Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver V
 
Khepri
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
ABC166
Ao Kuang
Silver I
Level 148
God Stats
111W - 100L
1,519 SR
Queue Stats
1,074W - 1,101L
1,042 MMR
Solo
Persephone
Persephone
Silver II
ABYSSSTACKER
Persephone
Silver II
Level 128
God Stats
23W - 31L
1,332 SR
Queue Stats
272W - 288L
1,117 MMR
Solo
Odin
Odin
Silver I
ShomA1985
Odin
Silver I
Level 147
God Stats
11W - 11L
1,480 SR
Queue Stats
691W - 713L
1,078 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,466 SR
1,247 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,408 SR
1,165 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
CN35
Danzaburou
Silver II
Level 108
God Stats
0W - 1L
1,256 SR
Queue Stats
34W - 42L
1,101 MMR
Solo
Tyr
Tyr
Silver II
CptEREN
Tyr
Silver II
Level 129
God Stats
5W - 8L
1,284 SR
Queue Stats
57W - 67L
1,008 MMR
Solo
Sylvanus
Sylvanus
Silver III
lnoxline
Sylvanus
Silver III
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 129L
1,005 MMR
Party 1
Nu Wa
Nu Wa
Gold V
papah91
Nu Wa
Gold V
Level 157
God Stats
33W - 21L
1,498 SR
Queue Stats
242W - 250L
1,211 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 0 / 7
11,404
518
13,030
10,165
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
 
Khepri
15
0 / 0 / 9
9,044
411
4,488
9,898
8,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
ABC166
Ao Kuang
20
10 / 6 / 8
13,394
609
12,754
25,788
10,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
ABYSSSTACKER
Persephone
19
3 / 2 / 9
12,541
570
16,483
9,357
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
17
5 / 4 / 7
11,609
528
12,617
19,046
13,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AgniThothAtlasLoki

VS

Bans
TsukuyomiBastetShivaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
4 / 5 / 3
11,346
516
9,869
13,407
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
CN35
Danzaburou
14
0 / 5 / 1
9,087
413
6,446
13,654
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
16
3 / 4 / 5
10,913
496
8,612
17,474
15,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
lnoxline
Sylvanus
14
1 / 3 / 5
9,433
429
6,005
17,141
21,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
papah91
Nu Wa
16
4 / 3 / 7
10,435
474
14,458
11,510
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
20
Kills
12
12
Deaths
20
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
7
5.5
W
Khepri
 
Khepri
0
0
9
4.5
L
Ravana
 
Ravana
4
5
3
1.1
W
Ao Kuang
ABC166
Ao Kuang
10
6
8
2.33
W
Persephone
ABYSSSTACKER
Persephone
3
2
9
3.75
L
Danzaburou
CN35
Danzaburou
0
5
1
0.1
L
Tyr
3
4
5
1.38
W
Odin
5
4
7
2.13
L
Sylvanus
lnoxline
Sylvanus
1
3
5
1.17
L
Nu Wa
papah91
Nu Wa
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,372
Damage
45,390
74,254
Taken
73,186
40,169
Mitigated
50,561
25,159
Healing
21,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,030
6,664
0
7,684
10,165
4,310
3,779
2,748
7,262
0
102,788
W
Khepri
 
Khepri
4,488
372
0
2,060
9,898
8,889
295
1,931
7,810
20,593
0
L
Ravana
 
Ravana
9,869
2,603
0
3,064
13,407
5,881
672
9,467
3,940
0
90,155
W
Ao Kuang
ABC166
Ao Kuang
12,754
3,852
0
11,657
25,788
10,275
934
7,409
18,089
90,088
0
W
Persephone
ABYSSSTACKER
Persephone
16,483
1,053
0
1,589
9,357
3,416
1,937
2,609
6,478
102,607
1,264
L
Danzaburou
CN35
Danzaburou
6,446
2,239
0
4,492
13,654
4,038
417
4,313
9,341
0
49,405
L
Tyr
8,612
729
0
4,213
17,474
15,529
812
8,165
9,309
0
54,627
W
Odin
12,617
1,626
0
2,169
19,046
13,279
471
4,569
14,150
0
80,188
L
Sylvanus
lnoxline
Sylvanus
6,005
1,774
2,311
5,545
17,141
21,254
31
5,899
11,242
35,020
0
L
Nu Wa
papah91
Nu Wa
14,458
2,342
82
2,059
11,510
3,859
157
5,849
5,661
73,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,992
Gold Earned
51,214
633
Minions Killed
553
0
Camps Cleared
0
2,214,640
Distance Traveled
1,952,556
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,404
518
177
8
0
408,512
6
W
Khepri
9,044
411
29
1
0
460,768
7
L
Ravana
11,346
516
156
7
0
402,276
0
W
Ao Kuang
13,394
609
136
6
0
422,087
1
W
Persephone
12,541
570
164
7
0
444,854
13
L
Danzaburou
9,087
413
103
5
0
348,827
6
L
Tyr
10,913
496
108
5
0
450,941
6
W
Odin
11,609
528
127
6
0
478,419
3
L
Sylvanus
9,433
429
65
3
0
335,916
7
L
Nu Wa
10,435
474
121
6
0
414,596
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role