Player Matchup

Xbalanque
Xbalanque
Enemyattarget
Xbalanque
Level 21
God Stats
1W - 0L
1,701 SR
Queue Stats
12W - 16L
1,214 Elo+
Solo
Danzaburou
Danzaburou
Iwashi-Master
Danzaburou
Level 150
God Stats
2W - 2L
1,621 SR
Queue Stats
114W - 110L
1,590 Elo+
Solo
Ratatoskr
Ratatoskr
Katiala
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Warmogs
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,367 Elo+
Solo
Terra
Terra
hattan2021
Terra
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
583W - 586L
1,513 Elo+
Solo
Team Averages
Level 46
1,564 SR
1,428 Elo+

VS

Team Averages
Level 114
1,560 SR
1,479 Elo+
Scylla
Scylla
Amebus
Scylla
Level 104
God Stats
1W - 2L
1,800 SR
Queue Stats
165W - 171L
1,495 Elo+
Solo
Sylvanus
Sylvanus
AyMergen
Sylvanus
Level 145
God Stats
1W - 1L
1,717 SR
Queue Stats
74W - 79L
1,485 Elo+
Party 1
Chronos
Chronos
AySavan
Chronos
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 93L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Broolly1601
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
52W - 69L
1,422 Elo+
Solo
Nu Wa
Nu Wa
redtvj
Nu Wa
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 241L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Enemyattarget
Xbalanque
20
8 / 4 / 8
13,112
820
24,093
15,973
6,737
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Iwashi-Master
Danzaburou
20
10 / 6 / 2
12,833
802
20,146
19,633
8,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
Katiala
Ratatoskr
15
0 / 8 / 9
9,599
600
7,171
18,728
22,554
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Warmogs
Cthulhu
18
2 / 5 / 13
11,088
693
18,961
23,551
29,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
19
0 / 2 / 14
12,073
755
9,826
19,358
26,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Amebus
Scylla
19
6 / 3 / 15
11,626
727
21,302
14,366
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
AyMergen
Sylvanus
19
9 / 3 / 12
12,540
784
12,475
28,222
37,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
AySavan
Chronos
15
3 / 7 / 12
10,658
666
10,363
18,772
7,455
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
Broolly1601
Ah Muzen Cab
20
4 / 1 / 15
11,654
728
15,956
12,710
6,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
redtvj
Nu Wa
17
3 / 6 / 12
10,823
676
16,708
15,089
7,144
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
91
20
Kills
25
25
Deaths
20
46
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Scylla
Amebus
Scylla
6
3
15
4.5
L
Sylvanus
AyMergen
Sylvanus
9
3
12
5
L
Chronos
AySavan
Chronos
3
7
12
1.29
L
Ah Muzen Cab
Broolly1601
Ah Muzen Cab
4
1
15
11.5
W
Xbalanque
Enemyattarget
Xbalanque
8
4
8
3
W
Danzaburou
Iwashi-Master
Danzaburou
10
6
2
1.83
W
Ratatoskr
Katiala
Ratatoskr
0
8
9
0.56
W
Cthulhu
Warmogs
Cthulhu
2
5
13
1.7
W
Terra
0
2
14
3.5
L
Nu Wa
redtvj
Nu Wa
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,197
Damage
76,804
97,243
Taken
89,159
93,613
Mitigated
64,419
40,675
Healing
34,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Amebus
Scylla
21,302
2,806
1,843
1,306
14,366
6,311
502
4,729
9,321
33,418
0
L
Sylvanus
AyMergen
Sylvanus
12,475
3,727
10,154
10,656
28,222
37,198
645
6,178
21,534
18,137
0
L
Chronos
AySavan
Chronos
10,363
4,659
487
2,026
18,772
7,455
826
5,451
12,954
21,456
0
L
Ah Muzen Cab
Broolly1601
Ah Muzen Cab
15,956
8,535
1,465
4,422
12,710
6,311
1,050
6,171
6,246
0
38,329
W
Xbalanque
Enemyattarget
Xbalanque
24,093
14,451
219
4,919
15,973
6,737
3,009
11,308
4,503
0
60,012
W
Danzaburou
Iwashi-Master
Danzaburou
20,146
9,372
1,365
5,644
19,633
8,522
2,503
13,651
5,942
0
48,993
W
Ratatoskr
Katiala
Ratatoskr
7,171
617
317
4,485
18,728
22,554
0
14,224
4,435
0
11,431
W
Cthulhu
Warmogs
Cthulhu
18,961
371
2,126
2,672
23,551
29,070
156
10,550
12,786
45,411
0
W
Terra
9,826
451
11,450
7,478
19,358
26,730
32
10,547
8,729
21,681
0
L
Nu Wa
redtvj
Nu Wa
16,708
4,731
992
747
15,089
7,144
936
5,225
9,527
35,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,705
Gold Earned
57,301
261
Minions Killed
171
0
Camps Cleared
0
1,409,774
Distance Traveled
1,365,953
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,626
727
43
3
0
304,693
1
L
Sylvanus
12,540
784
15
1
0
268,106
0
L
Chronos
10,658
666
30
2
0
254,334
0
L
Ah Muzen Cab
11,654
728
47
3
0
324,524
2
W
Xbalanque
13,112
820
115
7
0
289,247
0
W
Danzaburou
12,833
802
78
5
0
236,385
0
W
Ratatoskr
9,599
600
13
1
0
296,411
0
W
Cthulhu
11,088
693
37
2
0
277,324
0
W
Terra
12,073
755
18
1
0
310,407
5
L
Nu Wa
10,823
676
36
2
0
214,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role