Player Matchup

Arachne
Arachne
Silver V
Foppe4
Arachne
Silver V
Level 88
God Stats
4W - 2L
1,594 SR
Queue Stats
68W - 68L
801 MMR
Party 1
Yemoja
Yemoja
Silver II
IWillAlwaysInt
Yemoja
Silver II
Level 134
God Stats
12W - 14L
1,621 SR
Queue Stats
345W - 357L
981 MMR
Solo
Izanami
Izanami
Silver II
Low3ndGr00ve555
Izanami
Silver II
Level 67
God Stats
13W - 11L
1,450 SR
Queue Stats
343W - 369L
1,136 MMR
Solo
Anhur
Anhur
Silver II
edwinb24
Anhur
Silver II
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
926 MMR
Solo
Cthulhu
Cthulhu
Silver IV
grasman63
Cthulhu
Silver IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,020 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,533 SR
973 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,447 SR
974 MMR
Poseidon
Poseidon
Gold V
Cullecopter
Poseidon
Gold V
Level 105
God Stats
25W - 21L
1,656 SR
Queue Stats
129W - 135L
1,149 MMR
Solo
Chaac
Chaac
Bronze IV
Dinklebergg955
Chaac
Bronze IV
Level 125
God Stats
5W - 4L
1,397 SR
Queue Stats
12W - 21L
923 MMR
Solo
Sylvanus
Sylvanus
Silver III
JuancaaMGN
Sylvanus
Silver III
Level 106
God Stats
16W - 26L
1,420 SR
Queue Stats
326W - 343L
848 MMR
Solo
Kali
Kali
Silver IV
Koors1182
Kali
Silver IV
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 83L
852 MMR
Solo
Hachiman
Hachiman
Silver I
dYbIRitz
Hachiman
Silver I
Level 68
God Stats
19W - 12L
1,262 SR
Queue Stats
60W - 60L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Foppe4
Arachne
16
4 / 4 / 2
10,301
491
10,273
18,755
8,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 3 / 4
9,346
445
10,792
14,343
14,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 4 / 0
10,589
504
8,557
15,727
10,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
edwinb24
Anhur
16
1 / 4 / 0
10,402
495
6,433
11,823
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
grasman63
Cthulhu
15
2 / 5 / 3
10,225
487
16,759
19,916
21,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BastetShivaGilgameshAgni

VS

Bans
ApolloThothCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cullecopter
Poseidon
18
0 / 2 / 8
11,654
555
9,928
8,661
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 3 / 7
11,786
561
9,286
22,148
18,632
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
JuancaaMGN
Sylvanus
16
1 / 1 / 14
11,209
534
5,698
20,081
23,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
20
7 / 2 / 5
13,050
621
11,669
23,141
10,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
dYbIRitz
Hachiman
20
9 / 0 / 4
13,453
641
17,119
12,946
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
20
20
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Cullecopter
Poseidon
0
2
8
2
W
3
3
7
2.17
L
Arachne
Foppe4
Arachne
4
4
2
1.25
L
1
3
4
1
W
Sylvanus
JuancaaMGN
Sylvanus
1
1
14
8
W
Kali
7
2
5
4.75
L
0
4
0
0
W
Hachiman
dYbIRitz
Hachiman
9
0
4
11
L
Anhur
edwinb24
Anhur
1
4
0
0.25
L
Cthulhu
grasman63
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,814
Damage
53,700
80,564
Taken
86,977
57,882
Mitigated
61,015
20,200
Healing
41,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Cullecopter
Poseidon
9,928
1,156
0
1,058
8,661
3,169
732
3,701
4,893
89,779
0
W
9,286
1,912
0
9,525
22,148
18,632
964
10,264
10,989
139
73,375
L
Arachne
Foppe4
Arachne
10,273
6,919
0
4,201
18,755
8,204
0
3,767
14,894
0
63,856
L
10,792
759
1,436
2,236
14,343
14,603
0
3,776
10,367
31,349
7,574
W
Sylvanus
JuancaaMGN
Sylvanus
5,698
1,097
6,072
9,167
20,081
23,797
656
3,984
16,013
21,962
0
W
Kali
11,669
4,902
0
7,555
23,141
10,778
6,387
5,493
17,483
0
107,240
L
8,557
4,726
0
4,862
15,727
10,630
2,288
2,905
12,688
0
97,048
W
Hachiman
dYbIRitz
Hachiman
17,119
9,271
0
7,999
12,946
4,639
2,764
2,998
9,948
0
112,383
L
Anhur
edwinb24
Anhur
6,433
2,472
0
3,310
11,823
2,755
470
1,241
10,572
0
76,327
L
Cthulhu
grasman63
Cthulhu
16,759
1,342
512
3,643
19,916
21,690
0
3,515
16,298
64,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,863
Gold Earned
61,152
594
Minions Killed
656
0
Camps Cleared
0
1,921,609
Distance Traveled
2,081,428
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,654
555
178
8
0
430,038
6
W
Chaac
11,786
561
139
7
0
402,061
7
L
Arachne
10,301
491
99
5
0
425,684
1
L
Yemoja
9,346
445
51
2
0
384,086
4
W
Sylvanus
11,209
534
29
1
0
399,932
7
W
Kali
13,050
621
153
7
0
459,140
2
L
Izanami
10,589
504
186
9
0
386,430
6
W
Hachiman
13,453
641
157
7
0
390,257
6
L
Anhur
10,402
495
139
7
0
386,260
10
L
Cthulhu
10,225
487
119
6
0
339,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role