Player Matchup

Achilles
Achilles
AverseShrimp510
Achilles
Level 27
God Stats
1W - 7L
1,293 SR
Queue Stats
2W - 9L
1,328 Elo+
Party 1
Bakasura
Bakasura
Goomboy
Bakasura
Level 146
God Stats
2W - 4L
1,557 SR
Queue Stats
71W - 96L
1,519 Elo+
Party 1
Jing Wei
Jing Wei
Josiro
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,328 Elo+
Party 1
Gilgamesh
Gilgamesh
Powner77
Gilgamesh
Level 36
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 8L
1,328 Elo+
Party 1
Janus
Janus
thelivingm3me
Janus
Level 66
God Stats
1W - 3L
1,210 SR
Queue Stats
12W - 24L
1,328 Elo+
Party 1
Team Averages
Level 80
1,408 SR
1,366 Elo+

VS

Team Averages
Level 51
1,518 SR
1,561 Elo+
Erlang Shen
Erlang Shen
Aystimauh
Erlang Shen
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,648 Elo+
Party 3
Izanami
Izanami
Gearfalcon
Izanami
Level 25
God Stats
2W - 2L
1,339 SR
Queue Stats
60W - 51L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
HedgeHog6969
Gilgamesh
Level 86
God Stats
1W - 0L
1,839 SR
Queue Stats
51W - 45L
1,523 Elo+
Party 2
Hades
Hades
SaroMazo
Hades
Level 46
God Stats
5W - 1L
1,411 SR
Queue Stats
194W - 186L
1,595 Elo+
Party 3
Cabrakan
Cabrakan
Vorsher
Cabrakan
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 5 / 1
7,127
419
2,557
11,104
13,044
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Goomboy
Bakasura
14
3 / 5 / 3
9,010
530
10,905
18,747
6,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Josiro
Jing Wei
15
4 / 6 / 0
8,684
511
7,792
15,166
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Powner77
Gilgamesh
9
0 / 2 / 2
6,788
399
953
14,201
7,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 9 / 4
8,086
476
7,630
9,933
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aystimauh
Erlang Shen
16
13 / 2 / 6
10,942
644
18,767
13,339
11,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Gearfalcon
Izanami
18
2 / 1 / 2
11,037
649
8,830
9,318
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
HedgeHog6969
Gilgamesh
18
6 / 1 / 3
10,823
637
11,196
11,479
12,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
SaroMazo
Hades
15
6 / 0 / 7
9,732
572
5,772
6,949
3,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Vorsher
Cabrakan
14
0 / 4 / 10
8,916
524
6,538
16,353
18,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
27
27
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
5
1
0.3
W
Erlang Shen
Aystimauh
Erlang Shen
13
2
6
8
W
Izanami
Gearfalcon
Izanami
2
1
2
3
L
Bakasura
Goomboy
Bakasura
3
5
3
0.9
W
Gilgamesh
HedgeHog6969
Gilgamesh
6
1
3
7.5
L
Jing Wei
Josiro
Jing Wei
4
6
0
0.67
L
Gilgamesh
Powner77
Gilgamesh
0
2
2
0.5
W
Hades
SaroMazo
Hades
6
0
7
9.5
W
Cabrakan
Vorsher
Cabrakan
0
4
10
1.25
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,837
Damage
51,103
69,151
Taken
57,438
33,174
Mitigated
48,811
12,449
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,557
214
0
825
11,104
13,044
0
2,139
8,530
4,622
20,157
W
Erlang Shen
Aystimauh
Erlang Shen
18,767
9,987
0
2,563
13,339
11,310
288
1,964
10,520
0
68,349
W
Izanami
Gearfalcon
Izanami
8,830
5,666
0
4,621
9,318
2,923
2,168
504
8,740
0
98,057
L
Bakasura
Goomboy
Bakasura
10,905
6,803
0
3,763
18,747
6,589
0
4,694
13,930
0
45,666
W
Gilgamesh
HedgeHog6969
Gilgamesh
11,196
4,453
0
2,085
11,479
12,782
195
1,901
8,994
0
72,832
L
Jing Wei
Josiro
Jing Wei
7,792
5,106
0
4,328
15,166
4,291
0
3,123
12,043
0
62,995
L
Gilgamesh
Powner77
Gilgamesh
953
75
1,246
2,138
14,201
7,299
0
1,081
13,028
1,574
20,133
W
Hades
SaroMazo
Hades
5,772
560
1,423
5,241
6,949
3,101
962
1,286
5,502
47,278
0
W
Cabrakan
Vorsher
Cabrakan
6,538
1,038
271
2,191
16,353
18,695
60
2,225
12,255
21,653
0
L
7,630
746
0
149
9,933
1,951
0
1,273
8,613
60,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
51,450
410
Minions Killed
511
0
Camps Cleared
0
1,651,810
Distance Traveled
1,746,952
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,127
419
51
3
0
326,049
2
W
Erlang Shen
10,942
644
85
5
0
376,318
4
W
Izanami
11,037
649
169
10
0
347,464
2
L
Bakasura
9,010
530
103
6
0
361,628
4
W
Gilgamesh
10,823
637
133
8
0
349,568
6
L
Jing Wei
8,684
511
105
6
0
327,451
3
L
Gilgamesh
6,788
399
39
2
0
326,500
0
W
Hades
9,732
572
97
6
0
345,068
6
W
Cabrakan
8,916
524
27
2
0
328,534
3
L
Janus
8,086
476
112
7
0
310,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role