Player Matchup

Ne Zha
Ne Zha
Couguarete
Ne Zha
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
392W - 435L
1,450 Elo+
Solo
He Bo
He Bo
Dadswitch
He Bo
Level 44
God Stats
1W - 3L
1,286 SR
Queue Stats
31W - 37L
1,362 Elo+
Solo
Fafnir
Fafnir
Daron204
Fafnir
Level 128
God Stats
1W - 2L
1,276 SR
Queue Stats
224W - 228L
1,407 Elo+
Solo
Tiamat
Tiamat
StorableFir7201
Tiamat
Level 118
God Stats
3W - 4L
1,524 SR
Queue Stats
313W - 319L
1,461 Elo+
Solo
Set
Set
bigbadbillygun
Set
Level 150
God Stats
1W - 2L
1,293 SR
Queue Stats
229W - 204L
1,414 Elo+
Solo
Team Averages
Level 97
1,376 SR
1,419 Elo+

VS

Team Averages
Level 86
1,553 SR
1,338 Elo+
Hun Batz
Hun Batz
Begtse
Hun Batz
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
378W - 413L
1,394 Elo+
Solo
Bacchus
Bacchus
Dezzerus
Bacchus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 55L
1,257 Elo+
Solo
Anubis
Anubis
Drunken_Irish_86
Anubis
Level 96
God Stats
4W - 2L
1,704 SR
Queue Stats
200W - 183L
1,397 Elo+
Solo
Danzaburou
Danzaburou
EtherTomato09
Danzaburou
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 111L
1,347 Elo+
Solo
Artio
Artio
GUTTERRAGE
Artio
Level 117
God Stats
1W - 0L
1,559 SR
Queue Stats
5W - 10L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Couguarete
Ne Zha
15
0 / 11 / 7
8,691
621
11,835
15,719
5,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

He Bo
Dadswitch
He Bo
16
2 / 11 / 6
9,538
681
16,269
14,812
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Daron204
Fafnir
17
5 / 8 / 5
10,786
770
12,982
23,365
36,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 9 / 6
9,850
704
17,672
16,008
9,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 3
9,044
646
6,187
20,698
15,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Begtse
Hun Batz
17
7 / 3 / 29
11,061
790
14,876
13,984
8,194
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Dezzerus
Bacchus
17
5 / 4 / 23
10,669
762
9,393
16,581
13,285
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 4 / 25
12,250
875
20,370
14,526
7,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
EtherTomato09
Danzaburou
18
9 / 3 / 23
11,990
856
19,777
16,348
6,749
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
19
9 / 2 / 30
11,606
829
16,170
29,279
25,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
173
15
Kills
43
43
Deaths
16
27
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Begtse
Hun Batz
7
3
29
7.17
L
Ne Zha
Couguarete
Ne Zha
0
11
7
0.32
L
He Bo
Dadswitch
He Bo
2
11
6
0.45
L
Fafnir
Daron204
Fafnir
5
8
5
0.94
W
Bacchus
Dezzerus
Bacchus
5
4
23
4.13
W
13
4
25
6.38
W
Danzaburou
EtherTomato09
Danzaburou
9
3
23
6.83
W
Artio
9
2
30
12
L
4
9
6
0.78
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,945
Damage
80,586
90,602
Taken
90,718
72,428
Mitigated
61,039
20,481
Healing
47,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Begtse
Hun Batz
14,876
2,796
3,131
3,342
13,984
8,194
1,161
8,740
5,244
0
25,928
L
Ne Zha
Couguarete
Ne Zha
11,835
3,730
1,318
1,984
15,719
5,569
0
8,759
6,960
0
25,635
L
He Bo
Dadswitch
He Bo
16,269
2,716
836
1,362
14,812
4,928
0
7,163
7,649
27,721
0
L
Fafnir
Daron204
Fafnir
12,982
5,461
350
3,281
23,365
36,782
0
9,215
14,150
24,625
0
W
Bacchus
Dezzerus
Bacchus
9,393
1,548
0
3,076
16,581
13,285
317
7,820
8,761
14,972
0
W
20,370
1,412
3,450
4,937
14,526
7,220
1,261
8,257
6,269
38,655
0
W
Danzaburou
EtherTomato09
Danzaburou
19,777
8,842
1,596
5,760
16,348
6,749
1,706
8,487
7,861
0
38,103
W
Artio
16,170
2,077
6,495
15,829
29,279
25,591
514
13,619
15,660
26,921
0
L
17,672
475
1,295
3,084
16,008
9,619
0
10,391
5,617
27,685
0
L
6,187
1,877
484
6,487
20,698
15,530
0
10,405
10,293
0
12,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,909
Gold Earned
57,576
107
Minions Killed
123
0
Camps Cleared
0
1,032,842
Distance Traveled
1,258,594
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,061
790
24
2
0
286,224
1
L
Ne Zha
8,691
621
35
3
0
181,007
0
L
He Bo
9,538
681
33
2
0
193,353
2
L
Fafnir
10,786
770
15
1
0
209,796
0
W
Bacchus
10,669
762
13
1
0
240,806
1
W
Anubis
12,250
875
41
3
0
218,305
0
W
Danzaburou
11,990
856
31
2
0
236,358
2
W
Artio
11,606
829
14
1
0
276,901
0
L
Tiamat
9,850
704
16
1
0
215,099
0
L
Set
9,044
646
8
1
0
233,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role