Player Matchup

Ra
Ra
FibonacciYeti
Ra
Level 148
God Stats
9W - 3L
1,626 SR
Queue Stats
419W - 232L
1,680 Elo+
Party 2
Jormungandr
Jormungandr
MemeQrow
Jormungandr
Level 157
God Stats
30W - 7L
1,644 SR
Queue Stats
561W - 300L
1,724 Elo+
Party 2
Medusa
Medusa
Seph it up
Medusa
Level 125
God Stats
2W - 1L
1,707 SR
Queue Stats
325W - 182L
1,685 Elo+
Party 2
Team Averages
Level 143
1,659 SR
1,696 Elo+

VS

Team Averages
Level 69
1,624 SR
1,411 Elo+
Sobek
Sobek
Juzo JIl5067
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,261 Elo+
Party 1
Janus
Janus
Kiroua7hxh7
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,203 Elo+
Party 1
Ne Zha
Ne Zha
Michjon
Ne Zha
Level 160
God Stats
9W - 5L
1,871 SR
Queue Stats
180W - 121L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,711
771
3,667
2,410
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MemeQrow
Jormungandr
12
4 / 0 / 7
7,724
772
11,209
8,254
4,847
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Seph it up
Medusa
12
3 / 1 / 6
7,682
768
6,819
5,735
2,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,474
647
2,304
10,632
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 7 / 0
5,560
556
1,623
10,641
3,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Michjon
Ne Zha
10
1 / 2 / 0
6,021
602
3,294
5,737
2,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
0
2
1
0.25
L
0
7
0
0
W
Jormungandr
MemeQrow
Jormungandr
4
0
7
7.5
L
Ne Zha
Michjon
Ne Zha
1
2
0
0.5
W
Medusa
Seph it up
Medusa
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
7,221
16,399
Taken
27,010
7,881
Mitigated
15,859
6,652
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,667
295
1,517
1,321
2,410
887
1,008
653
1,757
26,113
0
L
2,304
346
0
1,762
10,632
9,919
0
5,077
5,555
12,087
0
L
1,623
211
0
759
10,641
3,143
0
7,027
3,614
14,668
0
W
Jormungandr
MemeQrow
Jormungandr
11,209
3,027
92
3,296
8,254
4,847
333
2,547
5,707
26,395
0
L
Ne Zha
Michjon
Ne Zha
3,294
338
0
1,017
5,737
2,797
0
3,415
2,322
0
10,645
W
Medusa
Seph it up
Medusa
6,819
2,860
0
426
5,735
2,147
534
966
4,769
0
19,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,117
Gold Earned
18,055
119
Minions Killed
54
7
Camps Cleared
2
574,624
Distance Traveled
427,905
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,711
771
46
5
2
198,996
3
L
Sobek
6,474
647
20
2
0
176,515
0
L
Janus
5,560
556
24
2
1
134,600
0
W
Jormungandr
7,724
772
31
3
2
188,932
1
L
Ne Zha
6,021
602
10
1
1
116,790
2
W
Medusa
7,682
768
42
4
3
186,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role