Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
H3RTZ SO G00D
He Bo
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 131L
1,379 Elo+
Party 3
Nox
Nox
K Wall85
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,395 Elo+
Solo
Nike
Nike
Krimpoff
Nike
Level 149
God Stats
11W - 10L
1,583 SR
Queue Stats
348W - 365L
1,456 Elo+
Solo
Shiva
Shiva
Modz_Killer7
Shiva
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 80
1,517 SR
1,446 Elo+

VS

Team Averages
Level 73
1,598 SR
1,557 Elo+
Ares
Ares
G0LD L3AD3R
Ares
Level 109
God Stats
16W - 4L
1,749 SR
Queue Stats
181W - 142L
1,610 Elo+
Party 1
Hades
Hades
Happynowjosh
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 48L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
IrjshHitman
Baron Samedi
Level 145
God Stats
2W - 0L
1,843 SR
Queue Stats
117W - 81L
1,629 Elo+
Party 1
Da Ji
Da Ji
Jeanette11
Da Ji
Level 58
God Stats
8W - 8L
1,708 SR
Queue Stats
371W - 394L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
bigbadwoolfiena
Cthulhu
Level 26
God Stats
5W - 3L
1,192 SR
Queue Stats
280W - 335L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 6 / 9
7,041
782
7,647
14,096
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 7 / 5
7,483
831
7,111
8,933
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 5
7,126
792
4,795
7,769
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
14
4 / 4 / 5
7,987
887
6,804
10,222
7,242
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 7 / 5
7,185
798
2,799
11,863
7,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 23
8,427
936
7,180
10,395
12,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
7 / 2 / 19
9,299
1,033
13,551
10,656
6,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
IrjshHitman
Baron Samedi
15
5 / 1 / 19
8,661
962
10,976
6,152
5,869
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Da Ji
14
11 / 2 / 15
9,314
1,035
9,344
8,483
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 5 / 15
8,657
962
6,830
11,931
12,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
121
10
Kills
30
30
Deaths
11
29
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
9
0.75
W
1
1
23
12.5
L
2
7
5
0.64
W
7
2
19
8.25
W
Baron Samedi
IrjshHitman
Baron Samedi
5
1
19
14.5
W
Da Ji
11
2
15
9.25
L
1
6
5
0.58
L
Nike
4
4
5
1.63
L
3
7
5
0.79
W
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
47,881
52,883
Taken
47,617
36,115
Mitigated
42,491
7,922
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,647
539
1,294
1,678
14,096
14,723
0
8,086
5,735
13,655
0
W
7,180
57
270
1,071
10,395
12,539
632
3,275
7,120
8,835
0
L
7,111
307
263
640
8,933
3,231
0
7,113
1,660
12,754
0
W
13,551
1,616
2,381
4,577
10,656
6,373
1,666
4,659
5,997
26,146
0
W
Baron Samedi
IrjshHitman
Baron Samedi
10,976
1,010
5,884
3,068
6,152
5,869
727
2,376
3,776
24,787
0
W
Da Ji
9,344
1,251
857
2,372
8,483
5,574
1,137
4,344
4,139
0
15,596
L
4,795
188
583
948
7,769
2,968
0
5,856
1,819
14,438
0
L
Nike
6,804
727
0
1,574
10,222
7,242
0
7,440
2,628
0
14,851
L
2,799
0
292
650
11,863
7,951
0
9,592
1,907
0
4,560
W
6,830
129
190
609
11,931
12,136
444
4,899
7,032
11,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
44,358
57
Minions Killed
75
0
Camps Cleared
0
771,239
Distance Traveled
847,873
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,041
782
3
0
0
166,119
0
W
Ares
8,427
936
3
0
0
164,873
0
L
He Bo
7,483
831
12
1
0
151,928
3
W
Hades
9,299
1,033
34
4
0
168,734
0
W
Baron Samedi
8,661
962
21
2
0
169,834
3
W
Da Ji
9,314
1,035
9
1
0
179,446
1
L
Nox
7,126
792
32
4
0
135,387
0
L
Nike
7,987
887
5
1
0
176,562
0
L
Shiva
7,185
798
5
1
0
141,243
0
W
Cthulhu
8,657
962
8
1
0
164,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role