Player Matchup

Da Ji
Da Ji
Humnoid_Tsunami
Da Ji
Level 129
God Stats
15W - 10L
1,572 SR
Queue Stats
755W - 804L
1,506 Elo+
Solo
Hachiman
Hachiman
Itrustn0Body
Hachiman
Level 159
God Stats
7W - 7L
1,405 SR
Queue Stats
355W - 382L
1,475 Elo+
Solo
Hades
Hades
RiverRogue11
Hades
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
244W - 267L
1,593 Elo+
Solo
Raijin
Raijin
SpiniestJam7041
Raijin
Level 134
God Stats
2W - 11L
1,089 SR
Queue Stats
648W - 710L
1,427 Elo+
Solo
Sylvanus
Sylvanus
saber髋
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,502 Elo+
Solo
Team Averages
Level 119
1,413 SR
1,501 Elo+

VS

Team Averages
Level 102
1,661 SR
1,495 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BrackTheAlco
Horus
Level 102
God Stats
4W - 3L
1,653 SR
Queue Stats
401W - 329L
1,499 Elo+
Party 1
Skadi
Skadi
Mannsy21
Skadi
Level 104
God Stats
11W - 5L
1,831 SR
Queue Stats
380W - 333L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
TheSkinMan
Cthulhu
Level 126
God Stats
12W - 8L
1,823 SR
Queue Stats
376W - 288L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
needles0
Ah Puch
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 2
11,678
730
10,646
12,623
7,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Itrustn0Body
Hachiman
18
6 / 6 / 6
11,530
721
13,726
15,988
5,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 8 / 7
10,912
682
13,268
20,487
9,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 6 / 6
10,712
670
12,675
14,863
5,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
saber髋
Sylvanus
14
0 / 8 / 6
9,550
597
4,315
19,296
17,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 6 / 17
11,527
720
10,653
13,294
5,587
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 2 / 16
12,586
787
13,525
16,161
16,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Mannsy21
Skadi
19
6 / 2 / 20
11,784
737
15,416
10,992
4,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
TheSkinMan
Cthulhu
20
14 / 2 / 17
14,241
890
24,399
18,567
22,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
needles0
Ah Puch
18
2 / 6 / 16
10,820
676
12,985
13,220
7,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
120
17
Kills
34
34
Deaths
18
27
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
6
17
2.08
W
8
2
16
8
L
10
6
2
1.83
L
Hachiman
Itrustn0Body
Hachiman
6
6
6
1.5
W
Skadi
Mannsy21
Skadi
6
2
20
8
L
1
8
7
0.56
L
0
6
6
0.5
W
Cthulhu
TheSkinMan
Cthulhu
14
2
17
11.25
W
Ah Puch
needles0
Ah Puch
2
6
16
1.67
L
Sylvanus
saber髋
Sylvanus
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,630
Damage
76,978
83,257
Taken
72,234
45,626
Mitigated
56,590
24,037
Healing
30,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,653
4,320
2,626
1,539
13,294
5,587
1,178
5,232
8,062
0
19,872
W
13,525
4,905
5,013
7,377
16,161
16,789
1,273
7,941
8,220
0
27,541
L
10,646
1,067
2,222
1,022
12,623
7,152
0
3,968
8,540
0
12,496
L
Hachiman
Itrustn0Body
Hachiman
13,726
7,149
229
2,833
15,988
5,885
1,027
8,175
7,616
0
36,063
W
Skadi
Mannsy21
Skadi
15,416
4,574
1,166
1,532
10,992
4,264
1,606
5,143
5,849
0
30,280
L
13,268
1,176
805
6,277
20,487
9,265
0
6,406
13,939
29,241
0
L
12,675
472
696
2,192
14,863
5,798
455
7,793
6,866
42,796
0
W
Cthulhu
TheSkinMan
Cthulhu
24,399
1,064
2,872
5,029
18,567
22,347
837
6,809
11,758
54,088
0
W
Ah Puch
needles0
Ah Puch
12,985
298
669
2,997
13,220
7,603
663
5,133
8,087
33,892
0
L
Sylvanus
saber髋
Sylvanus
4,315
705
3,498
4,263
19,296
17,526
0
11,042
7,872
6,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,382
Gold Earned
60,958
199
Minions Killed
199
0
Camps Cleared
0
1,136,527
Distance Traveled
1,424,928
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,527
720
27
2
0
244,628
6
W
Horus
12,586
787
45
3
0
314,924
0
L
Da Ji
11,678
730
7
0
0
237,982
0
L
Hachiman
11,530
721
63
4
0
219,911
1
W
Skadi
11,784
737
33
2
0
299,978
5
L
Hades
10,912
682
41
3
0
247,608
2
L
Raijin
10,712
670
77
5
0
217,498
2
W
Cthulhu
14,241
890
64
4
0
292,868
1
W
Ah Puch
10,820
676
30
2
0
272,530
2
L
Sylvanus
9,550
597
11
1
0
213,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role