Player Matchup

Shiva
Shiva
DaniDa1985
Shiva
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,277 Elo+
Party 1
Freya
Freya
ImGofi
Freya
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 98L
1,558 Elo+
Solo
Thanatos
Thanatos
MaxIsVeryMad
Thanatos
Level 62
God Stats
4W - 1L
1,695 SR
Queue Stats
137W - 95L
1,750 Elo+
Party 3
Izanami
Izanami
MizzfiZz
Izanami
Level 48
God Stats
1W - 3L
1,436 SR
Queue Stats
11W - 10L
1,795 Elo+
Party 3
Cthulhu
Cthulhu
Warmogs
Cthulhu
Level 23
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 1L
1,805 Elo+
Party 1
Team Averages
Level 54
1,576 SR
1,637 Elo+

VS

Team Averages
Level 131
1,528 SR
1,525 Elo+
Osiris
Osiris
 
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aiiipqqr Legend
Artemis
Level 156
God Stats
5W - 5L
1,806 SR
Queue Stats
335W - 384L
1,544 Elo+
Party 2
Sol
Sol
LilSimbi
Sol
Level 84
God Stats
2W - 3L
1,398 SR
Queue Stats
104W - 115L
1,444 Elo+
Solo
Nike
Nike
OttoChan
Nike
Level 105
God Stats
5W - 2L
1,438 SR
Queue Stats
155W - 141L
1,604 Elo+
Solo
Nu Wa
Nu Wa
ReDYoRu
Nu Wa
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
120W - 143L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
1 / 7 / 6
7,507
682
2,004
11,660
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
ImGofi
Freya
16
1 / 3 / 9
8,965
815
8,290
11,497
3,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
MaxIsVeryMad
Thanatos
16
5 / 5 / 4
9,200
836
6,538
10,738
3,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
MizzfiZz
Izanami
16
6 / 7 / 1
9,807
892
6,332
13,272
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Warmogs
Cthulhu
14
0 / 8 / 8
7,593
690
6,449
14,531
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 5 / 8
8,912
810
4,028
12,490
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 2 / 19
9,827
893
14,250
7,638
2,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 1 / 15
9,786
890
9,045
6,287
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
17
7 / 3 / 11
10,267
933
11,688
11,641
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
ReDYoRu
Nu Wa
17
8 / 2 / 14
10,065
915
13,141
4,087
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
13
Kills
30
30
Deaths
13
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
5
8
1.4
W
7
2
19
8.25
L
Shiva
1
7
6
0.57
L
Freya
ImGofi
Freya
1
3
9
1.83
W
5
1
15
12.5
L
Thanatos
MaxIsVeryMad
Thanatos
5
5
4
1.4
L
Izanami
MizzfiZz
Izanami
6
7
1
0.93
W
Nike
7
3
11
4.17
W
Nu Wa
ReDYoRu
Nu Wa
8
2
14
7.5
L
Cthulhu
Warmogs
Cthulhu
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,613
Damage
52,152
61,698
Taken
42,143
31,331
Mitigated
19,529
12,219
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,028
1,661
0
2,202
12,490
8,182
916
3,658
8,598
0
19,841
W
14,250
7,002
0
1,859
7,638
2,921
1,792
3,717
3,720
0
25,300
L
Shiva
2,004
377
61
869
11,660
8,398
0
5,182
6,238
0
5,175
L
Freya
ImGofi
Freya
8,290
2,598
0
3,396
11,497
3,820
0
2,767
8,638
39,012
0
W
9,045
3,779
0
1,962
6,287
2,649
4,265
2,168
4,060
32,533
2,324
L
Thanatos
MaxIsVeryMad
Thanatos
6,538
1,458
0
3,366
10,738
3,904
122
2,907
7,729
0
21,139
L
Izanami
MizzfiZz
Izanami
6,332
3,916
0
3,140
13,272
4,107
1,132
4,560
8,502
0
36,750
W
Nike
11,688
2,053
263
2,081
11,641
4,373
542
3,555
7,928
0
32,318
W
Nu Wa
ReDYoRu
Nu Wa
13,141
2,700
0
237
4,087
1,404
1,797
1,049
2,955
36,824
0
L
Cthulhu
Warmogs
Cthulhu
6,449
313
390
997
14,531
11,102
0
5,122
9,143
19,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,072
Gold Earned
48,857
195
Minions Killed
236
0
Camps Cleared
0
1,033,704
Distance Traveled
1,184,276
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,912
810
35
3
0
241,393
3
W
Artemis
9,827
893
23
2
0
227,026
6
L
Shiva
7,507
682
10
1
0
181,561
0
L
Freya
8,965
815
68
6
0
223,177
3
W
Sol
9,786
890
60
5
0
228,347
4
L
Thanatos
9,200
836
29
3
0
222,261
4
L
Izanami
9,807
892
70
6
0
196,375
2
W
Nike
10,267
933
52
5
0
262,332
2
W
Nu Wa
10,065
915
66
6
0
225,178
2
L
Cthulhu
7,593
690
18
2
0
210,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role