Player Matchup

Horus
Horus
 
Horus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CEOofSeagulls
Nu Wa
Level 66
God Stats
15W - 8L
1,612 SR
Queue Stats
33W - 30L
1,515 Elo+
Party 1
Xing Tian
Xing Tian
SimpleAyee
Xing Tian
Level 64
God Stats
2W - 1L
1,681 SR
Queue Stats
84W - 40L
1,645 Elo+
Party 1
Thoth
Thoth
lordsash132
Thoth
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
チートは初心者が大好き
Nemesis
Level 70
God Stats
3W - 2L
1,545 SR
Queue Stats
23W - 24L
1,545 Elo+
Party 1
Team Averages
Level 69
1,568 SR
1,541 Elo+

VS

Team Averages
Level 74
1,598 SR
1,348 Elo+
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AKA473210
Ravana
Level 76
God Stats
0W - 1L
1,788 SR
Queue Stats
4W - 15L
1,137 Elo+
Solo
Tiamat
Tiamat
AlphaCarcajou1
Tiamat
Level 59
God Stats
11W - 9L
1,685 SR
Queue Stats
206W - 267L
1,418 Elo+
Solo
Kukulkan
Kukulkan
adddda
Kukulkan
Level 7
God Stats
2W - 2L
1,518 SR
Queue Stats
21W - 34L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 1 / 12
8,070
897
8,177
7,476
3,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 0 / 9
7,558
840
6,462
4,223
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SimpleAyee
Xing Tian
15
10 / 1 / 7
8,513
946
5,982
8,057
7,952
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 11
7,843
871
5,761
3,744
1,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 4
7,813
868
3,407
3,768
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 5 / 1
6,299
700
2,717
9,032
2,221
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
 
Neith
12
1 / 6 / 0
6,232
692
3,381
8,261
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
AKA473210
Ravana
10
0 / 4 / 1
5,818
646
2,195
4,944
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 2
6,753
750
5,058
7,891
4,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
adddda
Kukulkan
11
0 / 4 / 0
5,643
627
1,365
5,379
1,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
24
Kills
3
3
Deaths
24
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
1
12
12
L
Anhur
 
Anhur
1
5
1
0.3
L
Neith
 
Neith
1
6
0
0.17
L
Ravana
AKA473210
Ravana
0
4
1
0.13
L
1
5
2
0.4
W
2
0
9
6.5
W
Xing Tian
SimpleAyee
Xing Tian
10
1
7
13.5
L
Kukulkan
adddda
Kukulkan
0
4
0
0
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,789
Damage
14,716
27,268
Taken
35,507
16,027
Mitigated
13,892
8,787
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,177
3,728
2,152
2,961
7,476
3,470
228
2,454
4,991
0
18,949
L
Anhur
 
Anhur
2,717
2,191
79
831
9,032
2,221
42
5,023
4,009
0
12,679
L
Neith
 
Neith
3,381
934
99
788
8,261
2,158
0
3,824
4,437
0
14,119
L
Ravana
AKA473210
Ravana
2,195
485
0
387
4,944
3,132
0
2,223
2,721
0
9,823
L
5,058
515
374
1,728
7,891
4,718
11
5,079
2,812
15,823
0
W
6,462
1,756
0
697
4,223
1,335
2,980
717
3,471
24,391
0
W
Xing Tian
SimpleAyee
Xing Tian
5,982
982
470
1,383
8,057
7,952
231
2,058
5,939
15,269
0
L
Kukulkan
adddda
Kukulkan
1,365
90
0
0
5,379
1,663
0
2,056
3,323
9,017
0
W
5,761
173
0
284
3,744
1,023
230
1,021
2,723
21,806
0
W
3,407
1,583
89
751
3,768
2,247
1,510
173
3,562
0
28,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
30,745
196
Minions Killed
106
0
Camps Cleared
0
981,957
Distance Traveled
700,872
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,070
897
27
3
0
206,153
0
L
Anhur
6,299
700
26
3
0
137,422
0
L
Neith
6,232
692
25
3
0
141,661
0
L
Ravana
5,818
646
16
2
0
121,409
2
L
Tiamat
6,753
750
26
3
0
155,006
1
W
Nu Wa
7,558
840
46
5
0
161,176
2
W
Xing Tian
8,513
946
22
2
0
210,434
3
L
Kukulkan
5,643
627
13
1
0
145,374
2
W
Thoth
7,843
871
41
5
0
194,527
1
W
Nemesis
7,813
868
60
7
0
209,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role