Player Matchup

Ah Puch
Ah Puch
Dymapplez
Ah Puch
Level 158
God Stats
4W - 1L
1,647 SR
Queue Stats
39W - 35L
1,690 Elo+
Solo
Hercules
Hercules
Falcome
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 1
Anhur
Anhur
Kenly189
Anhur
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 95
1,549 SR
1,563 Elo+

VS

Team Averages
Level 106
1,666 SR
1,618 Elo+
Shiva
Shiva
SaltyTriskit
Shiva
Level 131
God Stats
14W - 4L
1,761 SR
Queue Stats
386W - 219L
1,716 Elo+
Party 2
Tiamat
Tiamat
mathew665
Tiamat
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 77L
1,325 Elo+
Solo
Neith
Neith
skinny282
Neith
Level 120
God Stats
34W - 19L
1,738 SR
Queue Stats
230W - 109L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dymapplez
Ah Puch
12
2 / 4 / 0
7,145
650
7,582
5,386
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Falcome
Hercules
10
0 / 4 / 2
6,557
596
5,006
12,074
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Kenly189
Anhur
10
0 / 4 / 1
6,433
585
2,591
8,070
1,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
8,803
800
6,623
9,507
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
mathew665
Tiamat
10
0 / 2 / 8
7,064
642
5,157
7,545
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
skinny282
Neith
14
6 / 0 / 5
8,763
797
9,031
4,388
1,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
12
12
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dymapplez
Ah Puch
2
4
0
0.5
L
Hercules
Falcome
Hercules
0
4
2
0.25
L
Anhur
Kenly189
Anhur
0
4
1
0.13
W
6
0
5
8.5
W
Tiamat
mathew665
Tiamat
0
2
8
2
W
Neith
skinny282
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,179
Damage
20,811
25,530
Taken
21,440
15,228
Mitigated
10,730
6,635
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dymapplez
Ah Puch
7,582
202
0
610
5,386
1,540
0
649
4,618
26,785
0
L
Hercules
Falcome
Hercules
5,006
813
0
4,683
12,074
11,720
0
2,837
8,995
0
11,958
L
Anhur
Kenly189
Anhur
2,591
1,431
0
1,342
8,070
1,968
0
2,105
5,810
0
21,970
W
6,623
928
132
2,805
9,507
5,627
0
4,009
5,288
0
23,503
W
Tiamat
mathew665
Tiamat
5,157
501
34
1,478
7,545
3,664
240
2,909
4,504
16,106
0
W
Neith
skinny282
Neith
9,031
3,362
0
1,560
4,388
1,439
552
1,132
3,098
0
37,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,135
Gold Earned
24,630
106
Minions Killed
149
4
Camps Cleared
7
549,917
Distance Traveled
605,337
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,145
650
48
4
0
178,263
3
L
Hercules
6,557
596
21
2
0
199,522
5
L
Anhur
6,433
585
37
3
4
172,132
1
W
Shiva
8,803
800
36
3
3
241,907
2
W
Tiamat
7,064
642
23
2
0
165,823
4
W
Neith
8,763
797
90
8
4
197,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role