Player Matchup

Atlas
Atlas
Caio3105
Atlas
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,347 Elo+
Party 2
Hercules
Hercules
Haryshod
Hercules
Level 87
God Stats
1W - 4L
1,299 SR
Queue Stats
155W - 174L
1,241 Elo+
Party 1
Shiva
Shiva
Kyo_Mvp
Shiva
Level 43
God Stats
65W - 72L
1,502 SR
Queue Stats
394W - 450L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
SHIBUSENN
Baron Samedi
Level 91
God Stats
1W - 0L
1,491 SR
Queue Stats
5W - 10L
1,267 Elo+
Party 1
Hou Yi
Hou Yi
SolarCornet1740
Hou Yi
Level 75
God Stats
9W - 17L
1,520 SR
Queue Stats
126W - 151L
1,442 Elo+
Party 2
Team Averages
Level 61
1,462 SR
1,339 Elo+

VS

Team Averages
Level 84
1,492 SR
1,446 Elo+
Ares
Ares
 
Ares
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FiLthy YounG
Hades
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
228W - 261L
1,432 Elo+
Solo
Zeus
Zeus
GenjiMadaMada
Zeus
Level 43
God Stats
2W - 1L
1,751 SR
Queue Stats
66W - 76L
1,357 Elo+
Solo
Medusa
Medusa
luksemi38
Medusa
Level 96
God Stats
7W - 11L
1,207 SR
Queue Stats
494W - 498L
1,456 Elo+
Solo
Fenrir
Fenrir
poeblo01
Fenrir
Level 107
God Stats
17W - 26L
1,500 SR
Queue Stats
268W - 343L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Caio3105
Atlas
14
2 / 2 / 7
8,994
500
3,380
9,536
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Haryshod
Hercules
16
4 / 3 / 1
10,051
558
10,263
14,042
8,379
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
Kyo_Mvp
Shiva
17
9 / 4 / 4
10,613
590
16,564
15,172
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
SHIBUSENN
Baron Samedi
17
3 / 2 / 5
10,467
582
6,617
10,141
6,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 0 / 4
11,485
638
16,196
12,527
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 4 / 4
8,290
461
7,152
15,254
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 2
10,421
579
9,345
12,627
10,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 3
8,135
452
4,555
8,993
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
luksemi38
Medusa
13
1 / 9 / 1
7,771
432
6,457
16,042
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
poeblo01
Fenrir
13
3 / 7 / 3
8,240
458
7,454
17,370
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
28
Kills
11
11
Deaths
28
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
4
1
W
Atlas
Caio3105
Atlas
2
2
7
2.75
L
5
2
2
3
L
0
6
3
0.25
W
Hercules
Haryshod
Hercules
4
3
1
1.5
W
Shiva
Kyo_Mvp
Shiva
9
4
4
2.75
W
Baron Samedi
SHIBUSENN
Baron Samedi
3
2
5
2.75
W
10
0
4
12
L
Medusa
luksemi38
Medusa
1
9
1
0.17
L
Fenrir
poeblo01
Fenrir
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,020
Damage
34,963
61,418
Taken
70,286
34,888
Mitigated
32,099
21,329
Healing
21,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,152
247
0
3,525
15,254
11,532
0
2,699
12,555
32,946
0
W
Atlas
Caio3105
Atlas
3,380
740
25
1,165
9,536
9,144
288
3,406
6,130
19,331
0
L
9,345
1,085
146
7,377
12,627
10,083
0
2,491
10,136
63,607
0
L
4,555
1,051
0
1,623
8,993
1,949
57
2,797
6,196
41,183
0
W
Hercules
Haryshod
Hercules
10,263
2,698
249
3,765
14,042
8,379
773
6,664
7,378
2,470
66,956
W
Shiva
Kyo_Mvp
Shiva
16,564
4,328
213
5,048
15,172
7,038
352
5,667
9,505
0
68,451
W
Baron Samedi
SHIBUSENN
Baron Samedi
6,617
499
238
4,448
10,141
6,036
35
3,413
6,728
69,047
0
W
16,196
9,947
0
6,178
12,527
4,291
2,986
1,902
10,625
0
94,480
L
Medusa
luksemi38
Medusa
6,457
2,027
35
4,023
16,042
2,811
0
823
15,219
0
49,250
L
Fenrir
poeblo01
Fenrir
7,454
1,573
0
4,793
17,370
5,724
0
1,950
15,420
0
42,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,610
Gold Earned
42,857
517
Minions Killed
445
0
Camps Cleared
0
1,749,012
Distance Traveled
1,651,488
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,290
461
35
2
0
356,187
5
W
Atlas
8,994
500
29
2
0
339,785
0
L
Hades
10,421
579
160
9
0
337,135
2
L
Zeus
8,135
452
98
5
0
302,691
0
W
Hercules
10,051
558
100
6
0
345,913
3
W
Shiva
10,613
590
111
6
0
399,306
1
W
Baron Samedi
10,467
582
132
7
0
313,207
3
W
Hou Yi
11,485
638
145
8
0
350,801
2
L
Medusa
7,771
432
97
5
0
285,292
2
L
Fenrir
8,240
458
55
3
0
370,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role