Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CrimeBrick
Hel
Level 62
God Stats
2W - 4L
1,300 SR
Queue Stats
83W - 90L
1,481 Elo+
Solo
Mulan
Mulan
NotAnotherRanga
Mulan
Level 111
God Stats
9W - 10L
1,637 SR
Queue Stats
731W - 768L
1,426 Elo+
Solo
Nemesis
Nemesis
Rainja
Nemesis
Level 65
God Stats
2W - 4L
1,489 SR
Queue Stats
248W - 233L
1,413 Elo+
Solo
Bellona
Bellona
Tamriels Reaper
Bellona
Level 80
God Stats
1W - 1L
1,741 SR
Queue Stats
115W - 124L
1,426 Elo+
Solo
Team Averages
Level 95
1,533 SR
1,449 Elo+

VS

Team Averages
Level 89
1,401 SR
1,374 Elo+
Persephone
Persephone
CandyBl00dHound
Persephone
Level 108
God Stats
8W - 5L
1,583 SR
Queue Stats
513W - 511L
1,406 Elo+
Solo
Aphrodite
Aphrodite
Couguarete
Aphrodite
Level 43
God Stats
14W - 11L
1,248 SR
Queue Stats
392W - 435L
1,432 Elo+
Solo
Chernobog
Chernobog
RamaSitas
Chernobog
Level 108
God Stats
1W - 2L
1,145 SR
Queue Stats
73W - 91L
1,381 Elo+
Solo
Mercury
Mercury
marius93
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,211 Elo+
Solo
Atlas
Atlas
papa_jones850
Atlas
Level 96
God Stats
1W - 0L
1,530 SR
Queue Stats
40W - 35L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 12 / 8
7,664
697
10,415
14,529
5,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 5 / 9
8,770
797
11,030
13,598
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 5
7,976
725
9,890
19,800
16,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Rainja
Nemesis
15
4 / 6 / 5
8,771
797
9,870
15,286
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 7 / 7
7,754
705
8,548
13,937
6,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CandyBl00dHound
Persephone
19
8 / 2 / 23
11,151
1,014
15,184
7,389
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Couguarete
Aphrodite
17
4 / 3 / 26
9,803
891
12,621
16,030
10,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
RamaSitas
Chernobog
15
6 / 5 / 15
9,506
864
14,568
10,526
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
marius93
Mercury
16
5 / 3 / 17
9,650
877
6,990
9,417
4,114
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
13 / 1 / 22
11,817
1,074
18,790
18,923
22,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
139
14
Kills
36
36
Deaths
14
34
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
12
8
0.5
W
Persephone
CandyBl00dHound
Persephone
8
2
23
9.75
W
Aphrodite
Couguarete
Aphrodite
4
3
26
5.67
L
3
5
9
1.5
L
3
6
5
0.92
L
Nemesis
Rainja
Nemesis
4
6
5
1.08
W
Chernobog
RamaSitas
Chernobog
6
5
15
2.7
L
2
7
7
0.79
W
Mercury
marius93
Mercury
5
3
17
4.5
W
13
1
22
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,753
Damage
68,153
77,150
Taken
62,285
41,243
Mitigated
45,306
21,262
Healing
24,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,415
1,583
267
393
14,529
5,602
0
7,153
7,376
0
17,860
W
Persephone
CandyBl00dHound
Persephone
15,184
2,343
2,022
1,750
7,389
3,057
1,556
593
6,727
34,741
0
W
Aphrodite
Couguarete
Aphrodite
12,621
1,520
6,439
6,714
16,030
10,643
570
1,289
14,574
20,211
0
L
11,030
1,705
5,435
6,225
13,598
5,425
105
10,314
3,284
25,056
0
L
9,890
1,351
1,054
3,065
19,800
16,341
0
10,929
8,871
0
14,404
L
Nemesis
Rainja
Nemesis
9,870
1,771
874
2,759
15,286
6,920
0
9,534
5,752
0
16,240
W
Chernobog
RamaSitas
Chernobog
14,568
7,433
0
0
10,526
5,483
856
1,627
8,639
0
23,659
L
8,548
1,072
688
502
13,937
6,955
0
8,665
5,272
0
16,541
W
Mercury
marius93
Mercury
6,990
2,389
1,991
2,111
9,417
4,114
1,175
2,613
6,735
0
11,674
W
18,790
5,923
1,145
2,389
18,923
22,009
616
4,908
13,864
29,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
51,927
88
Minions Killed
113
0
Camps Cleared
0
918,109
Distance Traveled
1,130,852
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,664
697
10
1
0
152,363
0
W
Persephone
11,151
1,014
49
4
0
212,838
0
W
Aphrodite
9,803
891
18
2
0
220,875
2
L
Hel
8,770
797
39
4
0
179,060
1
L
Mulan
7,976
725
8
1
0
177,895
3
L
Nemesis
8,771
797
18
2
0
204,241
0
W
Chernobog
9,506
864
20
2
0
179,123
0
L
Bellona
7,754
705
13
1
0
204,550
3
W
Mercury
9,650
877
8
1
0
278,881
0
W
Atlas
11,817
1,074
18
2
0
239,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role