Player Matchup

Danzaburou
Danzaburou
Best tapwater
Danzaburou
Level 40
God Stats
16W - 19L
1,436 SR
Queue Stats
162W - 184L
1,370 Elo+
Party 2
Chaac
Chaac
ChaoticGamer988
Chaac
Level 93
God Stats
5W - 7L
1,492 SR
Queue Stats
225W - 233L
1,288 Elo+
Solo
Yemoja
Yemoja
EmperorBanana08
Yemoja
Level 50
God Stats
5W - 4L
1,624 SR
Queue Stats
5W - 8L
1,296 Elo+
Party 1
Thanatos
Thanatos
assassinbean420
Thanatos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 152L
1,280 Elo+
Party 2
Thoth
Thoth
ginger_snap678
Thoth
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,272 Elo+
Party 1
Team Averages
Level 60
1,510 SR
1,301 Elo+

VS

Team Averages
Level 74
1,542 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
Friggai
Tsukuyomi
Level 67
God Stats
2W - 4L
1,471 SR
Queue Stats
163W - 163L
1,394 Elo+
Solo
Medusa
Medusa
PH Arxgato
Medusa
Level 68
God Stats
0W - 1L
1,757 SR
Queue Stats
40W - 35L
1,333 Elo+
Solo
Vulcan
Vulcan
Soares-Kvra
Vulcan
Level 92
God Stats
38W - 47L
1,483 SR
Queue Stats
515W - 633L
1,406 Elo+
Solo
Bellona
Bellona
fabreezy3
Bellona
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
xNKx LoKiiJaXx
Odin
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 180L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Best tapwater
Danzaburou
13
3 / 4 / 3
8,167
480
8,052
11,204
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

16
6 / 3 / 0
9,434
555
10,039
13,724
12,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

13
0 / 3 / 5
8,473
498
6,237
9,236
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
13
2 / 6 / 1
8,435
496
5,544
14,934
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 3
8,577
505
5,951
9,003
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Friggai
Tsukuyomi
14
2 / 2 / 5
8,210
483
5,570
8,526
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
PH Arxgato
Medusa
12
5 / 2 / 6
8,078
475
10,069
12,906
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
5 / 3 / 3
9,225
543
11,166
7,754
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
fabreezy3
Bellona
9
2 / 1 / 0
7,025
413
5,254
5,111
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 4 / 5
8,501
500
5,178
14,643
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
19
20
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Best tapwater
Danzaburou
3
4
3
1.13
W
6
3
0
2
W
0
3
5
0.83
L
Tsukuyomi
Friggai
Tsukuyomi
2
2
5
2.25
L
Medusa
PH Arxgato
Medusa
5
2
6
4
L
Vulcan
5
3
3
2.17
W
Thanatos
2
6
1
0.42
L
Bellona
fabreezy3
Bellona
2
1
0
2
W
1
4
3
0.63
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
37,237
58,101
Taken
48,940
33,060
Mitigated
21,093
24,624
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Best tapwater
Danzaburou
8,052
3,252
0
2,877
11,204
3,653
1,166
3,413
7,791
0
35,308
W
10,039
2,186
0
6,268
13,724
12,790
2,325
808
12,916
0
49,757
W
6,237
625
913
1,464
9,236
8,658
1,298
1,807
7,429
31,909
0
L
Tsukuyomi
Friggai
Tsukuyomi
5,570
1,359
0
4,081
8,526
2,809
0
2,340
6,186
0
43,539
L
Medusa
PH Arxgato
Medusa
10,069
4,098
0
3,197
12,906
4,337
446
4,525
8,381
0
41,904
L
Vulcan
11,166
4,671
112
2,440
7,754
2,848
0
1,991
5,763
59,695
0
W
Thanatos
5,544
1,980
0
10,238
14,934
5,008
404
1,358
13,576
0
45,256
L
Bellona
fabreezy3
Bellona
5,254
3,125
0
1,818
5,111
4,919
40
0
5,111
0
25,044
W
5,951
347
0
2,864
9,003
2,951
998
3,780
5,223
50,400
0
L
5,178
3,073
239
3,937
14,643
6,180
0
3,332
11,311
0
36,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
41,039
359
Minions Killed
385
0
Camps Cleared
0
1,478,228
Distance Traveled
1,316,013
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,167
480
64
4
0
278,734
1
W
Chaac
9,434
555
86
5
0
300,385
1
W
Yemoja
8,473
498
51
3
0
296,818
0
L
Tsukuyomi
8,210
483
76
4
0
281,579
1
L
Medusa
8,078
475
76
4
0
290,363
4
L
Vulcan
9,225
543
101
6
0
283,434
2
W
Thanatos
8,435
496
69
4
0
310,489
0
L
Bellona
7,025
413
62
4
0
145,703
0
W
Thoth
8,577
505
89
5
0
291,802
3
L
Odin
8,501
500
70
4
0
314,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role