Player Matchup

Shiva
Shiva
DeadFloozy
Shiva
Level 127
God Stats
2W - 9L
1,602 SR
Queue Stats
84W - 89L
1,463 Elo+
Solo
Ares
Ares
MadManMaunz1528
Ares
Level 85
God Stats
2W - 1L
1,737 SR
Queue Stats
13W - 14L
1,438 Elo+
Solo
Zeus
Zeus
OutsiderKrynn
Zeus
Level 141
God Stats
44W - 24L
1,797 SR
Queue Stats
140W - 137L
1,533 Elo+
Solo
Medusa
Medusa
SCARLITTEARS
Medusa
Level 128
God Stats
12W - 9L
1,727 SR
Queue Stats
43W - 55L
1,446 Elo+
Solo
Merlin
Merlin
ban17
Merlin
Level 149
God Stats
4W - 1L
1,517 SR
Queue Stats
52W - 51L
1,504 Elo+
Solo
Team Averages
Level 126
1,676 SR
1,477 Elo+

VS

Team Averages
Level 106
1,365 SR
1,375 Elo+
Thor
Thor
Nasty Nate 360
Thor
Level 82
God Stats
7W - 8L
1,109 SR
Queue Stats
19W - 23L
1,260 Elo+
Solo
Amaterasu
Amaterasu
OverseerOfSalt
Amaterasu
Level 121
God Stats
2W - 5L
1,349 SR
Queue Stats
64W - 61L
1,293 Elo+
Party 1
Discordia
Discordia
PTLs_Soldier
Discordia
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,507 Elo+
Solo
Olorun
Olorun
QueenJuliana
Olorun
Level 128
God Stats
5W - 3L
1,366 SR
Queue Stats
79W - 91L
1,325 Elo+
Party 1
Cerberus
Cerberus
Wolf_Worrior666
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 125L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
2 / 0 / 11
11,137
1,114
13,120
7,962
7,591
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 0 / 8
11,243
1,124
6,036
10,339
13,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 9
10,855
1,086
17,154
6,738
2,363
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
16
3 / 0 / 8
10,716
1,072
10,296
7,430
3,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
ban17
Merlin
17
6 / 2 / 6
11,443
1,144
19,058
10,582
4,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

287

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,814
981
5,308
13,959
3,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
OverseerOfSalt
Amaterasu
15
1 / 5 / 2
9,620
962
8,314
17,782
15,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
PTLs_Soldier
Discordia
15
1 / 3 / 2
10,292
1,029
9,905
8,615
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
16
1 / 1 / 0
10,227
1,023
9,336
8,758
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
15
0 / 3 / 1
9,914
991
6,832
19,710
21,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
15
Kills
3
3
Deaths
15
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
0
11
7.5
W
2
0
8
6
L
0
3
1
0.17
W
2
1
9
6.5
L
Amaterasu
OverseerOfSalt
Amaterasu
1
5
2
0.4
L
Discordia
PTLs_Soldier
Discordia
1
3
2
0.67
L
Olorun
1
1
0
1
W
Medusa
3
0
8
7
L
Cerberus
0
3
1
0.17
W
Merlin
ban17
Merlin
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,664
Damage
39,695
43,051
Taken
68,824
30,897
Mitigated
46,336
5,865
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
13,120
1,431
0
714
7,962
7,591
0
4,102
3,860
0
39,665
W
6,036
382
0
2,524
10,339
13,116
0
7,048
3,291
16,191
0
L
5,308
1,109
0
456
13,959
3,960
0
9,495
4,464
0
17,098
W
17,154
1,646
0
0
6,738
2,363
0
5,287
1,451
30,235
0
L
Amaterasu
OverseerOfSalt
Amaterasu
8,314
3,543
109
1,199
17,782
15,280
0
12,183
5,599
0
11,468
L
Discordia
PTLs_Soldier
Discordia
9,905
585
0
0
8,615
2,535
0
6,062
2,553
37,493
0
L
Olorun
9,336
3,603
2,728
3,297
8,758
2,979
0
4,242
4,516
35,978
0
W
Medusa
10,296
3,340
0
91
7,430
3,004
0
5,078
2,352
0
30,124
L
Cerberus
6,832
95
0
1,555
19,710
21,582
0
10,266
9,320
16,418
0
W
Merlin
ban17
Merlin
19,058
1,701
119
2,417
10,582
4,823
0
4,558
6,024
37,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,394
Gold Earned
49,867
211
Minions Killed
194
10
Camps Cleared
7
1,056,634
Distance Traveled
978,591
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,137
1,114
56
6
7
216,909
1
W
Ares
11,243
1,124
17
2
0
222,726
2
L
Thor
9,814
981
28
3
3
216,998
0
W
Zeus
10,855
1,086
37
4
3
209,863
0
L
Amaterasu
9,620
962
7
1
1
169,502
0
L
Discordia
10,292
1,029
75
8
1
192,378
1
L
Olorun
10,227
1,023
57
6
1
199,096
2
W
Medusa
10,716
1,072
46
5
0
227,849
0
L
Cerberus
9,914
991
27
3
1
200,617
2
W
Merlin
11,443
1,144
55
6
0
179,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role