Player Matchup

Athena
Athena
BewiggedSpace71
Athena
Level 30
God Stats
8W - 8L
1,500 SR
Queue Stats
66W - 77L
1,518 Elo+
Solo
Fenrir
Fenrir
JarBear___22
Fenrir
Level 42
God Stats
1W - 11L
1,084 SR
Queue Stats
348W - 371L
1,323 Elo+
Party 1
Hel
Hel
Lizardry
Hel
Level 43
God Stats
1W - 0L
1,083 SR
Queue Stats
1W - 6L
1,285 Elo+
Solo
Shiva
Shiva
Monk--Lord
Shiva
Level 160
God Stats
20W - 17L
1,765 SR
Queue Stats
548W - 502L
1,624 Elo+
Party 1
Skadi
Skadi
OdaCn
Skadi
Level 42
God Stats
147W - 169L
1,527 SR
Queue Stats
148W - 171L
1,485 Elo+
Solo
Team Averages
Level 63
1,392 SR
1,447 Elo+

VS

Team Averages
Level 78
1,554 SR
1,546 Elo+
Vamana
Vamana
 
Vamana
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SuperLadd69
Athena
Level 158
God Stats
9W - 10L
1,617 SR
Queue Stats
519W - 522L
1,564 Elo+
Solo
Rama
Rama
deabeeatz
Rama
Level 101
God Stats
11W - 8L
1,591 SR
Queue Stats
203W - 187L
1,525 Elo+
Solo
Arachne
Arachne
kripto622
Arachne
Level 61
God Stats
79W - 65L
1,562 SR
Queue Stats
352W - 343L
1,542 Elo+
Solo
Zeus
Zeus
speedbuffgoblin-
Zeus
Level 32
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 78L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,322
484
3,815
8,938
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
1 / 1 / 2
5,872
534
3,629
8,025
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 0
5,893
536
2,324
6,899
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
12
6 / 1 / 1
7,264
660
8,262
8,172
4,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
OdaCn
Skadi
11
3 / 3 / 0
6,539
594
5,557
7,982
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
3 / 2 / 0
6,235
567
2,892
7,130
2,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
10
0 / 4 / 1
5,654
514
2,731
9,427
5,824
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
10
1 / 2 / 3
6,358
578
6,456
6,305
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
kripto622
Arachne
8
1 / 3 / 1
5,496
500
2,744
6,590
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 0 / 1
7,212
656
9,671
5,195
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
11
Kills
9
9
Deaths
11
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
2
0
1.5
W
1
1
2
2
W
Fenrir
1
1
2
2
W
0
3
0
0
W
Shiva
6
1
1
6.5
W
Skadi
OdaCn
Skadi
3
3
0
1
L
Athena
0
4
1
0.13
L
Rama
1
2
3
1.25
L
Arachne
kripto622
Arachne
1
3
1
0.5
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
24,494
40,016
Taken
34,647
14,565
Mitigated
12,737
13,032
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,892
536
0
1,653
7,130
2,200
936
1,584
5,379
0
32,918
W
3,815
1,235
279
1,481
8,938
3,682
194
2,401
6,537
12,146
0
W
Fenrir
3,629
648
0
3,121
8,025
2,738
0
2,477
5,548
0
32,171
W
2,324
228
282
2,180
6,899
2,664
0
4,095
2,804
30,766
0
W
Shiva
8,262
1,883
0
3,490
8,172
4,030
0
2,018
6,154
0
38,920
W
Skadi
OdaCn
Skadi
5,557
1,974
101
2,098
7,982
1,451
948
1,411
6,571
0
39,519
L
Athena
2,731
631
0
1,853
9,427
5,824
0
567
8,860
24,501
0
L
Rama
6,456
5,606
0
2,083
6,305
1,696
153
1,134
5,023
0
36,013
L
Arachne
kripto622
Arachne
2,744
1,785
0
834
6,590
1,504
0
286
6,273
0
18,026
L
9,671
1,489
0
1,220
5,195
1,513
0
2,161
2,973
52,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
30,955
325
Minions Killed
309
0
Camps Cleared
0
1,172,286
Distance Traveled
1,031,281
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,235
567
58
5
0
223,929
2
W
Athena
5,322
484
28
3
0
248,651
3
W
Fenrir
5,872
534
70
6
0
264,618
5
W
Hel
5,893
536
69
6
0
224,974
3
W
Shiva
7,264
660
84
8
0
214,482
5
W
Skadi
6,539
594
74
7
0
219,561
0
L
Athena
5,654
514
56
5
0
222,353
2
L
Rama
6,358
578
74
7
0
181,685
3
L
Arachne
5,496
500
35
3
0
201,659
1
L
Zeus
7,212
656
86
8
0
201,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role