Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Caesuro
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,512 Elo+
Party 2
Hun Batz
Hun Batz
Phyte
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,512 Elo+
Party 2
Kuzenbo
Kuzenbo
Xupocup
Kuzenbo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,622 Elo+
Solo
Rama
Rama
swedir
Rama
Level 141
God Stats
4W - 5L
1,677 SR
Queue Stats
445W - 456L
1,514 Elo+
Solo
Team Averages
Level 114
1,535 SR
1,532 Elo+

VS

Team Averages
Level 116
1,457 SR
1,496 Elo+
Amaterasu
Amaterasu
KRonin27
Amaterasu
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 81L
1,568 Elo+
Party 1
He Bo
He Bo
LUCANO09
He Bo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
Narultime1997
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 91L
1,389 Elo+
Party 1
Anubis
Anubis
gammaction
Anubis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 122L
1,618 Elo+
Party 1
Ne Zha
Ne Zha
tibo121
Ne Zha
Level 96
God Stats
1W - 0L
1,283 SR
Queue Stats
12W - 13L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 10 / 11
10,762
673
13,644
16,480
6,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Caesuro
Ah Muzen Cab
18
9 / 6 / 5
11,652
728
23,075
15,081
6,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Phyte
Hun Batz
17
1 / 8 / 9
10,911
682
14,719
16,367
14,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Xupocup
Kuzenbo
16
1 / 6 / 13
10,544
659
19,593
24,058
36,826
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
swedir
Rama
19
4 / 7 / 6
11,532
721
13,953
14,161
6,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KRonin27
Amaterasu
19
5 / 3 / 27
11,687
730
15,563
24,424
30,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
LUCANO09
He Bo
17
6 / 8 / 17
11,616
726
11,205
12,600
4,150
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 1 / 24
14,047
878
12,747
28,662
37,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
gammaction
Anubis
20
11 / 4 / 16
13,026
814
20,988
18,666
10,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
tibo121
Ne Zha
20
5 / 2 / 28
12,055
753
17,787
18,586
14,088
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
149
16
Kills
37
37
Deaths
18
44
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
10
11
0.65
L
Ah Muzen Cab
Caesuro
Ah Muzen Cab
9
6
5
1.92
W
Amaterasu
KRonin27
Amaterasu
5
3
27
6.17
W
He Bo
LUCANO09
He Bo
6
8
17
1.81
W
10
1
24
22
L
Hun Batz
Phyte
Hun Batz
1
8
9
0.69
L
Kuzenbo
Xupocup
Kuzenbo
1
6
13
1.25
W
Anubis
gammaction
Anubis
11
4
16
4.75
L
Rama
swedir
Rama
4
7
6
1
W
Ne Zha
tibo121
Ne Zha
5
2
28
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,984
Damage
78,290
86,147
Taken
102,938
71,989
Mitigated
96,021
16,188
Healing
50,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,644
2,339
659
1,609
16,480
6,776
486
9,982
6,486
0
35,107
L
Ah Muzen Cab
Caesuro
Ah Muzen Cab
23,075
10,963
530
4,319
15,081
6,786
360
8,473
6,586
0
40,697
W
Amaterasu
KRonin27
Amaterasu
15,563
6,576
2,904
10,391
24,424
30,399
1,474
7,406
17,018
1,626
27,362
W
He Bo
LUCANO09
He Bo
11,205
237
242
327
12,600
4,150
933
2,688
9,912
21,820
0
W
12,747
4,307
1,250
15,588
28,662
37,209
752
3,620
25,042
26,772
0
L
Hun Batz
Phyte
Hun Batz
14,719
624
410
608
16,367
14,763
0
8,195
8,162
260
29,184
L
Kuzenbo
Xupocup
Kuzenbo
19,593
6,472
766
4,262
24,058
36,826
0
11,335
12,698
24,271
0
W
Anubis
gammaction
Anubis
20,988
1,444
3,958
9,599
18,666
10,175
1,145
3,284
15,382
49,777
0
L
Rama
swedir
Rama
13,953
8,597
294
2,731
14,161
6,838
589
7,255
6,906
214
31,755
W
Ne Zha
tibo121
Ne Zha
17,787
2,409
734
5,869
18,586
14,088
1,829
3,069
13,947
0
39,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,401
Gold Earned
62,431
162
Minions Killed
202
0
Camps Cleared
0
1,210,859
Distance Traveled
1,568,322
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,762
673
41
3
0
221,636
0
L
Ah Muzen Cab
11,652
728
32
2
0
252,843
0
W
Amaterasu
11,687
730
35
2
0
334,049
1
W
He Bo
11,616
726
32
2
0
276,136
0
W
Fafnir
14,047
878
36
2
0
324,886
0
L
Hun Batz
10,911
682
41
3
0
242,771
0
L
Kuzenbo
10,544
659
5
0
0
253,993
5
W
Anubis
13,026
814
66
4
0
280,153
0
L
Rama
11,532
721
43
3
0
239,616
4
W
Ne Zha
12,055
753
33
2
0
353,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role