Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Glosky
Shiva
Level 108
God Stats
19W - 14L
1,623 SR
Queue Stats
311W - 318L
1,583 Elo+
Solo
Ratatoskr
Ratatoskr
mojitas
Ratatoskr
Level 145
God Stats
1W - 1L
1,318 SR
Queue Stats
105W - 111L
1,620 Elo+
Solo
Hel
Hel
Ðoridian
Hel
Level 107
God Stats
9W - 7L
1,500 SR
Queue Stats
80W - 76L
1,543 Elo+
Solo
Team Averages
Level 121
1,488 SR
1,549 Elo+

VS

Team Averages
Level 84
1,536 SR
1,429 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Neo_Exdeath_ff
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,310 Elo+
Party 1
Neith
Neith
famousbadboys
Neith
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,392 Elo+
Party 1
Yemoja
Yemoja
sayyyparise
Yemoja
Level 42
God Stats
1W - 1L
1,913 SR
Queue Stats
7W - 8L
1,550 Elo+
Party 1
Mulan
Mulan
xMontGhostx2
Mulan
Level 28
God Stats
0W - 1L
1,267 SR
Queue Stats
7W - 11L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
6 / 1 / 7
8,765
877
10,107
6,368
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
 
Atlas
15
4 / 2 / 11
8,529
853
10,730
16,426
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
Glosky
Shiva
15
7 / 0 / 10
8,818
882
13,527
10,697
9,649
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
mojitas
Ratatoskr
14
3 / 2 / 15
8,260
826
7,847
8,288
3,859
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 0 / 12
8,254
825
8,654
4,640
2,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 4 / 0
7,310
731
5,480
9,999
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 2
6,370
637
4,513
10,620
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 6 / 2
6,968
697
6,013
8,898
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
13
2 / 4 / 1
7,281
728
7,742
14,722
12,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 2
6,524
652
3,121
15,720
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
24
Kills
5
5
Deaths
24
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
7
9.5
W
Atlas
 
Atlas
4
2
11
4.75
L
Mercury
 
Mercury
2
4
0
0.5
W
Shiva
Glosky
Shiva
7
0
10
12
L
0
5
2
0.2
L
1
6
2
0.33
W
Ratatoskr
mojitas
Ratatoskr
3
2
15
5.25
L
Yemoja
2
4
1
0.63
L
0
5
2
0.2
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,865
Damage
26,869
46,419
Taken
59,959
31,662
Mitigated
31,945
20,984
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,107
3,562
0
987
6,368
3,727
3,142
568
5,800
0
38,392
W
Atlas
 
Atlas
10,730
4,071
191
3,904
16,426
12,080
482
6,121
10,305
26,242
0
L
Mercury
 
Mercury
5,480
1,518
0
829
9,999
4,383
0
1,987
7,902
0
19,684
W
Shiva
Glosky
Shiva
13,527
4,721
1,040
1,788
10,697
9,649
1,016
2,536
8,161
0
31,747
L
4,513
36
0
608
10,620
3,197
0
3,144
7,418
14,680
0
L
6,013
1,592
0
1,542
8,898
2,750
742
2,565
6,195
0
14,361
W
Ratatoskr
mojitas
Ratatoskr
7,847
1,152
440
1,220
8,288
3,859
1,037
1,109
7,179
0
22,720
L
Yemoja
7,742
1,304
807
978
14,722
12,391
26
6,358
8,116
14,210
0
L
3,121
476
0
866
15,720
9,224
345
4,580
10,944
0
10,006
W
8,654
323
8,217
3,197
4,640
2,347
429
1,921
2,719
18,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
34,453
178
Minions Killed
112
0
Camps Cleared
0
1,066,649
Distance Traveled
929,653
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,765
877
57
6
0
183,312
1
W
Atlas
8,529
853
30
3
0
186,864
0
L
Mercury
7,310
731
39
4
0
215,956
1
W
Shiva
8,818
882
32
3
0
234,859
3
L
Janus
6,370
637
20
2
0
204,745
0
L
Neith
6,968
697
25
3
0
128,813
3
W
Ratatoskr
8,260
826
30
3
0
246,586
4
L
Yemoja
7,281
728
13
1
0
178,097
0
L
Mulan
6,524
652
15
2
0
202,042
1
W
Hel
8,254
825
29
3
0
215,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role