Player Matchup

Sol
Sol
Diamond V
 
Sol
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
ACI00
Loki
Diamond IV
Level 145
God Stats
8W - 9L
1,661 SR
Queue Stats
649W - 598L
1,887 MMR
Solo
Kukulkan
Kukulkan
Platinum III
BakerZ
Kukulkan
Platinum III
Level 159
God Stats
3W - 5L
1,816 SR
Queue Stats
420W - 404L
1,930 MMR
Solo
Hercules
Hercules
Platinum V
NoSeaSencillo
Hercules
Platinum V
Level 100
God Stats
9W - 7L
1,793 SR
Queue Stats
454W - 442L
1,868 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Visable MM
Ne Zha
Platinum II
Level 155
God Stats
2W - 2L
1,358 SR
Queue Stats
238W - 232L
1,920 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,625 SR
1,821 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,619 SR
1,904 MMR
Kali
Kali
Platinum II
Nipply
Kali
Platinum II
Level 159
God Stats
13W - 12L
1,441 SR
Queue Stats
176W - 156L
1,853 MMR
Solo
Hou Yi
Hou Yi
Platinum I
SadOogieBoogie
Hou Yi
Platinum I
Level 154
God Stats
3W - 2L
1,740 SR
Queue Stats
106W - 99L
1,936 MMR
Solo
Thor
Thor
Platinum IV
Slxud
Thor
Platinum IV
Level 142
God Stats
1W - 0L
1,332 SR
Queue Stats
58W - 15L
1,966 MMR
Party 1
Ra
Ra
Platinum II
Smlyeon3
Ra
Platinum II
Level 160
God Stats
8W - 8L
1,768 SR
Queue Stats
487W - 476L
1,872 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
xTooTrillx
Gilgamesh
Platinum V
Level 153
God Stats
6W - 0L
1,813 SR
Queue Stats
39W - 1L
1,892 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 0
6,135
614
4,093
5,636
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
ACI00
Loki
8
1 / 4 / 2
5,257
526
4,237
7,360
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
BakerZ
Kukulkan
10
1 / 4 / 1
5,891
589
3,686
5,332
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
NoSeaSencillo
Hercules
10
2 / 1 / 0
5,903
590
3,062
8,177
3,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Visable MM
Ne Zha
5
0 / 4 / 0
4,254
425
2,258
8,511
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AgniHe BoAtlasGeb

VS

Bans
CharybdisBastetShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Nipply
Kali
10
3 / 2 / 6
6,216
622
5,486
9,477
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 2
6,219
622
3,409
5,833
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Slxud
Thor
11
2 / 1 / 1
6,353
635
6,352
6,114
2,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 4
7,093
709
4,868
3,246
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
xTooTrillx
Gilgamesh
9
4 / 1 / 3
6,105
611
6,343
7,667
2,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Loki
ACI00
Loki
1
4
2
0.5
L
Kukulkan
BakerZ
Kukulkan
1
4
1
0.38
W
Kali
Nipply
Kali
3
2
6
3
L
Hercules
NoSeaSencillo
Hercules
2
1
0
2
W
2
0
2
3
W
Thor
Slxud
Thor
2
1
1
2.5
W
4
0
4
6
L
Ne Zha
Visable MM
Ne Zha
0
4
0
0
W
Gilgamesh
xTooTrillx
Gilgamesh
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,336
Damage
26,458
35,016
Taken
32,337
12,796
Mitigated
11,101
9,405
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,093
1,732
0
2,028
5,636
863
0
0
5,636
37,443
0
L
Loki
ACI00
Loki
4,237
1,360
0
2,089
7,360
1,709
0
1,369
5,991
0
22,327
L
Kukulkan
BakerZ
Kukulkan
3,686
225
0
722
5,332
1,536
0
1,942
3,390
43,044
0
W
Kali
Nipply
Kali
5,486
2,224
0
4,061
9,477
3,399
0
2,343
7,110
0
24,604
L
Hercules
NoSeaSencillo
Hercules
3,062
1,353
0
3,235
8,177
3,766
0
0
7,652
0
22,685
W
3,409
1,969
0
2,318
5,833
1,631
0
2,450
3,383
0
36,095
W
Thor
Slxud
Thor
6,352
1,635
0
2,393
6,114
2,596
0
0
5,786
0
34,343
W
4,868
186
447
1,419
3,246
1,163
0
1,085
2,161
49,969
0
L
Ne Zha
Visable MM
Ne Zha
2,258
402
0
1,331
8,511
4,922
0
1,557
6,954
0
10,319
W
Gilgamesh
xTooTrillx
Gilgamesh
6,343
2,214
933
2,493
7,667
2,312
0
1,901
5,342
0
21,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
31,986
302
Minions Killed
348
0
Camps Cleared
0
1,000,029
Distance Traveled
1,030,941
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,135
614
98
10
0
167,823
3
L
Loki
5,257
526
45
5
0
215,966
1
L
Kukulkan
5,891
589
87
9
0
189,494
3
W
Kali
6,216
622
51
5
0
200,285
1
L
Hercules
5,903
590
57
6
0
214,843
5
W
Hou Yi
6,219
622
71
7
0
179,453
1
W
Thor
6,353
635
84
8
0
214,921
4
W
Ra
7,093
709
111
11
0
210,565
5
L
Ne Zha
4,254
425
15
2
0
211,903
6
W
Gilgamesh
6,105
611
31
3
0
225,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role