Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum II
 
Ah Muzen Cab
Platinum II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum II
AuCarryBane
Ares
Platinum II
Level 83
God Stats
11W - 5L
2,069 SR
Queue Stats
30W - 9L
2,160 MMR
Party 1
Mulan
Mulan
Platinum IV
Marco14MXproalv
Mulan
Platinum IV
Level 109
God Stats
3W - 0L
1,629 SR
Queue Stats
59W - 43L
1,860 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 93
1,733 SR
1,840 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,615 SR
2,134 MMR
Odin
Odin
Diamond II
Fye_Shinigami
Odin
Diamond II
Level 160
God Stats
12W - 14L
1,672 SR
Queue Stats
489W - 587L
2,378 MMR
Solo
Chiron
Chiron
Platinum III
MONLE87
Chiron
Platinum III
Level 145
God Stats
1W - 5L
1,350 SR
Queue Stats
364W - 422L
1,797 MMR
Solo
Thoth
Thoth
Diamond IV
TradeMrk18
Thoth
Diamond IV
Level 157
God Stats
3W - 5L
1,823 SR
Queue Stats
104W - 105L
2,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 0 / 10
9,789
753
14,172
10,668
3,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 0 / 5
10,814
832
9,696
12,723
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
5 / 2 / 5
9,381
722
5,870
12,217
12,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasShivaBastetAchillesSobek

VS

Bans
FenrirCabrakanScyllaGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,933
610
2,121
14,696
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
MONLE87
Chiron
12
0 / 5 / 2
7,713
593
5,445
11,764
3,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
13
1 / 3 / 0
8,067
621
15,088
7,207
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
1
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
10
7
W
6
0
5
8.5
L
0
5
1
0.1
L
Chiron
MONLE87
Chiron
0
5
2
0.2
W
5
2
5
3.75
L
Thoth
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,738
Damage
22,654
35,608
Taken
33,667
30,241
Mitigated
17,206
14,955
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,172
3,521
0
5,423
10,668
3,827
1,956
5,692
4,532
0
71,720
W
9,696
1,229
0
4,343
12,723
14,044
284
3,116
9,305
18,616
0
L
2,121
551
0
2,540
14,696
10,895
0
3,937
10,458
0
6,270
L
Chiron
MONLE87
Chiron
5,445
1,274
1,024
2,099
11,764
3,976
1,173
3,889
7,661
0
27,340
W
5,870
770
0
5,189
12,217
12,370
444
5,410
6,315
0
15,237
L
Thoth
15,088
178
0
875
7,207
2,335
0
2,438
4,728
44,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
23,713
156
Minions Killed
155
7
Camps Cleared
4
806,518
Distance Traveled
684,460
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,789
753
127
10
6
290,507
1
W
Ares
10,814
832
19
1
1
254,494
5
L
Odin
7,933
610
12
1
0
214,082
2
L
Chiron
7,713
593
65
5
2
226,257
2
W
Mulan
9,381
722
10
1
0
261,517
1
L
Thoth
8,067
621
78
6
2
244,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role