Player Matchup

Kali
Kali
CallMeRedSky
Kali
Level 50
God Stats
1W - 2L
1,707 SR
Queue Stats
217W - 242L
1,449 Elo+
Party 2
Atlas
Atlas
Crucial Life
Atlas
Level 100
God Stats
6W - 3L
1,586 SR
Queue Stats
28W - 36L
1,548 Elo+
Solo
Medusa
Medusa
GShmoney5
Medusa
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,308 Elo+
Party 2
He Bo
He Bo
Russell1100
He Bo
Level 90
God Stats
1W - 4L
1,500 SR
Queue Stats
245W - 268L
1,463 Elo+
Solo
Bellona
Bellona
xTSpacey
Bellona
Level 86
God Stats
8W - 5L
1,665 SR
Queue Stats
67W - 87L
1,332 Elo+
Party 2
Team Averages
Level 66
1,592 SR
1,420 Elo+

VS

Team Averages
Level 73
1,478 SR
1,381 Elo+
Hachiman
Hachiman
DrPeepersPeepin
Hachiman
Level 41
God Stats
11W - 16L
1,432 SR
Queue Stats
33W - 51L
1,367 Elo+
Solo
Serqet
Serqet
Hiro_reborn69
Serqet
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
546W - 653L
1,430 Elo+
Solo
Nu Wa
Nu Wa
ryo_op
Nu Wa
Level 104
God Stats
7W - 9L
1,412 SR
Queue Stats
199W - 249L
1,382 Elo+
Party 1
Nike
Nike
sedsed03
Nike
Level 121
God Stats
4W - 12L
1,548 SR
Queue Stats
360W - 404L
1,438 Elo+
Party 1
Hercules
Hercules
theW_reckoner
Hercules
Level 46
God Stats
5W - 9L
1,500 SR
Queue Stats
32W - 27L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,581
446
7,467
16,297
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 2
6,894
406
4,543
11,964
8,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
GShmoney5
Medusa
9
0 / 2 / 2
6,433
378
2,281
6,562
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 7 / 1
6,961
409
6,949
11,576
7,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xTSpacey
Bellona
13
2 / 4 / 1
7,984
470
5,576
15,146
11,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
3 / 0 / 4
9,314
548
5,621
5,508
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 2 / 6
8,770
516
4,291
11,211
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
ryo_op
Nu Wa
15
6 / 1 / 5
9,219
542
13,717
5,150
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
13
3 / 1 / 11
8,443
497
6,762
14,333
13,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
theW_reckoner
Hercules
16
4 / 1 / 4
10,015
589
13,979
15,179
15,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
20
20
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
0
1
2
1
W
Hachiman
3
0
4
5
L
Medusa
GShmoney5
Medusa
0
2
2
0.5
W
4
2
6
3.5
L
1
7
1
0.21
W
Nu Wa
ryo_op
Nu Wa
6
1
5
8.5
W
Nike
3
1
11
8.5
W
Hercules
theW_reckoner
Hercules
4
1
4
6
L
Bellona
xTSpacey
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,816
Damage
44,370
61,545
Taken
51,381
34,791
Mitigated
38,212
13,987
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,467
3,731
0
2,450
16,297
5,040
0
4,535
11,032
0
49,504
L
4,543
1,937
1,942
1,969
11,964
8,120
0
2,275
9,290
21,561
0
W
Hachiman
5,621
3,060
0
2,636
5,508
1,917
969
328
5,180
0
55,356
L
Medusa
GShmoney5
Medusa
2,281
709
0
1,336
6,562
2,344
0
1,684
4,641
0
20,768
W
4,291
1,438
0
1,684
11,211
5,999
131
2,755
8,456
0
49,038
L
6,949
783
0
1,757
11,576
7,894
0
3,429
7,331
36,068
0
W
Nu Wa
ryo_op
Nu Wa
13,717
2,288
87
1,294
5,150
1,830
2,122
2,294
2,856
46,257
0
W
Nike
6,762
204
0
290
14,333
13,201
0
3,362
10,971
8,759
35,145
W
Hercules
theW_reckoner
Hercules
13,979
5,345
0
8,118
15,179
15,265
628
2,753
12,426
0
65,438
L
Bellona
xTSpacey
Bellona
5,576
1,604
0
4,533
15,146
11,393
0
2,188
11,878
0
34,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
45,761
278
Minions Killed
475
0
Camps Cleared
0
1,537,678
Distance Traveled
1,768,776
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,581
446
82
5
0
333,842
0
L
Atlas
6,894
406
27
2
0
313,270
5
W
Hachiman
9,314
548
110
6
0
331,376
5
L
Medusa
6,433
378
33
2
0
294,926
0
W
Serqet
8,770
516
88
5
0
388,525
2
L
He Bo
6,961
409
73
4
0
261,097
1
W
Nu Wa
9,219
542
78
5
0
329,512
3
W
Nike
8,443
497
57
3
0
367,981
3
W
Hercules
10,015
589
142
8
0
351,382
1
L
Bellona
7,984
470
63
4
0
334,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role