Player Matchup

Anubis
Anubis
DeathByGinger24
Anubis
Level 28
God Stats
3W - 0L
1,604 SR
Queue Stats
10W - 1L
1,778 Elo+
Party 1
Bastet
Bastet
Misalunachan
Bastet
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 18L
1,644 Elo+
Solo
Atlas
Atlas
SentientBlender
Atlas
Level 94
God Stats
7W - 3L
1,491 SR
Queue Stats
86W - 62L
1,647 Elo+
Party 1
Team Averages
Level 83
1,532 SR
1,690 Elo+

VS

Team Averages
Level 106
1,568 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
F34RxMYx3ViiL
Ah Muzen Cab
Level 75
God Stats
4W - 2L
1,683 SR
Queue Stats
42W - 39L
1,519 Elo+
Solo
Merlin
Merlin
MKSabbath
Merlin
Level 122
God Stats
0W - 2L
1,521 SR
Queue Stats
9W - 8L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
Wildtiger1
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 11
10,414
694
10,034
14,760
6,164
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
18
9 / 2 / 11
12,261
817
13,782
18,525
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 1 / 11
12,425
828
16,335
18,217
23,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
F34RxMYx3ViiL
Ah Muzen Cab
13
1 / 9 / 5
9,602
640
15,409
13,458
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
MKSabbath
Merlin
15
4 / 6 / 2
10,737
716
15,463
13,368
3,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Wildtiger1
Sylvanus
14
2 / 7 / 5
10,068
671
10,854
19,105
18,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
22
Kills
7
7
Deaths
22
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Ah Muzen Cab
F34RxMYx3ViiL
Ah Muzen Cab
1
9
5
0.39
L
Merlin
MKSabbath
Merlin
4
6
2
0.83
W
Bastet
9
2
11
7.25
W
11
1
11
16.5
L
Sylvanus
Wildtiger1
Sylvanus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,151
Damage
41,726
51,502
Taken
45,931
37,344
Mitigated
26,163
12,642
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,034
285
0
3,326
14,760
6,164
66
7,536
7,224
38,403
0
L
Ah Muzen Cab
F34RxMYx3ViiL
Ah Muzen Cab
15,409
4,845
0
1,029
13,458
3,777
751
9,452
4,006
0
37,616
L
Merlin
MKSabbath
Merlin
15,463
1,508
0
2,413
13,368
3,877
298
7,944
5,424
52,288
0
W
Bastet
13,782
5,181
0
7,115
18,525
7,195
1,979
8,156
10,369
0
49,779
W
16,335
5,061
0
2,201
18,217
23,985
874
9,595
8,622
45,842
0
L
Sylvanus
Wildtiger1
Sylvanus
10,854
3,706
1,804
2,540
19,105
18,509
286
9,293
9,812
20,261
3,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
30,407
208
Minions Killed
155
11
Camps Cleared
2
873,509
Distance Traveled
698,329
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,414
694
89
6
3
249,527
2
L
Ah Muzen Cab
9,602
640
63
4
1
236,985
1
L
Merlin
10,737
716
59
4
1
251,841
2
W
Bastet
12,261
817
66
4
7
305,110
4
W
Atlas
12,425
828
53
4
1
318,872
4
L
Sylvanus
10,068
671
33
2
0
209,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role