Player Matchup

Anhur
Anhur
DragonLuo
Anhur
Level 78
God Stats
2W - 4L
1,480 SR
Queue Stats
44W - 30L
1,667 Elo+
Solo
Kuzenbo
Kuzenbo
Gladiatoore
Kuzenbo
Level 150
God Stats
1W - 2L
1,174 SR
Queue Stats
325W - 349L
1,474 Elo+
Solo
Chaac
Chaac
Killfrogy
Chaac
Level 128
God Stats
50W - 50L
1,605 SR
Queue Stats
67W - 71L
1,543 Elo+
Solo
Thor
Thor
MCCLAN
Thor
Level 158
God Stats
6W - 14L
1,638 SR
Queue Stats
241W - 219L
1,560 Elo+
Party 1
Agni
Agni
Phillibusta
Agni
Level 146
God Stats
1W - 5L
1,805 SR
Queue Stats
369W - 363L
1,550 Elo+
Party 1
Team Averages
Level 132
1,540 SR
1,559 Elo+

VS

Team Averages
Level 121
1,450 SR
1,555 Elo+
Arachne
Arachne
Astoltia
Arachne
Level 108
God Stats
10W - 4L
1,774 SR
Queue Stats
195W - 190L
1,591 Elo+
Solo
Yemoja
Yemoja
Jimboslice_boi
Yemoja
Level 126
God Stats
2W - 3L
1,265 SR
Queue Stats
136W - 126L
1,572 Elo+
Solo
Poseidon
Poseidon
lv6fomor
Poseidon
Level 158
God Stats
2W - 3L
1,471 SR
Queue Stats
174W - 177L
1,530 Elo+
Solo
Izanami
Izanami
vJuiceWRLD
Izanami
Level 104
God Stats
2W - 2L
1,188 SR
Queue Stats
59W - 54L
1,538 Elo+
Solo
Osiris
Osiris
zaple
Osiris
Level 108
God Stats
3W - 1L
1,551 SR
Queue Stats
153W - 162L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DragonLuo
Anhur
12
3 / 5 / 0
9,322
345
4,185
13,121
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Gladiatoore
Kuzenbo
13
0 / 7 / 3
9,074
336
4,197
12,760
14,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Killfrogy
Chaac
17
2 / 9 / 6
10,847
402
17,157
29,307
44,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
MCCLAN
Thor
20
4 / 1 / 5
12,629
468
9,882
16,993
7,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 5 / 6
13,232
490
17,854
12,394
4,356
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astoltia
Arachne
20
5 / 1 / 8
16,684
618
14,764
22,119
14,275
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 3 / 10
13,947
517
3,459
21,990
29,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
lv6fomor
Poseidon
20
3 / 5 / 6
14,765
547
9,974
21,614
8,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
vJuiceWRLD
Izanami
20
14 / 3 / 1
18,473
684
27,427
22,209
10,340
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
zaple
Osiris
20
3 / 1 / 12
16,407
608
8,955
18,344
29,884
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
13
Kills
27
27
Deaths
13
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
Astoltia
Arachne
5
1
8
9
L
Anhur
DragonLuo
Anhur
3
5
0
0.6
L
Kuzenbo
Gladiatoore
Kuzenbo
0
7
3
0.21
W
2
3
10
2.33
L
Chaac
Killfrogy
Chaac
2
9
6
0.56
L
Thor
MCCLAN
Thor
4
1
5
6.5
L
4
5
6
1.4
W
Poseidon
lv6fomor
Poseidon
3
5
6
1.2
W
Izanami
vJuiceWRLD
Izanami
14
3
1
4.83
W
Osiris
zaple
Osiris
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,275
Damage
64,579
84,575
Taken
106,276
74,418
Mitigated
92,062
18,997
Healing
39,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Astoltia
Arachne
14,764
11,915
1
8,032
22,119
14,275
999
5,928
15,957
0
178,234
L
Anhur
DragonLuo
Anhur
4,185
1,032
0
3,834
13,121
3,488
186
1,068
12,031
0
44,297
L
Kuzenbo
Gladiatoore
Kuzenbo
4,197
1,072
0
1,254
12,760
14,742
459
1,600
11,122
32,739
0
W
3,459
1,239
5,528
5,694
21,990
29,004
636
3,410
18,416
35,816
0
L
Chaac
Killfrogy
Chaac
17,157
2,353
492
6,971
29,307
44,762
109
4,834
24,243
0
85,793
L
Thor
MCCLAN
Thor
9,882
2,329
0
5,975
16,993
7,070
0
1,711
15,096
0
86,100
L
17,854
541
0
471
12,394
4,356
0
3,180
8,980
87,132
0
W
Poseidon
lv6fomor
Poseidon
9,974
1,060
0
1,723
21,614
8,559
1,848
4,371
17,011
109,735
2,513
W
Izanami
vJuiceWRLD
Izanami
27,427
22,414
0
13,843
22,209
10,340
9,816
2,982
19,133
0
184,254
W
Osiris
zaple
Osiris
8,955
4,070
0
4,813
18,344
29,884
3,252
6,087
12,165
0
103,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,104
Gold Earned
80,276
584
Minions Killed
877
0
Camps Cleared
0
1,949,912
Distance Traveled
2,528,839
24
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,684
618
212
8
0
624,414
4
L
Anhur
9,322
345
89
3
0
235,033
2
L
Kuzenbo
9,074
336
49
2
0
228,958
2
W
Yemoja
13,947
517
46
2
0
487,890
5
L
Chaac
10,847
402
110
4
0
466,983
1
L
Thor
12,629
468
151
6
0
529,640
10
L
Agni
13,232
490
185
7
0
489,298
9
W
Poseidon
14,765
547
168
6
0
483,737
20
W
Izanami
18,473
684
260
10
0
481,073
4
W
Osiris
16,407
608
191
7
0
451,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role