Player Matchup

Horus
Horus
Atomic_Owie
Horus
Level 141
God Stats
39W - 19L
1,818 SR
Queue Stats
1,213W - 797L
1,737 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadowMedy
Baron Samedi
Level 149
God Stats
27W - 11L
1,788 SR
Queue Stats
2,904W - 1,876L
1,719 Elo+
Party 1
Skadi
Skadi
Stup675
Skadi
Level 51
God Stats
6W - 3L
1,554 SR
Queue Stats
17W - 13L
1,490 Elo+
Solo
Scylla
Scylla
WahrerShadowmedy
Scylla
Level 25
God Stats
8W - 0L
1,879 SR
Queue Stats
61W - 24L
1,856 Elo+
Party 1
King Arthur
King Arthur
kokosjump
King Arthur
Level 121
God Stats
16W - 11L
1,802 SR
Queue Stats
557W - 213L
1,788 Elo+
Party 1
Team Averages
Level 97
1,768 SR
1,718 Elo+

VS

Team Averages
Level 63
1,543 SR
1,428 Elo+
Hou Yi
Hou Yi
CMajora
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 2
Geb
Geb
Kulaeya
Geb
Level 55
God Stats
4W - 2L
1,812 SR
Queue Stats
46W - 41L
1,369 Elo+
Solo
Chiron
Chiron
MildLeaf
Chiron
Level 41
God Stats
0W - 4L
1,227 SR
Queue Stats
19W - 33L
1,343 Elo+
Solo
Nox
Nox
Perilios99
Nox
Level 152
God Stats
15W - 14L
1,678 SR
Queue Stats
40W - 31L
1,687 Elo+
Solo
Pele
Pele
getkoosh423
Pele
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 13
11,163
1,116
10,931
13,607
17,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
ShadowMedy
Baron Samedi
17
7 / 0 / 7
11,339
1,134
21,148
6,796
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Stup675
Skadi
16
1 / 2 / 10
9,880
988
10,487
8,959
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 1 / 10
10,979
1,098
13,375
4,585
1,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kokosjump
King Arthur
16
4 / 1 / 7
10,372
1,037
14,109
11,449
12,127
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

304

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CMajora
Hou Yi
15
1 / 6 / 2
9,441
944
7,726
15,776
6,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
14
1 / 3 / 2
9,967
997
7,562
18,208
21,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
MildLeaf
Chiron
14
0 / 1 / 1
8,965
897
7,325
13,276
4,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 1
9,870
987
8,807
11,723
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 2
9,063
906
6,404
15,603
5,547
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
17
Kills
4
4
Deaths
17
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
L
Hou Yi
CMajora
Hou Yi
1
6
2
0.33
L
Geb
1
3
2
0.67
L
Chiron
MildLeaf
Chiron
0
1
1
0.5
L
2
2
1
1.25
W
Baron Samedi
ShadowMedy
Baron Samedi
7
0
7
10.5
W
Skadi
Stup675
Skadi
1
2
10
3
W
3
1
10
8
L
0
5
2
0.2
W
King Arthur
kokosjump
King Arthur
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,050
Damage
37,824
45,396
Taken
74,586
39,109
Mitigated
41,884
17,190
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,931
3,748
2,899
6,851
13,607
17,357
0
4,381
9,104
0
19,135
L
Hou Yi
CMajora
Hou Yi
7,726
4,021
0
725
15,776
6,294
0
7,320
8,456
0
14,180
L
Geb
7,562
329
0
1,129
18,208
21,516
0
9,684
8,524
15,035
0
L
Chiron
MildLeaf
Chiron
7,325
3,768
1,080
1,949
13,276
4,510
0
6,326
6,950
0
22,311
L
8,807
1,061
0
566
11,723
4,017
0
6,776
4,947
38,024
0
W
Baron Samedi
ShadowMedy
Baron Samedi
21,148
678
3,096
2,105
6,796
3,360
0
3,036
3,614
34,778
0
W
Skadi
Stup675
Skadi
10,487
4,316
163
1,015
8,959
4,353
0
3,319
5,568
0
21,820
W
13,375
439
0
711
4,585
1,912
0
1,907
2,658
40,788
0
L
6,404
2,070
0
711
15,603
5,547
0
5,294
10,309
0
18,539
W
King Arthur
kokosjump
King Arthur
14,109
1,480
0
350
11,449
12,127
0
3,225
8,083
2,888
32,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,733
Gold Earned
47,306
192
Minions Killed
173
11
Camps Cleared
4
984,623
Distance Traveled
862,015
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,163
1,116
8
1
0
224,995
0
L
Hou Yi
9,441
944
22
2
0
151,889
0
L
Geb
9,967
997
15
2
1
170,901
1
L
Chiron
8,965
897
30
3
1
172,364
1
L
Nox
9,870
987
75
8
0
193,352
0
W
Baron Samedi
11,339
1,134
32
3
3
198,838
1
W
Skadi
9,880
988
27
3
2
175,630
0
W
Scylla
10,979
1,098
72
7
4
189,963
0
L
Pele
9,063
906
31
3
2
173,509
0
W
King Arthur
10,372
1,037
53
5
2
195,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role