Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Cop3XxSn1p3r
Discordia
Level 113
God Stats
44W - 46L
1,497 SR
Queue Stats
470W - 491L
1,416 Elo+
Solo
Arachne
Arachne
Littt Party
Arachne
Level 89
God Stats
1W - 2L
1,501 SR
Queue Stats
51W - 53L
1,482 Elo+
Solo
Shiva
Shiva
xGRAVITYxSLAYERx
Shiva
Level 110
God Stats
4W - 1L
1,500 SR
Queue Stats
191W - 191L
1,170 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,414 Elo+

VS

Team Averages
Level 103
1,676 SR
1,544 Elo+
Thanatos
Thanatos
BIGPAPILOUIE JR
Thanatos
Level 113
God Stats
9W - 7L
1,688 SR
Queue Stats
96W - 83L
1,577 Elo+
Solo
Chaac
Chaac
BeGonnn
Chaac
Level 106
God Stats
5W - 2L
1,777 SR
Queue Stats
42W - 42L
1,491 Elo+
Solo
Olorun
Olorun
DefBolo
Olorun
Level 109
God Stats
15W - 4L
1,742 SR
Queue Stats
433W - 422L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
JackariahCEO
Erlang Shen
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 79L
1,633 Elo+
Party 2
Chang'e
Chang'e
harmlis
Chang'e
Level 89
God Stats
5W - 3L
1,675 SR
Queue Stats
823W - 680L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 6 / 0
7,082
545
5,104
16,495
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
11
0 / 6 / 1
6,109
470
5,126
9,988
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Cop3XxSn1p3r
Discordia
10
0 / 6 / 1
5,942
457
6,439
6,791
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Littt Party
Arachne
11
4 / 4 / 0
6,695
515
5,540
11,016
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 3 / 0
5,584
430
4,683
10,885
8,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
9 / 4 / 3
8,250
635
9,186
11,425
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
BeGonnn
Chaac
13
1 / 0 / 3
7,967
613
6,140
8,245
7,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
DefBolo
Olorun
14
8 / 1 / 6
8,398
646
12,994
8,754
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
JackariahCEO
Erlang Shen
12
4 / 0 / 6
7,304
562
7,276
10,563
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
harmlis
Chang'e
13
3 / 1 / 2
7,953
612
4,987
8,299
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
6
Kills
25
25
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
0
0.33
L
Danzaburou
 
Danzaburou
0
6
1
0.08
W
Thanatos
9
4
3
2.63
W
Chaac
BeGonnn
Chaac
1
0
3
2.5
L
Discordia
Cop3XxSn1p3r
Discordia
0
6
1
0.08
W
Olorun
DefBolo
Olorun
8
1
6
11
W
Erlang Shen
JackariahCEO
Erlang Shen
4
0
6
7
L
Arachne
Littt Party
Arachne
4
4
0
1
W
Chang'e
harmlis
Chang'e
3
1
2
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,892
Damage
40,583
55,175
Taken
47,286
25,108
Mitigated
23,124
12,818
Healing
27,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,104
427
363
3,860
16,495
8,012
0
8,866
7,629
16,795
0
L
Danzaburou
 
Danzaburou
5,126
2,763
0
2,134
9,988
3,191
0
5,099
4,889
0
38,831
W
Thanatos
9,186
2,321
0
9,033
11,425
4,338
1,421
711
10,648
0
39,491
W
Chaac
BeGonnn
Chaac
6,140
887
0
3,201
8,245
7,717
1,639
0
7,710
0
45,210
L
Discordia
Cop3XxSn1p3r
Discordia
6,439
307
0
1,144
6,791
1,628
123
1,786
5,005
34,744
0
W
Olorun
DefBolo
Olorun
12,994
7,103
649
5,467
8,754
2,674
1,113
2,828
5,926
57,993
0
W
Erlang Shen
JackariahCEO
Erlang Shen
7,276
2,984
228
4,508
10,563
5,875
1,407
3,815
6,748
0
25,986
L
Arachne
Littt Party
Arachne
5,540
3,690
0
1,737
11,016
3,390
30
2,230
8,786
0
35,580
W
Chang'e
harmlis
Chang'e
4,987
313
728
3,831
8,299
2,520
53
4,189
4,110
42,381
0
L
4,683
481
0
3,580
10,885
8,887
0
0
10,885
0
25,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
39,872
280
Minions Killed
388
0
Camps Cleared
0
1,153,914
Distance Traveled
1,298,438
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,082
545
34
3
0
254,847
0
L
Danzaburou
6,109
470
72
6
0
198,542
2
W
Thanatos
8,250
635
81
6
0
279,568
1
W
Chaac
7,967
613
86
7
0
267,362
4
L
Discordia
5,942
457
53
4
0
215,895
1
W
Olorun
8,398
646
94
7
0
231,599
0
W
Erlang Shen
7,304
562
45
3
0
251,594
0
L
Arachne
6,695
515
70
5
0
250,514
0
W
Chang'e
7,953
612
82
6
0
268,315
1
L
Shiva
5,584
430
51
4
0
234,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role