Player Matchup

Awilix
Awilix
BlasphemousNecro
Awilix
Level 119
God Stats
2W - 1L
1,519 SR
Queue Stats
119W - 143L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
ELLMO415
Amaterasu
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 67L
1,524 Elo+
Solo
Agni
Agni
Itrustn0Body
Agni
Level 159
God Stats
5W - 4L
1,702 SR
Queue Stats
355W - 382L
1,456 Elo+
Solo
Bastet
Bastet
Lil-Clown_88
Bastet
Level 109
God Stats
19W - 17L
1,423 SR
Queue Stats
518W - 563L
1,411 Elo+
Party 1
Sobek
Sobek
MikeMishima
Sobek
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
721W - 733L
1,486 Elo+
Solo
Team Averages
Level 128
1,529 SR
1,457 Elo+

VS

Team Averages
Level 112
1,476 SR
1,440 Elo+
Jormungandr
Jormungandr
King9096
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,443 Elo+
Solo
Nike
Nike
Titans92
Nike
Level 128
God Stats
3W - 8L
1,381 SR
Queue Stats
162W - 181L
1,458 Elo+
Party 2
Hades
Hades
X_Its_michaela_X
Hades
Level 97
God Stats
17W - 8L
1,688 SR
Queue Stats
377W - 435L
1,403 Elo+
Party 2
Thor
Thor
captainzor
Thor
Level 160
God Stats
2W - 6L
1,312 SR
Queue Stats
478W - 514L
1,467 Elo+
Solo
Jing Wei
Jing Wei
ignacio474
Jing Wei
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 107L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 18
10,960
731
9,442
16,043
8,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
ELLMO415
Amaterasu
19
8 / 2 / 16
11,712
781
6,023
25,213
35,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 3 / 14
12,858
857
22,491
14,298
7,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
19
7 / 5 / 19
12,110
807
19,261
16,155
8,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 2 / 24
11,566
771
13,178
24,651
35,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
King9096
Jormungandr
20
5 / 6 / 6
11,188
746
17,509
17,763
13,041
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
19
7 / 5 / 6
11,170
745
14,572
17,187
17,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 9 / 7
11,370
758
22,707
17,461
10,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 1
7,339
489
2,204
6,711
6,282
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
ignacio474
Jing Wei
15
0 / 11 / 6
9,085
606
7,234
17,260
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
43
35
Kills
17
17
Deaths
35
91
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
5
18
2.6
W
Amaterasu
ELLMO415
Amaterasu
8
2
16
8
W
11
3
14
6
L
Jormungandr
King9096
Jormungandr
5
6
6
1.33
W
Bastet
7
5
19
3.3
W
5
2
24
8.5
L
Nike
7
5
6
2
L
5
9
7
0.94
L
0
4
1
0.13
L
Jing Wei
ignacio474
Jing Wei
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,395
Damage
64,226
96,360
Taken
76,382
96,167
Mitigated
52,620
37,871
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,442
4,486
2,220
1,362
16,043
8,956
1,843
8,400
7,643
0
20,711
W
Amaterasu
ELLMO415
Amaterasu
6,023
2,441
2,578
6,696
25,213
35,714
1,608
8,222
16,991
0
19,028
W
22,491
1,444
3,348
4,257
14,298
7,640
844
6,613
7,539
52,467
0
L
Jormungandr
King9096
Jormungandr
17,509
2,067
602
1,328
17,763
13,041
0
8,774
8,989
36,474
0
W
Bastet
19,261
4,386
3,938
2,612
16,155
8,723
816
6,921
9,234
0
29,455
W
13,178
949
2,913
7,947
24,651
35,134
1,215
9,914
14,737
25,115
0
L
Nike
14,572
177
1,145
1,709
17,187
17,392
0
8,884
8,303
0
20,635
L
22,707
389
1,036
2,910
17,461
10,338
0
7,449
10,012
35,001
0
L
2,204
116
685
389
6,711
6,282
0
2,594
4,117
0
3,963
L
Jing Wei
ignacio474
Jing Wei
7,234
3,183
1,169
2,148
17,260
5,567
0
7,968
9,292
0
24,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,206
Gold Earned
50,152
141
Minions Killed
131
0
Camps Cleared
0
1,590,094
Distance Traveled
1,083,959
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,960
731
17
1
0
298,324
0
W
Amaterasu
11,712
781
22
1
0
325,153
0
W
Agni
12,858
857
58
4
0
293,282
0
L
Jormungandr
11,188
746
39
3
0
228,488
1
W
Bastet
12,110
807
21
1
0
353,170
0
W
Sobek
11,566
771
23
2
0
320,165
0
L
Nike
11,170
745
9
1
0
276,153
0
L
Hades
11,370
758
35
2
0
219,488
0
L
Thor
7,339
489
4
0
0
157,710
0
L
Jing Wei
9,085
606
44
3
0
202,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role