Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GodsGreenBlood
Cthulhu
Level 65
God Stats
5W - 2L
1,719 SR
Queue Stats
8W - 4L
1,800 Elo+
Party 2
Jing Wei
Jing Wei
HamsunOfGod
Jing Wei
Level 64
God Stats
5W - 2L
1,632 SR
Queue Stats
8W - 5L
1,800 Elo+
Party 2
Shiva
Shiva
PentaHun
Shiva
Level 76
God Stats
3W - 4L
1,435 SR
Queue Stats
54W - 51L
1,378 Elo+
Solo
Hera
Hera
bloodyValenok13
Hera
Level 52
God Stats
0W - 2L
1,257 SR
Queue Stats
6W - 15L
1,242 Elo+
Solo
Team Averages
Level 69
1,509 SR
1,544 Elo+

VS

Team Averages
Level 77
1,493 SR
1,417 Elo+
Shiva
Shiva
DaBloodsploder
Shiva
Level 88
God Stats
5W - 6L
1,412 SR
Queue Stats
211W - 238L
1,398 Elo+
Party 1
Thanatos
Thanatos
FeralKiller
Thanatos
Level 106
God Stats
37W - 41L
1,404 SR
Queue Stats
305W - 311L
1,434 Elo+
Party 1
Anubis
Anubis
Filozofpl
Anubis
Level 61
God Stats
36W - 31L
1,549 SR
Queue Stats
75W - 69L
1,462 Elo+
Solo
Bellona
Bellona
Hofferman03
Bellona
Level 68
God Stats
3W - 2L
1,560 SR
Queue Stats
145W - 164L
1,345 Elo+
Solo
Neith
Neith
KuzKuzs
Neith
Level 64
God Stats
40W - 36L
1,540 SR
Queue Stats
107W - 100L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 3 / 1
5,645
565
3,295
6,553
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 1
4,691
469
2,567
7,887
2,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
HamsunOfGod
Jing Wei
8
0 / 1 / 0
4,558
456
3,825
4,385
1,017
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
PentaHun
Shiva
8
1 / 5 / 1
5,123
512
5,785
9,251
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 5 / 0
4,418
442
1,326
6,026
1,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,883
588
4,121
5,635
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
FeralKiller
Thanatos
10
4 / 1 / 2
6,006
601
3,371
6,854
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Filozofpl
Anubis
11
4 / 1 / 0
6,178
618
4,532
4,893
2,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Hofferman03
Bellona
10
3 / 2 / 3
6,433
643
6,115
6,878
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
KuzKuzs
Neith
9
1 / 0 / 2
5,401
540
4,108
5,484
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
15
16
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
1
1.17
W
3
0
0
3
W
Thanatos
FeralKiller
Thanatos
4
1
2
5
W
Anubis
Filozofpl
Anubis
4
1
0
4
L
0
2
1
0.25
L
Jing Wei
HamsunOfGod
Jing Wei
0
1
0
0
W
Bellona
Hofferman03
Bellona
3
2
3
2.25
W
Neith
KuzKuzs
Neith
1
0
2
2
L
Shiva
PentaHun
Shiva
1
5
1
0.3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,798
Damage
22,247
34,102
Taken
29,744
14,429
Mitigated
15,456
6,968
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,295
1,446
0
1,432
6,553
3,292
151
1,592
4,961
0
20,846
W
4,121
788
320
1,404
5,635
2,732
0
1,201
4,434
0
14,379
W
Thanatos
FeralKiller
Thanatos
3,371
1,059
0
5,807
6,854
2,718
0
958
5,896
0
29,611
W
Anubis
Filozofpl
Anubis
4,532
558
0
2,776
4,893
2,413
202
368
4,525
32,245
0
L
2,567
238
824
814
7,887
2,770
0
0
7,887
12,541
0
L
Jing Wei
HamsunOfGod
Jing Wei
3,825
3,497
0
413
4,385
1,017
0
0
4,385
0
19,601
W
Bellona
Hofferman03
Bellona
6,115
1,942
0
2,511
6,878
6,082
0
0
6,878
0
27,505
W
Neith
KuzKuzs
Neith
4,108
1,801
265
3,157
5,484
1,511
218
1,366
4,118
0
33,386
L
Shiva
PentaHun
Shiva
5,785
2,311
0
2,371
9,251
5,996
76
912
8,339
0
21,115
L
1,326
464
0
1,114
6,026
1,354
135
2,028
3,998
16,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
29,901
157
Minions Killed
280
0
Camps Cleared
0
893,973
Distance Traveled
969,891
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,645
565
39
4
0
162,451
2
W
Shiva
5,883
588
24
2
0
218,461
0
W
Thanatos
6,006
601
63
6
0
199,908
3
W
Anubis
6,178
618
66
7
0
188,126
0
L
Cthulhu
4,691
469
22
2
0
199,620
4
L
Jing Wei
4,558
456
39
4
0
199,715
4
W
Bellona
6,433
643
63
6
0
194,208
2
W
Neith
5,401
540
64
6
0
169,188
2
L
Shiva
5,123
512
27
3
0
173,329
1
L
Hera
4,418
442
30
3
0
158,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role