Player Matchup

Chernobog
Chernobog
I TNS I SOUL
Chernobog
Level 106
God Stats
12W - 28L
1,426 SR
Queue Stats
409W - 505L
1,411 Elo+
Party 1
He Bo
He Bo
Javaman013
He Bo
Level 114
God Stats
6W - 7L
1,535 SR
Queue Stats
559W - 592L
1,501 Elo+
Solo
Thanatos
Thanatos
Sr nice8997
Thanatos
Level 125
God Stats
2W - 5L
1,527 SR
Queue Stats
654W - 738L
1,402 Elo+
Party 1
Ares
Ares
gabrielduarto
Ares
Level 69
God Stats
14W - 16L
1,591 SR
Queue Stats
75W - 91L
1,466 Elo+
Solo
Neith
Neith
sonekousTheKid
Neith
Level 101
God Stats
34W - 44L
1,443 SR
Queue Stats
186W - 221L
1,455 Elo+
Solo
Team Averages
Level 103
1,505 SR
1,447 Elo+

VS

Team Averages
Level 121
1,414 SR
1,495 Elo+
Sylvanus
Sylvanus
Becacsc
Sylvanus
Level 155
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Doc_Gate
Jing Wei
Level 77
God Stats
11W - 10L
1,329 SR
Queue Stats
320W - 361L
1,511 Elo+
Solo
Nox
Nox
Sir_Dark_Mask
Nox
Level 126
God Stats
10W - 22L
1,629 SR
Queue Stats
221W - 242L
1,437 Elo+
Solo
Tyr
Tyr
porzival_169
Tyr
Level 105
God Stats
3W - 6L
1,390 SR
Queue Stats
114W - 122L
1,521 Elo+
Solo
Hun Batz
Hun Batz
usuimottaki
Hun Batz
Level 144
God Stats
6W - 8L
1,280 SR
Queue Stats
242W - 284L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
I TNS I SOUL
Chernobog
19
5 / 2 / 9
12,556
546
16,163
15,478
6,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
19
7 / 6 / 4
12,818
557
19,179
17,888
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Sr nice8997
Thanatos
17
5 / 4 / 6
11,386
495
11,117
20,329
9,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 1 / 10
12,781
556
9,062
19,620
24,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 6 / 9
11,324
492
13,463
13,373
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Becacsc
Sylvanus
14
0 / 4 / 6
8,965
390
8,444
19,277
23,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Doc_Gate
Jing Wei
18
6 / 6 / 4
11,580
503
11,741
17,335
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 4
10,810
470
5,949
10,397
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 10 / 4
10,101
439
5,976
26,011
12,630
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
usuimottaki
Hun Batz
20
11 / 4 / 6
12,924
562
23,431
20,072
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
28
Kills
19
19
Deaths
28
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Becacsc
Sylvanus
0
4
6
0.75
L
Jing Wei
Doc_Gate
Jing Wei
6
6
4
1.33
W
Chernobog
I TNS I SOUL
Chernobog
5
2
9
4.75
W
He Bo
7
6
4
1.5
L
2
4
4
1
W
Thanatos
Sr nice8997
Thanatos
5
4
6
2
W
8
1
10
13
L
0
10
4
0.2
W
3
6
9
1.25
L
Hun Batz
usuimottaki
Hun Batz
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,984
Damage
55,541
86,688
Taken
93,092
53,650
Mitigated
54,170
26,387
Healing
24,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Becacsc
Sylvanus
8,444
1,794
3,896
5,960
19,277
23,504
64
5,034
14,243
26,648
7,689
L
Jing Wei
Doc_Gate
Jing Wei
11,741
9,391
0
5,276
17,335
5,844
430
4,247
13,088
0
72,077
W
Chernobog
I TNS I SOUL
Chernobog
16,163
9,774
0
2,292
15,478
6,558
1,806
3,377
12,101
0
82,832
W
He Bo
19,179
1,804
355
4,757
17,888
6,074
0
2,828
15,060
79,279
0
L
5,949
962
0
435
10,397
4,178
0
3,103
7,294
69,075
0
W
Thanatos
Sr nice8997
Thanatos
11,117
4,781
0
12,327
20,329
9,264
116
2,400
17,929
0
81,772
W
9,062
513
848
3,043
19,620
24,707
169
3,184
16,436
29,860
0
L
5,976
1,310
0
4,066
26,011
12,630
0
8,547
17,464
0
64,182
W
13,463
4,440
0
2,765
13,373
7,047
3,903
2,376
10,997
0
79,539
L
Hun Batz
usuimottaki
Hun Batz
23,431
6,603
0
4,564
20,072
8,014
0
7,932
12,140
0
92,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,865
Gold Earned
54,380
570
Minions Killed
544
0
Camps Cleared
0
2,147,058
Distance Traveled
2,138,927
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,965
390
42
2
0
412,706
5
L
Jing Wei
11,580
503
122
5
0
406,686
3
W
Chernobog
12,556
546
168
7
0
420,280
0
W
He Bo
12,818
557
139
6
0
369,795
5
L
Nox
10,810
470
134
6
0
419,540
2
W
Thanatos
11,386
495
106
5
0
499,313
6
W
Ares
12,781
556
31
1
0
480,475
5
L
Tyr
10,101
439
111
5
0
397,829
6
W
Neith
11,324
492
126
5
0
377,195
5
L
Hun Batz
12,924
562
135
6
0
502,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role