Player Matchup

Tiamat
Tiamat
INFKyle
Tiamat
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,577 Elo+
Party 1
Nemesis
Nemesis
lilSugar
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
xyvun
Sylvanus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,577 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,577 Elo+

VS

Team Averages
Level 110
1,381 SR
1,424 Elo+
Baron Samedi
Baron Samedi
KingTito106884
Baron Samedi
Level 116
God Stats
7W - 10L
1,268 SR
Queue Stats
205W - 251L
1,397 Elo+
Party 2
Medusa
Medusa
RaulXd12
Medusa
Level 128
God Stats
9W - 9L
1,375 SR
Queue Stats
165W - 232L
1,353 Elo+
Party 2
Chaac
Chaac
TheLov3
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
INFKyle
Tiamat
16
7 / 9 / 2
11,709
781
16,938
17,856
10,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
lilSugar
Nemesis
15
1 / 8 / 7
9,859
657
7,198
19,326
8,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
xyvun
Sylvanus
15
3 / 7 / 4
11,006
734
7,678
21,464
16,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingTito106884
Baron Samedi
17
12 / 2 / 6
12,753
850
17,027
15,043
6,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
RaulXd12
Medusa
15
9 / 9 / 6
11,874
792
21,876
18,438
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
TheLov3
Chaac
17
3 / 0 / 14
11,931
795
10,612
16,115
23,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
24
24
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
INFKyle
Tiamat
7
9
2
0.89
W
Baron Samedi
KingTito106884
Baron Samedi
12
2
6
7.5
W
Medusa
RaulXd12
Medusa
9
9
6
1.33
W
Chaac
TheLov3
Chaac
3
0
14
10
L
Nemesis
lilSugar
Nemesis
1
8
7
0.56
L
Sylvanus
xyvun
Sylvanus
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
49,515
58,646
Taken
49,596
35,940
Mitigated
37,366
9,983
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
INFKyle
Tiamat
16,938
1,037
196
2,061
17,856
10,769
0
5,090
12,766
47,195
0
W
Baron Samedi
KingTito106884
Baron Samedi
17,027
810
3,148
7,172
15,043
6,999
874
7,557
7,486
44,733
0
W
Medusa
RaulXd12
Medusa
21,876
9,877
84
4,548
18,438
6,999
1,640
11,312
6,073
0
41,617
W
Chaac
TheLov3
Chaac
10,612
867
0
3,595
16,115
23,368
210
6,799
9,316
0
43,868
L
Nemesis
lilSugar
Nemesis
7,198
2,708
0
1,294
19,326
8,438
0
5,975
13,351
0
22,556
L
Sylvanus
xyvun
Sylvanus
7,678
2,904
2,031
4,401
21,464
16,733
234
6,189
15,275
20,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
36,558
124
Minions Killed
168
4
Camps Cleared
9
758,018
Distance Traveled
850,307
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,709
781
53
4
4
242,503
4
W
Baron Samedi
12,753
850
59
4
2
283,950
3
W
Medusa
11,874
792
47
3
3
250,613
0
W
Chaac
11,931
795
62
4
4
315,744
5
L
Nemesis
9,859
657
44
3
0
281,461
4
L
Sylvanus
11,006
734
27
2
0
234,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role