Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Gadgenite
Baron Samedi
Gold IV
Level 158
God Stats
4W - 5L
1,398 SR
Queue Stats
102W - 105L
1,379 MMR
Solo
Mercury
Mercury
Silver II
Rebohim
Mercury
Silver II
Level 144
God Stats
10W - 7L
1,500 SR
Queue Stats
270W - 269L
1,202 MMR
Solo
Guan Yu
Guan Yu
Gold V
changxianzhe
Guan Yu
Gold V
Level 160
God Stats
13W - 18L
1,404 SR
Queue Stats
727W - 743L
1,269 MMR
Solo
Hachiman
Hachiman
Silver I
dYbIRitz
Hachiman
Silver I
Level 68
God Stats
19W - 12L
1,340 SR
Queue Stats
60W - 60L
1,189 MMR
Solo
Bacchus
Bacchus
Silver I
valerioHorseman
Bacchus
Silver I
Level 120
God Stats
14W - 5L
1,436 SR
Queue Stats
117W - 118L
1,232 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,416 SR
1,254 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,507 SR
1,281 MMR
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Canutooo
Gilgamesh
Gold V
Level 159
God Stats
9W - 13L
1,605 SR
Queue Stats
271W - 284L
1,335 MMR
Solo
Eset
Eset
Bronze III
MrBigVinny
Eset
Bronze III
Level 155
God Stats
10W - 3L
1,473 SR
Queue Stats
177W - 169L
1,221 MMR
Solo
Vamana
Vamana
Gold V
Tru3MCGamer
Vamana
Gold V
Level 46
God Stats
5W - 6L
1,562 SR
Queue Stats
39W - 47L
1,169 MMR
Solo
Horus
Horus
Silver I
iMetrical
Horus
Silver I
Level 68
God Stats
11W - 24L
1,394 SR
Queue Stats
313W - 350L
1,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gadgenite
Baron Samedi
19
4 / 3 / 12
13,782
574
19,739
13,080
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Rebohim
Mercury
20
8 / 2 / 9
15,086
629
13,810
16,832
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
changxianzhe
Guan Yu
19
3 / 4 / 5
13,838
577
11,019
26,919
38,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
dYbIRitz
Hachiman
20
7 / 1 / 5
15,326
639
18,799
18,226
8,292
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 0 / 15
14,248
594
14,206
24,134
34,419
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BastetApolloAgniGeb

VS

Bans
ShivaKing ArthurThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
0 / 5 / 2
10,520
438
13,481
15,477
5,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Canutooo
Gilgamesh
18
5 / 6 / 2
11,682
487
7,533
18,982
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 5 / 2
10,658
444
12,978
12,790
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
19
3 / 5 / 1
12,275
511
17,766
25,734
28,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
iMetrical
Horus
14
1 / 6 / 2
9,695
404
4,324
25,364
23,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
27
Kills
10
10
Deaths
27
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
5
2
0.2
L
Gilgamesh
Canutooo
Gilgamesh
5
6
2
1
W
Baron Samedi
Gadgenite
Baron Samedi
4
3
12
3.33
L
1
5
2
0.4
W
Mercury
Rebohim
Mercury
8
2
9
6.25
L
Vamana
3
5
1
0.7
W
Guan Yu
changxianzhe
Guan Yu
3
4
5
1.38
W
Hachiman
dYbIRitz
Hachiman
7
1
5
9.5
L
Horus
iMetrical
Horus
1
6
2
0.33
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,573
Damage
56,082
99,191
Taken
98,347
93,111
Mitigated
69,710
44,382
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,481
4,247
382
2,791
15,477
5,175
0
3,706
11,764
0
81,668
L
Gilgamesh
Canutooo
Gilgamesh
7,533
1,577
0
5,938
18,982
7,585
0
6,429
12,553
0
81,097
W
Baron Samedi
Gadgenite
Baron Samedi
19,739
1,579
3,042
5,331
13,080
5,436
2,208
4,402
8,678
91,511
0
L
12,978
1,652
192
1,312
12,790
5,207
0
6,452
6,338
93,768
2,848
W
Mercury
Rebohim
Mercury
13,810
6,613
0
3,521
16,832
6,551
3,427
2,098
14,449
0
126,544
L
Vamana
17,766
9,112
0
5,085
25,734
28,382
2,696
3,613
22,121
0
101,531
W
Guan Yu
changxianzhe
Guan Yu
11,019
1,349
2,390
13,505
26,919
38,413
2,506
1,113
25,806
0
70,128
W
Hachiman
dYbIRitz
Hachiman
18,799
8,923
0
10,271
18,226
8,292
10,396
609
17,617
0
132,264
L
Horus
iMetrical
Horus
4,324
2,179
2,295
6,310
25,364
23,361
0
12,996
12,368
0
12,684
W
14,206
1,124
0
6,322
24,134
34,419
231
5,067
18,483
38,597
13,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,280
Gold Earned
54,830
683
Minions Killed
667
0
Camps Cleared
0
2,470,315
Distance Traveled
2,100,294
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,520
438
157
7
0
384,959
6
L
Gilgamesh
11,682
487
135
6
0
443,123
6
W
Baron Samedi
13,782
574
133
6
0
474,584
11
L
Eset
10,658
444
172
7
0
411,837
9
W
Mercury
15,086
629
157
7
0
557,977
6
L
Vamana
12,275
511
190
8
0
410,639
3
W
Guan Yu
13,838
577
127
5
0
494,950
5
W
Hachiman
15,326
639
209
9
0
439,121
4
L
Horus
9,695
404
13
1
0
449,736
3
W
Bacchus
14,248
594
57
2
0
503,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role