Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
TOMLIDS
Shiva
Level 160
God Stats
6W - 1L
1,806 SR
Queue Stats
139W - 43L
1,900 Elo+
Solo
Team Averages
Level 111
1,602 SR
1,633 Elo+

VS

Team Averages
Level 13
1,500 SR
1,406 Elo+
Aphrodite
Aphrodite
MeiPocky
Aphrodite
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thor
Thor
MrPlexios
Thor
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Nike
Nike
Tiigrouw
Nike
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
10 / 1 / 11
8,229
1,029
5,690
8,321
7,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
 
Baron Samedi
13
6 / 0 / 13
7,899
987
8,761
4,395
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
TOMLIDS
Shiva
13
10 / 1 / 15
8,718
1,090
9,307
10,382
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MeiPocky
Aphrodite
8
0 / 9 / 1
5,123
640
1,858
9,025
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
9
1 / 10 / 1
5,936
742
2,951
10,553
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
8
0 / 7 / 1
5,178
647
4,490
8,476
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
26
Kills
1
2
Deaths
26
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
1
11
15.5
W
Baron Samedi
 
Baron Samedi
6
0
13
12.5
L
Aphrodite
MeiPocky
Aphrodite
0
9
1
0.06
L
Thor
1
10
1
0.15
W
Shiva
TOMLIDS
Shiva
10
1
15
17.5
L
Nike
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
9,299
23,098
Taken
28,054
18,673
Mitigated
11,218
9,093
Healing
2,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,690
1,083
284
1,882
8,321
7,705
1,233
370
7,721
0
13,011
W
Baron Samedi
 
Baron Samedi
8,761
1,455
920
2,012
4,395
1,947
610
228
3,967
28,306
0
L
Aphrodite
MeiPocky
Aphrodite
1,858
389
185
999
9,025
3,718
0
1,598
7,196
4,695
0
L
Thor
2,951
239
210
697
10,553
3,776
0
4,615
5,712
0
10,072
W
Shiva
TOMLIDS
Shiva
9,307
1,710
1,051
2,944
10,382
9,021
58
1,618
8,467
0
25,196
L
Nike
4,490
856
0
180
8,476
3,724
0
2,840
5,489
0
12,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
16,237
97
Minions Killed
38
5
Camps Cleared
2
483,305
Distance Traveled
349,175
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,229
1,029
15
2
0
165,975
1
W
Baron Samedi
7,899
987
50
6
1
152,797
1
L
Aphrodite
5,123
640
4
1
0
105,602
2
L
Thor
5,936
742
8
1
0
114,719
3
W
Shiva
8,718
1,090
32
4
4
164,533
4
L
Nike
5,178
647
26
3
2
128,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role