Player Matchup

Chaac
Chaac
Athena__xoxo
Chaac
Level 61
God Stats
7W - 6L
1,540 SR
Queue Stats
146W - 163L
1,453 Elo+
Solo
Neith
Neith
AvilesB
Neith
Level 108
God Stats
33W - 26L
1,554 SR
Queue Stats
137W - 133L
1,447 Elo+
Solo
Anubis
Anubis
Kirua_1302
Anubis
Level 65
God Stats
36W - 40L
1,497 SR
Queue Stats
105W - 147L
1,416 Elo+
Solo
Hera
Hera
SevenApe1202339
Hera
Level 63
God Stats
3W - 4L
1,315 SR
Queue Stats
141W - 143L
1,460 Elo+
Solo
Thanatos
Thanatos
war435
Thanatos
Level 129
God Stats
9W - 20L
1,245 SR
Queue Stats
124W - 140L
1,429 Elo+
Solo
Team Averages
Level 85
1,430 SR
1,441 Elo+

VS

Team Averages
Level 83
1,607 SR
1,434 Elo+
Bakasura
Bakasura
ANAKONDAKILL
Bakasura
Level 142
God Stats
3W - 6L
1,331 SR
Queue Stats
373W - 390L
1,485 Elo+
Solo
Shiva
Shiva
Chupateste__PR21
Shiva
Level 32
God Stats
2W - 6L
1,500 SR
Queue Stats
338W - 389L
1,326 Elo+
Solo
Cernunnos
Cernunnos
Mundobr
Cernunnos
Level 76
God Stats
19W - 32L
1,632 SR
Queue Stats
347W - 388L
1,473 Elo+
Solo
Persephone
Persephone
RienSensei
Persephone
Level 45
God Stats
3W - 1L
1,819 SR
Queue Stats
47W - 65L
1,426 Elo+
Solo
Artio
Artio
iiiExplicit
Artio
Level 120
God Stats
2W - 1L
1,753 SR
Queue Stats
85W - 92L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,195
520
3,515
3,515
2,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
AvilesB
Neith
11
5 / 0 / 2
6,480
648
3,737
3,560
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
Kirua_1302
Anubis
9
0 / 1 / 0
5,440
544
1,585
3,211
1,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 4
5,911
591
2,891
3,534
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
war435
Thanatos
11
5 / 2 / 2
6,397
640
7,895
9,650
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ANAKONDAKILL
Bakasura
11
2 / 2 / 1
6,146
615
2,884
8,368
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 2 / 0
4,290
429
2,127
6,177
4,649
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Mundobr
Cernunnos
7
0 / 4 / 1
4,716
472
2,620
7,032
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
RienSensei
Persephone
8
0 / 3 / 1
4,554
455
803
4,692
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 0
6,207
621
2,824
5,700
3,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
4
5
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ANAKONDAKILL
Bakasura
2
2
1
1.25
W
0
0
5
2.5
W
Neith
AvilesB
Neith
5
0
2
6
L
0
2
0
0
W
Anubis
Kirua_1302
Anubis
0
1
0
0
L
Cernunnos
Mundobr
Cernunnos
0
4
1
0.13
L
Persephone
RienSensei
Persephone
0
3
1
0.17
W
1
2
4
1.5
L
2
0
0
2
W
Thanatos
war435
Thanatos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
11,258
23,470
Taken
31,969
8,630
Mitigated
13,033
12,128
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ANAKONDAKILL
Bakasura
2,884
2,213
0
4,557
8,368
2,613
0
939
7,429
0
22,090
W
3,515
844
0
1,130
3,515
2,051
194
111
3,404
0
15,739
W
Neith
AvilesB
Neith
3,737
1,547
0
1,717
3,560
1,392
819
179
3,381
0
38,559
L
2,127
711
0
1,329
6,177
4,649
0
576
5,601
0
9,442
W
Anubis
Kirua_1302
Anubis
1,585
364
0
1,576
3,211
1,398
0
1,926
1,285
28,187
0
L
Cernunnos
Mundobr
Cernunnos
2,620
1,450
0
1,435
7,032
1,412
0
409
6,623
0
19,636
L
Persephone
RienSensei
Persephone
803
102
0
1,206
4,692
844
0
966
3,723
15,385
0
W
2,891
580
0
375
3,534
907
749
303
3,027
36,164
0
L
2,824
254
256
2,771
5,700
3,515
0
1,585
4,115
28,800
0
W
Thanatos
war435
Thanatos
7,895
3,015
0
7,330
9,650
2,882
0
1,108
8,127
0
40,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
25,913
295
Minions Killed
218
0
Camps Cleared
0
1,013,418
Distance Traveled
937,383
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,146
615
80
8
0
208,500
4
W
Chaac
5,195
520
20
2
0
226,537
3
W
Neith
6,480
648
77
8
0
199,325
4
L
Shiva
4,290
429
12
1
0
171,980
3
W
Anubis
5,440
544
56
6
0
166,128
0
L
Cernunnos
4,716
472
43
4
0
161,372
0
L
Persephone
4,554
455
21
2
0
186,762
4
W
Hera
5,911
591
63
6
0
200,533
0
L
Artio
6,207
621
62
6
0
208,769
1
W
Thanatos
6,397
640
79
8
0
220,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role