Player Matchup

Artio
Artio
Alpha_Matin
Artio
Level 109
God Stats
1W - 6L
1,310 SR
Queue Stats
77W - 89L
1,481 Elo+
Solo
Horus
Horus
Celeste_Fenris
Horus
Level 127
God Stats
11W - 17L
1,252 SR
Queue Stats
217W - 220L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
EazyClapz024
Nu Wa
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 43L
1,500 Elo+
Solo
Loki
Loki
Invictus_Saba
Loki
Level 87
God Stats
10W - 5L
1,433 SR
Queue Stats
383W - 356L
1,528 Elo+
Solo
Sol
Sol
Nyelah78
Sol
Level 95
God Stats
53W - 49L
1,598 SR
Queue Stats
95W - 98L
1,571 Elo+
Party 1
Team Averages
Level 97
1,419 SR
1,510 Elo+

VS

Team Averages
Level 69
1,417 SR
1,546 Elo+
Achilles
Achilles
Adam_HUN001
Achilles
Level 125
God Stats
1W - 3L
1,578 SR
Queue Stats
391W - 296L
1,556 Elo+
Party 2
Neith
Neith
BencenekDiaRewar
Neith
Level 10
God Stats
1W - 3L
1,154 SR
Queue Stats
31W - 18L
1,579 Elo+
Party 2
Chang'e
Chang'e
Himika7062
Chang'e
Level 123
God Stats
7W - 10L
1,454 SR
Queue Stats
260W - 248L
1,545 Elo+
Party 3
Shiva
Shiva
mitfogadszel
Shiva
Level 24
God Stats
16W - 11L
1,415 SR
Queue Stats
317W - 225L
1,581 Elo+
Party 2
Poseidon
Poseidon
zakvvzz
Poseidon
Level 64
God Stats
10W - 13L
1,486 SR
Queue Stats
91W - 89L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,272
460
5,746
15,008
11,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 5
8,274
460
5,730
18,978
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 2
8,670
482
16,368
10,782
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 7 / 4
8,366
465
10,364
13,886
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 6 / 3
10,314
573
11,661
12,643
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adam_HUN001
Achilles
18
8 / 3 / 7
11,215
623
13,149
19,185
13,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 5 / 8
11,164
620
7,849
9,778
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Himika7062
Chang'e
15
3 / 3 / 8
9,103
506
9,409
16,221
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
10 / 3 / 11
11,097
617
16,704
17,591
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
zakvvzz
Poseidon
16
3 / 4 / 7
9,487
527
7,681
10,178
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
18
Kills
29
29
Deaths
18
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
Adam_HUN001
Achilles
8
3
7
3.83
L
2
6
4
0.67
W
5
5
8
1.8
L
2
5
5
0.9
L
3
5
2
0.8
W
Chang'e
Himika7062
Chang'e
3
3
8
2.33
L
5
7
4
1
L
6
6
3
1.25
W
10
3
11
5.17
W
Poseidon
zakvvzz
Poseidon
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,869
Damage
54,792
71,297
Taken
72,953
34,418
Mitigated
38,394
17,897
Healing
28,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Adam_HUN001
Achilles
13,149
4,652
0
7,024
19,185
13,412
350
7,105
11,261
0
68,500
L
5,746
794
328
4,627
15,008
11,382
0
1,900
13,108
37,155
0
W
7,849
2,121
267
3,905
9,778
2,522
2,061
5,477
3,558
0
78,909
L
5,730
2,654
740
4,787
18,978
12,100
46
7,276
11,702
0
21,597
L
16,368
3,088
87
1,509
10,782
3,120
0
2,264
8,518
65,938
0
W
Chang'e
Himika7062
Chang'e
9,409
997
1,999
4,631
16,221
12,646
135
7,199
8,453
29,128
6,979
L
10,364
2,768
0
2,660
13,886
4,264
0
3,060
10,826
0
44,680
L
11,661
2,307
0
3,159
12,643
3,552
199
1,160
11,483
72,156
0
W
16,704
4,842
256
8,810
17,591
7,206
441
6,790
10,358
0
80,969
W
Poseidon
zakvvzz
Poseidon
7,681
1,217
0
1,995
10,178
2,608
1,013
4,639
5,303
71,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
52,066
417
Minions Killed
581
0
Camps Cleared
0
1,623,721
Distance Traveled
1,701,431
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,215
623
125
7
0
355,389
1
L
Artio
8,272
460
64
4
0
332,873
5
W
Neith
11,164
620
142
8
0
307,408
9
L
Horus
8,274
460
38
2
0
331,137
5
L
Nu Wa
8,670
482
117
7
0
318,569
6
W
Chang'e
9,103
506
59
3
0
316,462
6
L
Loki
8,366
465
70
4
0
359,957
1
L
Sol
10,314
573
128
7
0
281,185
1
W
Shiva
11,097
617
138
8
0
366,918
0
W
Poseidon
9,487
527
117
7
0
355,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role