Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FireNymph13
Skadi
Level 67
God Stats
16W - 22L
1,390 SR
Queue Stats
409W - 461L
1,479 Elo+
Solo
Artio
Artio
Nexail
Artio
Level 86
God Stats
11W - 11L
1,259 SR
Queue Stats
75W - 73L
1,540 Elo+
Solo
Scylla
Scylla
Saladinoo
Scylla
Level 65
God Stats
17W - 21L
1,152 SR
Queue Stats
290W - 302L
1,371 Elo+
Solo
Team Averages
Level 83
1,360 SR
1,478 Elo+

VS

Team Averages
Level 62
1,480 SR
1,467 Elo+
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
LunchyBoxHero
He Bo
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 306L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
Pr0p12
Kuzenbo
Level 25
God Stats
4W - 5L
1,422 SR
Queue Stats
6W - 7L
1,358 Elo+
Party 1
Amaterasu
Amaterasu
osamabeanladan
Amaterasu
Level 52
God Stats
12W - 14L
1,476 SR
Queue Stats
169W - 179L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 2 / 3
4,573
508
2,259
6,812
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
 
Ne Zha
5
0 / 3 / 1
3,962
440
652
3,892
923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
3 / 1 / 0
4,618
513
4,056
4,283
1,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Nexail
Artio
10
1 / 1 / 0
5,708
634
3,778
6,151
4,063
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Saladinoo
Scylla
8
2 / 3 / 0
4,865
541
2,532
3,829
833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
8 / 0 / 1
6,542
727
3,397
4,782
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
 
Medusa
7
0 / 2 / 0
4,170
463
2,701
4,321
1,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 3 / 1
5,227
581
3,669
4,401
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Pr0p12
Kuzenbo
7
0 / 2 / 1
4,644
516
2,616
5,026
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
osamabeanladan
Amaterasu
8
0 / 0 / 0
4,520
502
2,483
6,832
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
10
10
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
3
0.75
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Arachne
 
Arachne
8
0
1
8.5
W
Medusa
 
Medusa
0
2
0
0
L
3
1
0
3
W
2
3
1
0.83
L
Artio
Nexail
Artio
1
1
0
1
W
Kuzenbo
Pr0p12
Kuzenbo
0
2
1
0.25
L
Scylla
Saladinoo
Scylla
2
3
0
0.67
W
Amaterasu
osamabeanladan
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,277
Damage
14,866
24,967
Taken
25,362
9,875
Mitigated
9,433
7,375
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,259
402
0
1,920
6,812
3,049
0
2,045
4,767
7,925
0
L
Ne Zha
 
Ne Zha
652
142
0
593
3,892
923
0
1,076
2,816
0
10,956
W
Arachne
 
Arachne
3,397
2,620
0
2,005
4,782
1,551
19
82
4,700
0
32,570
W
Medusa
 
Medusa
2,701
1,191
0
1,490
4,321
1,170
492
2,153
2,168
0
21,225
L
4,056
1,216
0
1,100
4,283
1,007
0
536
3,747
0
22,742
W
3,669
442
0
657
4,401
1,185
552
1,901
2,500
18,620
0
L
Artio
Nexail
Artio
3,778
615
0
3,182
6,151
4,063
0
650
5,501
31,345
0
W
Kuzenbo
Pr0p12
Kuzenbo
2,616
1,478
0
1,597
5,026
2,822
386
1,038
3,988
9,157
0
L
Scylla
Saladinoo
Scylla
2,532
204
0
580
3,829
833
0
1,978
1,851
17,319
0
W
Amaterasu
osamabeanladan
Amaterasu
2,483
1,239
0
3,750
6,832
2,705
209
3,395
3,437
0
19,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
25,103
186
Minions Killed
195
0
Camps Cleared
0
768,614
Distance Traveled
843,251
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,573
508
13
1
0
174,702
3
L
Ne Zha
3,962
440
17
2
0
116,567
0
W
Arachne
6,542
727
67
7
0
205,436
1
W
Medusa
4,170
463
40
4
0
140,230
0
L
Skadi
4,618
513
45
5
0
145,136
2
W
He Bo
5,227
581
39
4
0
163,531
4
L
Artio
5,708
634
81
9
0
172,938
1
W
Kuzenbo
4,644
516
7
1
0
172,995
0
L
Scylla
4,865
541
30
3
0
159,271
3
W
Amaterasu
4,520
502
42
5
0
161,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role