Stats
2W - 5L
1,321 SR
Queue Stats
241W - 239L
1,448 Elo+
Solo
Ullr
Ullr
rowinaR
Ullr
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 174L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
8 / 4 / 12
12,957
762
29,511
17,260
8,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
IphoneI
Terra
19
2 / 2 / 16
12,416
730
7,672
28,312
35,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
MashPotatoes538
Ah Muzen Cab
20
6 / 3 / 13
12,930
761
33,306
18,319
8,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Sutenyor
Mulan
18
5 / 8 / 9
11,748
691
16,122
32,663
31,378
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
18
3 / 4 / 12
11,847
697
15,440
15,990
8,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Noeyn
Bastet
20
11 / 3 / 6
12,989
764
24,854
20,351
9,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 3 / 15
12,396
729
26,508
18,943
9,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
18
5 / 6 / 11
12,165
716
8,941
23,021
28,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
llxJACKWARDxll
Jormungandr
17
0 / 7 / 17
11,406
671
18,014
34,758
39,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
rowinaR
Ullr
16
1 / 5 / 9
10,215
601
16,461
18,452
7,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
79
24
Kills
21
21
Deaths
24
62
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
4
12
3.5
W
Terra
IphoneI
Terra
2
2
16
5
W
Ah Muzen Cab
MashPotatoes538
Ah Muzen Cab
6
3
13
4.17
L
Bastet
Noeyn
Bastet
11
3
6
4.67
L
4
3
15
3.83
L
Nike
5
6
11
1.75
W
Mulan
Sutenyor
Mulan
5
8
9
1.19
L
Jormungandr
llxJACKWARDxll
Jormungandr
0
7
17
1.21
L
Ullr
rowinaR
Ullr
1
5
9
1.1
W
Baba Yaga
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,051
Damage
94,778
112,544
Taken
115,525
92,995
Mitigated
94,706
44,190
Healing
49,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
29,511
1,933
1,903
2,118
17,260
8,879
1,286
6,676
10,584
55,379
0
W
Terra
IphoneI
Terra
7,672
676
10,448
10,271
28,312
35,670
318
13,301
15,011
16,533
0
W
Ah Muzen Cab
MashPotatoes538
Ah Muzen Cab
33,306
9,926
2,335
3,724
18,319
8,993
2,785
8,623
9,696
0
64,998
L
Bastet
Noeyn
Bastet
24,854
5,270
756
3,563
20,351
9,598
1,817
9,705
10,646
0
34,614
L
26,508
1,130
17,055
9,777
18,943
9,875
854
9,119
9,824
65,021
0
L
Nike
8,941
525
1,313
2,087
23,021
28,311
601
11,126
11,895
0
17,983
W
Mulan
Sutenyor
Mulan
16,122
3,250
898
8,178
32,663
31,378
826
9,454
23,209
417
28,066
L
Jormungandr
llxJACKWARDxll
Jormungandr
18,014
1,718
1,033
8,311
34,758
39,266
721
15,968
18,790
29,805
0
L
Ullr
rowinaR
Ullr
16,461
5,468
3,514
2,237
18,452
7,656
1,765
7,112
11,340
0
29,016
W
Baba Yaga
15,440
754
506
3,809
15,990
8,075
1,512
6,468
9,522
34,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,898
Gold Earned
59,171
197
Minions Killed
200
0
Camps Cleared
0
1,600,214
Distance Traveled
1,582,438
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,957
762
61
4
0
327,854
4
W
Terra
12,416
730
21
1
0
362,608
1
W
Ah Muzen Cab
12,930
761
48
3
0
318,980
2
L
Bastet
12,989
764
23
1
0
361,716
0
L
Ra
12,396
729
100
6
0
331,011
0
L
Nike
12,165
716
22
1
0
304,696
0
W
Mulan
11,748
691
12
1
0
279,454
1
L
Jormungandr
11,406
671
20
1
0
287,704
1
L
Ullr
10,215
601
35
2
0
297,311
1
W
Baba Yaga
11,847
697
55
3
0
311,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role