Player Matchup

Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 109
God Stats
255W - 281L
1,489 SR
Queue Stats
258W - 283L
1,402 Elo+
Solo
Achilles
Achilles
Jungas15
Achilles
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 54L
1,314 Elo+
Solo
Athena
Athena
King-Vibez35
Athena
Level 73
God Stats
2W - 3L
1,484 SR
Queue Stats
20W - 14L
1,381 Elo+
Solo
Sol
Sol
Nxtnxw
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 65L
1,378 Elo+
Solo
Shiva
Shiva
X_-Ochoa-_X
Shiva
Level 123
God Stats
23W - 20L
1,431 SR
Queue Stats
429W - 464L
1,368 Elo+
Solo
Team Averages
Level 105
1,481 SR
1,369 Elo+

VS

Team Averages
Level 77
1,616 SR
1,340 Elo+
Merlin
Merlin
BuZzQC81
Merlin
Level 125
God Stats
3W - 9L
1,589 SR
Queue Stats
207W - 229L
1,319 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ma192002
Kumbhakarna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,200 Elo+
Party 1
Camazotz
Camazotz
SquishyRogue06
Camazotz
Level 44
God Stats
2W - 1L
1,750 SR
Queue Stats
66W - 58L
1,425 Elo+
Solo
Sol
Sol
Tartaglia_25
Sol
Level 49
God Stats
13W - 18L
1,420 SR
Queue Stats
45W - 64L
1,282 Elo+
Party 1
Medusa
Medusa
jimkiller00709
Medusa
Level 102
God Stats
11W - 14L
1,823 SR
Queue Stats
222W - 236L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
6 / 0 / 3
7,991
571
6,125
7,421
2,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Jungas15
Achilles
12
2 / 0 / 1
7,249
518
3,727
10,205
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
10
3 / 1 / 8
7,366
526
5,903
10,110
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Nxtnxw
Sol
11
2 / 3 / 5
6,646
475
8,727
7,426
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 0 / 4
7,911
565
3,113
4,051
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BuZzQC81
Merlin
11
0 / 2 / 0
6,646
475
3,296
4,565
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Ma192002
Kumbhakarna
8
0 / 3 / 3
5,962
426
1,778
11,183
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
8
2 / 3 / 1
6,155
440
2,965
9,120
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
6,017
430
8,033
8,261
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 3
6,068
433
5,113
9,419
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
4
4
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
BuZzQC81
Merlin
0
2
0
0
W
Poseidon
6
0
3
7.5
W
Achilles
Jungas15
Achilles
2
0
1
2.5
W
Athena
3
1
8
7
L
Kumbhakarna
Ma192002
Kumbhakarna
0
3
3
0.5
W
Sol
Nxtnxw
Sol
2
3
5
1.5
L
Camazotz
2
3
1
0.83
L
1
4
2
0.5
W
4
0
4
6
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
21,185
39,213
Taken
42,548
22,774
Mitigated
16,836
14,484
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BuZzQC81
Merlin
3,296
94
0
1,000
4,565
1,109
0
0
4,127
33,392
0
W
Poseidon
6,125
453
335
3,086
7,421
2,073
69
2,369
4,716
49,442
0
W
Achilles
Jungas15
Achilles
3,727
561
0
4,400
10,205
8,635
0
3,262
6,886
0
29,109
W
Athena
5,903
1,204
0
3,122
10,110
7,547
310
4,099
5,757
15,635
0
L
Kumbhakarna
Ma192002
Kumbhakarna
1,778
236
0
1,683
11,183
8,165
0
6,995
4,188
7,591
0
W
Sol
Nxtnxw
Sol
8,727
1,924
0
2,227
7,426
1,785
429
1,938
5,312
41,563
1,111
L
Camazotz
2,965
1,200
0
5,281
9,120
2,055
0
2,662
6,426
0
18,591
L
8,033
999
44
2,132
8,261
2,390
1,176
4,615
3,617
24,868
0
W
3,113
832
0
1,314
4,051
2,734
302
616
3,435
0
42,494
L
5,113
2,347
0
1,209
9,419
3,117
51
6,052
3,367
0
37,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
30,848
318
Minions Killed
236
0
Camps Cleared
0
1,424,683
Distance Traveled
1,264,067
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,646
475
73
5
0
225,064
0
W
Poseidon
7,991
571
97
7
0
313,181
3
W
Achilles
7,249
518
61
4
0
275,160
2
W
Athena
7,366
526
18
1
0
298,732
3
L
Kumbhakarna
5,962
426
9
1
0
277,491
2
W
Sol
6,646
475
58
4
0
248,354
2
L
Camazotz
6,155
440
43
3
0
239,212
0
L
Sol
6,017
430
47
3
0
267,635
0
W
Shiva
7,911
565
84
6
0
289,256
0
L
Medusa
6,068
433
64
5
0
254,665
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role