Player Matchup

Terra
Terra
 
Terra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Colonel-V2
Artemis
Level 105
God Stats
8W - 3L
1,645 SR
Queue Stats
189W - 208L
1,453 Elo+
Solo
Cerberus
Cerberus
Dark MilkyWayZz
Cerberus
Level 64
God Stats
5W - 1L
1,176 SR
Queue Stats
220W - 214L
1,469 Elo+
Solo
Vulcan
Vulcan
HEINDETROISCAT
Vulcan
Level 128
God Stats
6W - 3L
1,669 SR
Queue Stats
245W - 284L
1,413 Elo+
Solo
Ah Puch
Ah Puch
JOSEPH_IYH
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,448 Elo+
Solo
Team Averages
Level 87
1,498 SR
1,457 Elo+

VS

Team Averages
Level 69
1,409 SR
1,458 Elo+
Sol
Sol
BezBarier
Sol
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 80L
1,357 Elo+
Solo
Medusa
Medusa
G4C Cosmo
Medusa
Level 103
God Stats
0W - 7L
1,295 SR
Queue Stats
284W - 331L
1,470 Elo+
Solo
Ra
Ra
GxFrench
Ra
Level 29
God Stats
0W - 1L
1,146 SR
Queue Stats
7W - 6L
1,434 Elo+
Party 1
Izanami
Izanami
LSDHooDz
Izanami
Level 57
God Stats
0W - 1L
1,602 SR
Queue Stats
11W - 9L
1,513 Elo+
Party 1
Pele
Pele
azaberoth
Pele
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
3 / 6 / 21
11,759
784
4,344
19,045
27,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Colonel-V2
Artemis
19
5 / 5 / 20
11,846
790
16,498
12,619
5,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
20
8 / 5 / 17
13,218
881
14,136
22,786
19,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 6 / 12
12,534
836
20,564
12,529
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
JOSEPH_IYH
Ah Puch
20
10 / 5 / 11
13,565
904
17,744
13,861
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 11
11,327
755
10,650
15,822
4,616
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
G4C Cosmo
Medusa
16
1 / 6 / 13
9,463
631
9,011
12,549
3,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 6 / 7
12,457
830
13,319
13,783
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
LSDHooDz
Izanami
19
7 / 8 / 13
11,749
783
17,422
17,746
6,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
18
5 / 8 / 12
11,215
748
14,593
18,840
8,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
83
36
Kills
27
27
Deaths
36
81
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
6
21
2.25
L
4
8
11
1.19
W
Artemis
Colonel-V2
Artemis
5
5
20
3
W
Cerberus
8
5
17
3.3
L
Medusa
G4C Cosmo
Medusa
1
6
13
1.25
L
10
6
7
2.25
W
10
6
12
2.67
W
Ah Puch
JOSEPH_IYH
Ah Puch
10
5
11
3.1
L
Izanami
LSDHooDz
Izanami
7
8
13
1.69
L
Pele
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,286
Damage
64,995
80,840
Taken
78,740
63,570
Mitigated
28,541
29,939
Healing
20,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,344
985
6,301
5,713
19,045
27,135
493
5,783
13,262
8,639
0
L
10,650
2,315
950
2,491
15,822
4,616
633
10,339
5,483
28,310
0
W
Artemis
Colonel-V2
Artemis
16,498
7,049
2,351
3,045
12,619
5,381
1,567
3,016
9,603
0
32,470
W
Cerberus
14,136
734
449
5,586
22,786
19,762
806
5,159
17,627
24,538
0
L
Medusa
G4C Cosmo
Medusa
9,011
2,413
550
963
12,549
3,810
92
10,419
2,130
0
20,409
L
13,319
1,247
5,107
3,663
13,783
4,729
360
10,617
3,166
32,114
0
W
20,564
4,014
943
623
12,529
5,587
1,311
5,610
6,919
38,363
0
W
Ah Puch
JOSEPH_IYH
Ah Puch
17,744
403
384
4,544
13,861
5,705
1,656
4,401
9,460
52,739
0
L
Izanami
LSDHooDz
Izanami
17,422
10,354
489
2,297
17,746
6,516
1,553
13,034
4,712
0
35,574
L
Pele
14,593
2,414
821
3,286
18,840
8,870
183
12,379
6,461
0
31,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,922
Gold Earned
56,211
161
Minions Killed
185
0
Camps Cleared
0
1,315,070
Distance Traveled
1,191,667
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,759
784
7
0
0
263,777
0
L
Sol
11,327
755
34
2
0
201,321
0
W
Artemis
11,846
790
27
2
0
271,609
1
W
Cerberus
13,218
881
26
2
0
261,930
0
L
Medusa
9,463
631
22
1
0
262,838
1
L
Ra
12,457
830
50
3
0
277,596
0
W
Vulcan
12,534
836
38
3
0
249,532
0
W
Ah Puch
13,565
904
63
4
0
268,222
0
L
Izanami
11,749
783
65
4
0
206,567
0
L
Pele
11,215
748
14
1
0
243,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role